MikhalLeNoir Posted August 31, 2016 Share Posted August 31, 2016 Somewhere in the shadow of the hood, Azus' eyebrows rose. "I am intrigued." Blunt, you have to add this semtence in a story with Azus. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485192 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 It occurs to me that Azus in the altogether during his imprisonment could contrast interestingly against how he's normally perceived. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485215 Share on other sites More sharing options...
MikhalLeNoir Posted August 31, 2016 Share Posted August 31, 2016 Yep. I remeber a story where he chases a prumarch and is catched by jade. It would fit there as well at the end^^ Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485219 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 Hang on. Primarch with no pants on. Serpent imagery. The potential for innuendo... Big Bad Squig 1 Back to top Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485232 Share on other sites More sharing options...
MikhalLeNoir Posted August 31, 2016 Share Posted August 31, 2016 OMG!!! Such talk is for the fb-group^^ Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485237 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 I'm not going any further with it here. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485239 Share on other sites More sharing options...
MikhalLeNoir Posted August 31, 2016 Share Posted August 31, 2016 ^^ perv talk for the perv group Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4485242 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 (edited) Actually, I'm now thinking the Traitor Serpents might use these methods in the Fall of Aureus. Now to come up with some names. Timur will be in there somewhere. Edited August 31, 2016 by bluntblade Big Bad Squig 1 Back to top Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4486074 Share on other sites More sharing options...
MikhalLeNoir Posted August 31, 2016 Share Posted August 31, 2016 The traitors use perv talk? Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4486077 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 (edited) There's a difference between the fine British art of innuendo and mere perv talk, by anyway I'm talking about the violence-inducing chemicals. Because nothing says "feth your morality and duty of care to mortals" than causing those mortals to eat each other's faces. Edited August 31, 2016 by bluntblade Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4486083 Share on other sites More sharing options...
Sigismund229 Posted August 31, 2016 Share Posted August 31, 2016 Why not get loyalost Dune Serpents to use them during their raids on Icarion's eastern border? Show how savage and ruthless the fighting there is Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4486088 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 Well, both can. I'm thinking the loyalist Serpents would use them against enemy troops, first and foremost. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4486094 Share on other sites More sharing options...
bluntblade Posted August 31, 2016 Share Posted August 31, 2016 I know this is speaking very broadly, but how would the traitor Serpents define themselves? Would they cast off most of their Legion's iconography, or at least alter their colours? Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4486120 Share on other sites More sharing options...
Big Bad Squig Posted September 1, 2016 Author Share Posted September 1, 2016 (edited) Why not get loyalost Dune Serpents to use them during their raids on Icarion's eastern border? Show how savage and ruthless the fighting there is Yeah, that'd definitely work - the Dune Serpents weren't ever going to be the most boundaried and ethical of the loyalists anyway! I know this is speaking very broadly, but how would the traitor Serpents define themselves? Would they cast off most of their Legion's iconography, or at least alter their colours? The traitor serpents under ?Malis? [EDIT: it's not Malis, silly squig] would definitely change colours, and might alter insignia as well. Other groups that turned traitor more out of necessity so as not to be wiped out by nearby insurrectionists or hadn't had word from their Primarch would keep their colours for a while, perhaps hoping that the rest of the legion had gone the same way. As time went on more and more groups would go the Blackshields path though. Edited September 1, 2016 by Big Bad Squig Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487256 Share on other sites More sharing options...
bluntblade Posted September 1, 2016 Share Posted September 1, 2016 Under Malis the Traitor Halcyon Warden? Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487258 Share on other sites More sharing options...
Big Bad Squig Posted September 1, 2016 Author Share Posted September 1, 2016 Uh oh Too many names to remember! Whatever the 'head' traitor serpent was eventually named is who I meant . Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487261 Share on other sites More sharing options...
bluntblade Posted September 1, 2016 Share Posted September 1, 2016 I don't know if you gave him a name. Though I do know he's a candidate for the Chosen of Slaanesh. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487299 Share on other sites More sharing options...
Sigismund229 Posted September 1, 2016 Share Posted September 1, 2016 I don't know if you gave him a name. Though I do know he's a candidate for the Chosen of Slaanesh. Why not Tzeentch? He's lacking a champion I can give you the knowledge to build the most deadly chemical weapons the world has ever seen Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487304 Share on other sites More sharing options...
bluntblade Posted September 1, 2016 Share Posted September 1, 2016 Because Sim has a cool idea for Tzeencht after the Insurrection, and it's what Squig came up with for this Serpent Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487312 Share on other sites More sharing options...
Sigismund229 Posted September 1, 2016 Share Posted September 1, 2016 I realise sim had an idea for Tzeentch. Doesn't mean he can't have a "lesser" champion Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487315 Share on other sites More sharing options...
Kelborn Posted September 1, 2016 Share Posted September 1, 2016 (edited) @Blunt: does that involve Kairos or one of the Lords of Change? Working on Andezos' end including one of these. I'm working on the overall frame for my Legions fluff. When I finished this, I'll share it with you. It includes a potential champion for Tzeentch as well. :) Edited September 1, 2016 by Kelborn Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4487317 Share on other sites More sharing options...
Grifftofer Posted October 17, 2016 Share Posted October 17, 2016 (edited) So I thought I'd move the work I did on Zulfiq to here for you, and show some of the other ideas I had for the other units and characters that were mentioned in the General thread. Zulfiq Fal'uak (185 points) Name WS BS S T W I A Ld Sv Zulfiq Fal'uak 7 4 4 4 3 5 5 10 2+ Unit Composition1 (Unique)Unit Type Infantry (Character)Wargear Artificer Armour Su'en Volkite Serpenta Frag & Krak grenades Grav-wave Generator Special Rules Legiones Astartes (Dune Serpents) Independent Character Uncompromising Sudden Strike From the Shadows Warlord Trait Paragon of Glory Su'en Name Range Strength AP Type Su'en - User 3 Melee, Master Parry Master Parry: When Fighting in a challenge, Zulfiq may exchange attacks he has yet to make that phase for bonuses to his invulnerable save. Each attack sacrificed increases the invulnerable save by one, no invulnerable save may be improved to more than 2+.Sudden Strike: +1 Initiative on the charge.Uncompromising: Whenever an opponent rolls a 1 when rolling to-hit Zulfik, in close combat, they immediately suffer a S4, AP- hit.From the Shadows: Zulfiq has a 5+ invulnerable save. Kalhu Nachash (110 points) Name WS BS S T W I A Ld Sv Kalhu Nachash 5 5 4 4 2 5 3 9 2+ Unit Composition1 (Unique)Unit Type Infantry (Character)Wargear Artificer Armour Thunder Hammer Bolt Pistol Frag & Krak grenades Boarding Shield Special Rules Legiones Astartes (Dune Serpents) Independent Character Implacable Advance Hardened Armour Warlord Trait Take and Hold (Kalhu and his unit gain the Stubborn special rule when holding an objective.) Shamshir (185 points) Name WS BS S T W I A Ld Sv Shamshir 5 4 4 4 1 4 2 9 3+ Unit Composition5 ShamshirUnit Type InfantryWargear Power Armour Charnabal Sabre Volkite Serpenta Frag & Krak grenades Special Rules Legiones Astartes (Dune Serpents) Chosen Warriors Sudden Strike From the Shadows Options May take up to 5 additional Shamshir for +27 points per model. Any Shamshir may replace their Charnabal Sabre with a Power Weapon for +5 points per model. The unit may take Melta Bombs for +50 points. Sudden Strike: +1 Initiative on the charge. From the Shadows: Shamshir have a 5+ invulnerable save. Dursk Rassan (275 points) Name WS BS S T W I A Ld Sv Dursk Rassan 5 4 4 4 1 4 2 8 3+ Sergeant 5 4 4 4 1 4 3 9 3+ Unit Composition9 Dursk Rassan 1 Sergeant Unit Type Dursk Rassan: Infantry Sergeant: Infantry (Character) Wargear Power Armour Heavy Chainsword Bolt Pistol Breacher Shield Frag & Krak grenades Special Rules Legiones Astartes (Dune Serpents) Hardened Armour Options May take up to 5 additional Dursk Rassan for +22 points per model. One in 5 models may replace their Heavy Chainsword with a Thunder Hammer for +15 points per model. The unit may take Melta Bombs for +50 points. Edited October 17, 2016 by Grifftofer Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4534540 Share on other sites More sharing options...
Skalpynock Posted October 17, 2016 Share Posted October 17, 2016 Hmm… Durak Rask is a Death Guard character, as far as I remember. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4534545 Share on other sites More sharing options...
Grifftofer Posted October 17, 2016 Share Posted October 17, 2016 Whoops. I meant Dursk Rassan... Fixing now :S Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4534556 Share on other sites More sharing options...
Big Bad Squig Posted October 17, 2016 Author Share Posted October 17, 2016 I like Fal'uak, and the Shamshir look good too - scarily similar in fact to the version I had been working on - the only differences are I'd envisioned them with two wounds apiece and perhaps Deep Strike, although that hadn't been decided on. However, the Dursk Rassan and Nachash were, in Blunt and my conversations and in the draft rules I came up with, essentially assault marines with hand flamers - and I believe they've already appeared in a couple of stories in this iteration. I'd rather they ended up closer to this I think to reflect the Dune Serpents being a less combat oriented legion, as well as to mean that the already existing fluff doesn't need to be edited. In other news, the other Serpents units are being worked on currently, as well as the fluff chapter for Book 2 - hopefully it'll be near done soon. Link to comment https://bolterandchainsword.com/topic/314368-il-xiv-the-dune-serpents/page/2/#findComment-4535053 Share on other sites More sharing options...
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