Frater Antodeniel Posted October 15, 2015 Share Posted October 15, 2015 Hello, brothers of the blood, It isn't the first time i took on the road to preach about both our present and future. And this topic will be dedicated to a unique weapon in the Spaces Marines armoury, only found, to this day, in the Blood Angels Armoury, the Frag-Cannon. Since we got a special tactical squad (A good looking one for my own appreciation), something have shock me, why didn't we got a portable Frag-Cannon instead of the Heavy Flammer ? A Heavy Flammers still make sense since it is an assault (heavy) weapon, but wouldn't it be more accurate to have this for Salamanders ? When compared, "assault 1 F5/PA4" and "assault 2 F6/PA- Rending" things are quite equitable, so why ? GW lacks of vision on the Blood Angels range ? Maybe....(Saddest is the fact that the Grey Knight have a Psy-Cannon whose looking could have been the basis of our Frag-Cannon...) So, in the end of this presentation, Here is the Bone to work on : What's your judgement on the Frag-Cannon ? (Would you exchange the Heavy Flammer for the Frag-Cannon ?....etc) (Edit : We could imagine that for game balance, a portable Frag-Cannon, could become assault 1...etc.) Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/ Share on other sites More sharing options...
Brother_Mike Posted October 15, 2015 Share Posted October 15, 2015 Well sure, I think all of us would exchange a man portable heavy flamer for a man portable frag cannon. The thing about it, is as it's currently represented on the Furioso (or Fragioso in this case) is pretty big with a sizable ammunition belt on the side. So while I can't see anyone in power armor carrying it around, I think you could make a pretty good case for a Blood Angel in TDA carrying around, much like the heavy flamer and assault cannon. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4197797 Share on other sites More sharing options...
Charlo Posted October 15, 2015 Share Posted October 15, 2015 I agree with TDA for sure. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4197809 Share on other sites More sharing options...
Omega-soul Posted October 15, 2015 Share Posted October 15, 2015 Even more -i think BA shouldhave all the range - frag-pistol s3 ap- rending frag-gun s5 ap-rending And this particular weapon could resolve devastator problem for BA. Assault heavy weapon that could be used with drop-pods. Grey knight already have their purgation squad with four s6ap4 icinerators for unit - i think it's a good pattern to follow Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4197833 Share on other sites More sharing options...
Spagunk Posted October 15, 2015 Share Posted October 15, 2015 Frag cannons sound like perfect Assault Centurian weapons. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4197897 Share on other sites More sharing options...
appiah4 Posted October 16, 2015 Share Posted October 16, 2015 How about a Frag Cannon variant on the Baal Predator? Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198259 Share on other sites More sharing options...
Spagunk Posted October 16, 2015 Share Posted October 16, 2015 How about a Frag Cannon variant on the Baal Predator? Well we already have a flamestorm cannon on a baal but side sponson frag cannons in lieu of heavy flamers would be interesting. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198279 Share on other sites More sharing options...
appiah4 Posted October 16, 2015 Share Posted October 16, 2015 How about a Frag Cannon variant on the Baal Predator? Well we already have a flamestorm cannon on a baal but side sponson frag cannons in lieu of heavy flamers would be interesting. Yeah but a Frag Cannon on a Baal is actually a more interesting loadout than a Flamestorm Cannon Baal.. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198290 Share on other sites More sharing options...
Charlo Posted October 16, 2015 Share Posted October 16, 2015 Frag cannons sound like perfect Assault Centurian weapons. Oh now that is beautiful. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198320 Share on other sites More sharing options...
CaptainHelion Posted October 16, 2015 Share Posted October 16, 2015 A man-portable Frag Cannon would make a pretty awesome Heavy Flamer counts-as, actually. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198329 Share on other sites More sharing options...
Spagunk Posted October 16, 2015 Share Posted October 16, 2015 How about a Frag Cannon variant on the Baal Predator? Well we already have a flamestorm cannon on a baal but side sponson frag cannons in lieu of heavy flamers would be interesting. Yeah but a Frag Cannon on a Baal is actually a more interesting loadout than a Flamestorm Cannon Baal.. I'd prefer the AP3 to the AP- of the frag cannon truthfully. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198406 Share on other sites More sharing options...
RedemptionNL Posted October 16, 2015 Share Posted October 16, 2015 The Frag Cannon is better against any target except those with a 3+ save though (and just plain better than a Heavy Flamer). But alas, with the BA Tactical Squad and Baal Predator being fairly recent kits, I wouldn't count om them getting a frag cannon anytime soon. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198422 Share on other sites More sharing options...
LutherMax Posted October 16, 2015 Share Posted October 16, 2015 Possibly something we'll see when the next Codex comes around... Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198430 Share on other sites More sharing options...
Xenith Posted October 16, 2015 Share Posted October 16, 2015 How about a Frag Cannon variant on the Baal Predator? Well we already have a flamestorm cannon on a baal but side sponson frag cannons in lieu of heavy flamers would be interesting. Yeah but a Frag Cannon on a Baal is actually a more interesting loadout than a Flamestorm Cannon Baal.. I dont see it. The flamestorm is superior to the frag in every way. Vs hordes: Heavy flamer > frag cannon due to denying saves vs MEQ: Flamestorm > frag cannon due to denying saves I'll admit that vs + saves and vehicles, the frag is better. The frag cannon is good on the dread as it cannot take a flamestorm. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198435 Share on other sites More sharing options...
Spagunk Posted October 16, 2015 Share Posted October 16, 2015 The Frag Cannon is better against any target except those with a 3+ save though (and just plain better than a Heavy Flamer). Yeah, my current meta is MEQ heavy so it's a bias I have to endure. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198444 Share on other sites More sharing options...
RedemptionNL Posted October 16, 2015 Share Posted October 16, 2015 I think you forget a frag cannon has two shots. Average amount of unsaved wounds of Flamestorm vs Frag Cannon vs Heavy Flamer per hit: T4 2+ - 0.14 vs 0.56 vs 0.11 T4 3+ - 0.83 vs 0.78 vs 0.22 T4 4+ - 0.83 vs 1.00 vs 0.67 T4 5+ - 0.83 vs 1.22 vs 0.67 T4 6+ - 0.83 vs 1.44 vs 0.67 T4 -- - 0.83 vs 1.67 vs 0.67 So the frag cannon is statistically better against everything except a flamestorm against something with a 3+ save, where it's only marginally worse. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198450 Share on other sites More sharing options...
Spagunk Posted October 16, 2015 Share Posted October 16, 2015 No, I did not forget the two shots. My meta is MEQ heavy so my opinion is that I prefer the flamestorm to the frag cannon. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198466 Share on other sites More sharing options...
RedemptionNL Posted October 16, 2015 Share Posted October 16, 2015 Ah, that was meant for Xenith, I forgot to quote. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198477 Share on other sites More sharing options...
Xenith Posted October 16, 2015 Share Posted October 16, 2015 I think you forget a frag cannon has two shots. Average amount of unsaved wounds of Flamestorm vs Frag Cannon vs Heavy Flamer per hit: T4 2+ - 0.14 vs 0.56 vs 0.11 T4 3+ - 0.83 vs 0.78 vs 0.22 T4 4+ - 0.83 vs 1.00 vs 0.67 T4 5+ - 0.83 vs 1.22 vs 0.67 T4 6+ - 0.83 vs 1.44 vs 0.67 T4 -- - 0.83 vs 1.67 vs 0.67 So the frag cannon is statistically better against everything except a flamestorm against something with a 3+ save, where it's only marginally worse. Your math is wrong, unfortunately - you can't get a probability above one in this example. According to your numbers, every T4 4+ save model beneath a frag cannon template dies. This is simply not true 1/6 (2/12) is a failed wound, 4/6 x 1/2 (4/12) is a wound and passed armour save (= 6/12 are failures) You do not then simply add this to another for the second shot. A 50 % chance to kill a model does not turn into a 100 % chance with two shots. It's more like 75 %. Which is, admittedly, still better than the heavy flamer, but not by the massive margin you are suggesting. Also, this is only for T4 models. Change that to T3, 4+ save, and the flamer outperforms the frag. Heavy flamer: 5/6 chance to wound and kill (120/144) Frag Cannon 108/144 based on 4/6 to wound 1/2 to save (=4/12) + 1/6 to rend = chance for first shot to kill = 6/12 = 72/144 chance survives first shot, then killed by the second = 6/12 * 6/12 = 36/144 So, the chance that the model is killed by either the first shot, or survives only to be killed by the second is 72/144 + 36/144 = 108/144 Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198582 Share on other sites More sharing options...
RedemptionNL Posted October 16, 2015 Share Posted October 16, 2015 Your math is wrong, unfortunately - you can't get a probability above one in this example. According to your numbers, every T4 4+ save model beneath a frag cannon template dies. This is simply not true 1/6 (2/12) is a failed wound, 4/6 x 1/2 (4/12) is a wound and passed armour save (= 6/12 are failures) You do not then simply add this to another for the second shot. A 50 % chance to kill a model does not turn into a 100 % chance with two shots. It's more like 75 %. Which is, admittedly, still better than the heavy flamer, but not by the massive margin you are suggesting. You're confusing probability and averages. 1 unsaved wound on average is indeed not the same as a 100% kill rate, of course, but that is no flaw in my math. If you want to split it out into probability instead of averages, for each hit against a T4 4+ target, it has a 25% chance to do no unsaved wound, 50% chance to do 1 unsaved wound and a 25% chance to do 2 unsaved wounds. That neatly averages to 1 unsaved wound per hit. So yeah, while that does mean you have a 75% to kill something, you have a 25% chance to kill two models. Which of course, also has a chance to do overkill wounds which go to waste. Also, this is only for T4 models. Change that to T3, 4+ save, and the flamer outperforms the frag. Heavy flamer: 5/6 chance to wound and kill (120/144) Frag Cannon 108/144 based on 4/6 to wound 1/2 to save (=4/12) + 1/6 to rend = chance for first shot to kill = 6/12 = 72/144 chance survives first shot, then killed by the second = 6/12 * 6/12 = 36/144 So, the chance that the model is killed by either the first shot, or survives only to be killed by the second is 72/144 + 36/144 = 108/144 Yes, but again, the frag cannon has a chance to do a second wound for each hit. So the average number of unsaved wounds against a T3 4+ target for a frag cannon is still 1 unsaved wound, while the average for the heavy flamer rises to 0.83 unsaved wounds. The frag cannon is still better. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198589 Share on other sites More sharing options...
Xenith Posted October 16, 2015 Share Posted October 16, 2015 What unit is T3, 4+, multi wound? I havent come across it yet and need to prepare. I mainly use mine for killing pathfinders. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198605 Share on other sites More sharing options...
RedemptionNL Posted October 16, 2015 Share Posted October 16, 2015 It doesn't need to multiwound - it just has the possibility to kill 2 models for each hit. Say you can put your template over 5 models from a 10 model squad of T3 W1 4+ models, the frag cannon will on average kill 5 models, while the heavy flamer will kill 4.16 models. Hence the frag cannon is better. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198618 Share on other sites More sharing options...
Frater Antodeniel Posted October 16, 2015 Author Share Posted October 16, 2015 Remember, to compare Heavy Flammers with a possible portable Frag-Cannon, we should better use the same number of shoot attack, so 1. Furthermore, i better imagine a Heavy Frag-Cannon on Furioso Dreadnought (2 attacks ) and a Lighter Portable Frag-Cannon on Tactical/(assault)/(Devastator) Squad (1 attack). To add, from my point of view, the Frag-Cannon is more akin to a 40k Heavy ShotGun (Angel with a shotgun.... =) ). And finally, Frag-Weapons are more Blood Angels than Flammers, since Frag....make our ennemis Bleed =). Frager F4/PA5 (Assault1) = Flammer F4/P5 (A1) Heavy Frager F5/PA6 Rending (A1) = Heavy Flammer F5/PA4 (A1) Frag-Cannon F6/PA- Rending (A2) = Flammestorm Cannon F6/PA3 (A1) The Frag-idea devlopment concept in three line. And, Remember that one day, maybe, we could have our Devastator Squad or an Extended Blood Angels upgrade, so the door for Frag-Weapons could still be opened. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198634 Share on other sites More sharing options...
Quixus Posted October 16, 2015 Share Posted October 16, 2015 Frag cannons sound like perfect Assault Centurian weapons. Oh now that is beautiful hideous but effective. FTFY, SCNR ;) A man-portable Frag Cannon would make a pretty awesome Heavy Flamer counts-as, actually. Yup. I never understood why Devastators (BA or otherwise) don't get heavy Flamers. Burnaboyz get do do that as well. Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198650 Share on other sites More sharing options...
evildrcheese Posted October 16, 2015 Share Posted October 16, 2015 Re: Flamestoem Baal, torrent on the FS and HF would solve some of it's problems. Re: Frag devs. That'd be super cool. Re: Heavy Flamer Devs, battle sisters have the equivalent, they're awesome in a taxi drop pod. D Link to comment https://bolterandchainsword.com/topic/314955-the-frag-cannon-blood-angels-dedicated-weapon/#findComment-4198898 Share on other sites More sharing options...
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