noigrim Posted January 29, 2016 Share Posted January 29, 2016 http://2.bp.blogspot.com/-f701gdgFX-U/Vqv7rPojRNI/AAAAAAAAK-0/oE2bYJH-PIw/s1600/magnus.jpg Link to comment https://bolterandchainsword.com/topic/318677-too-op/ Share on other sites More sharing options...
Amayasu Posted January 30, 2016 Share Posted January 30, 2016 Is this legit? ... because I thought trans'd Lorgar was OP enough. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4288873 Share on other sites More sharing options...
Slips Posted January 30, 2016 Share Posted January 30, 2016 Is this legit? ... because I thought trans'd Lorgar was OP enough. Fan Made by the OP. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4288891 Share on other sites More sharing options...
noigrim Posted January 30, 2016 Author Share Posted January 30, 2016 OP's OP Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4288906 Share on other sites More sharing options...
Hesh Kadesh Posted January 30, 2016 Share Posted January 30, 2016 So 5 S9 Attacks at I6 on the charge, or 8 S9 at I9 if he feels like pulling in Warp Speed. And why wouldn't he? He can pull Warp Speed, Levitate, Invisibility and Shrouding if he feels like it, or maybe swap Shrouding for Precognition, so that his 8 S9 I9 AP2 attacks get to reroll misses and hits which allows him to reroll his 3++. Alternatively, he can be an absolute monster of an artillery piece, tossing out Psychic Shriek, Psychic Maelstrom, Assail, and Vortex of Doom. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4288929 Share on other sites More sharing options...
PastelAvenger Posted January 30, 2016 Share Posted January 30, 2016 Is this a serious question? It is so over powered it's a joke. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4289265 Share on other sites More sharing options...
noigrim Posted January 30, 2016 Author Share Posted January 30, 2016 ok I'll debuff him Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4289337 Share on other sites More sharing options...
Theredknight Posted January 30, 2016 Share Posted January 30, 2016 Tis why rules for Magnus are best left to the writers at fw, as he will continue their 'theme' hopefully. True they have their faults sometimes, but I think on the whole writing rules is pretty rounded. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4289372 Share on other sites More sharing options...
Hesh Kadesh Posted January 30, 2016 Share Posted January 30, 2016 The most broken is that he has access to all the Disciplines. With the buffs available to the Disciplines he can be a monster as is, but combining Invisibility with 7-8 S9 I9 AP2 attacks rerolling failed hits and wounds and saves with a 6+12+d6 with reroll+ 2d6 reroll charge distance first turn is rather brutal. He already grants fearless to his unit by joining them. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4289394 Share on other sites More sharing options...
noigrim Posted January 30, 2016 Author Share Posted January 30, 2016 so how about the weapon just +1 S and random powers? he is like the best psyker of the galaxy so it would be weird to see him sucked into the warp! Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4289506 Share on other sites More sharing options...
PastelAvenger Posted January 31, 2016 Share Posted January 31, 2016 so how about the weapon just +1 S and random powers? he is like the best psyker of the galaxy so it would be weird to see him sucked into the warp! He is the best Primarch psyker. I believe that there are some that are on par with him for ability. The only way I see Magnus not being over powered it's by giving him his own lore worth those stats he will pummel everyone in the game. I would make his Ws and BS 5 to be honest as well I don't see him as a great Fighter and with his psychic powers he will still be on par with the others Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4289956 Share on other sites More sharing options...
Xenith Posted February 3, 2016 Share Posted February 3, 2016 But Magnus was overpowered. That's why Horus had to take him out of the equation. Horus/Angron/Sanguinius might have been the best fighters, but when they're disintegrated before they get to fight....then Magnus wins. he needs a 2+ save, normal primarch S6 T6. Since he can know all the spells anyway, just make him ML 6. Does "choose from any discipline" mean he can roll on any table, or choose specific powers without rolling? I'd go: choose one discipline per psychic phase. Magnus knows all powers from that discipline until the start of the next psychic phase. 600-700pts Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4292751 Share on other sites More sharing options...
Hesh Kadesh Posted February 3, 2016 Share Posted February 3, 2016 Horus took out Magnus because he could predict stuff that others couldn't by virtue of his psychic mastery. Not because he takes a single divination power and then catapults his invisible warproided body all the battlefield. He doesn't need a 2+ Save. Angron has a 3+ save, T6. Giving him casting with discounts first perils/turn, and adds one free dice per casting, and/or +1 to casting would make him a powerful caster. If Magnus is so powerful why did he get battered by Russ? Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4292787 Share on other sites More sharing options...
Lord Blackwood Posted February 5, 2016 Share Posted February 5, 2016 because russ has 7 attacks base then another 10 str 6 ap 3 from the wolves and can swap half his attacks for str D O u O Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4294328 Share on other sites More sharing options...
Gorgoff Posted February 5, 2016 Share Posted February 5, 2016 because russ has 7 attacks base then another 10 str 6 ap 3 from the wolves and can swap half his attacks for str D O u O Russ don't have rules yet. Why meantioned that Magnus gives every unit fearless? Every fearless UCM does that. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4294384 Share on other sites More sharing options...
Raktra Posted February 5, 2016 Share Posted February 5, 2016 Without meaning to come across as condescending, how in the world did you think this could be called anything but overpowered? Hell, he'll probably be T10 every turn alongside everything else. Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4294883 Share on other sites More sharing options...
Lord Blackwood Posted February 5, 2016 Share Posted February 5, 2016 because russ has 7 attacks base then another 10 str 6 ap 3 from the wolves and can swap half his attacks for str D O u ORuss don't have rules yet. Why meantioned that Magnus gives every unit fearless? Every fearless UCM does that. It seems the joke has gone over yer head Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4294942 Share on other sites More sharing options...
Hesh Kadesh Posted February 5, 2016 Share Posted February 5, 2016 http://cdn0.sbnation.com/imported_assets/1050645/whiff.gif Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4295001 Share on other sites More sharing options...
Lord Blackwood Posted February 5, 2016 Share Posted February 5, 2016 thank you hesh Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4295021 Share on other sites More sharing options...
Flint13 Posted February 5, 2016 Share Posted February 5, 2016 ++ Alright folks, we're all done here. ++ Link to comment https://bolterandchainsword.com/topic/318677-too-op/#findComment-4295186 Share on other sites More sharing options...
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