Terminus Posted August 22, 2016 Share Posted August 22, 2016 ... Since I was using a reaver squad to proxy the assault marines for the last couple of weeks, and I had built them with a couple of meltaguns? :D Link to comment https://bolterandchainsword.com/topic/324800-basic-troop-choices-for-coils-of-the-hydra-lists/page/2/#findComment-4475387 Share on other sites More sharing options...
The laughing raven Posted August 22, 2016 Author Share Posted August 22, 2016 Ahh was thinking that was a huge miss on my part, as it would make them a mandatory choice with that option available! wondering what people opinions on the plaspistols for light vehicle/rear armour after the sper scout move?u Link to comment https://bolterandchainsword.com/topic/324800-basic-troop-choices-for-coils-of-the-hydra-lists/page/2/#findComment-4475487 Share on other sites More sharing options...
Terminus Posted August 22, 2016 Share Posted August 22, 2016 It could work with Dynat who would give them an effective AP1, but honestly it's not a trick I would use often as it exposes them to a lot of retaliation. It just illustrates how much mobility they can have. I'm going to shift some things around and give the 3 assault squads a proxy game or two. They also make good delivery vehicles for Alpharius, who can pop out on turn 2 ready to assault the enemy ranks at the cost of a 13-point Marine. Link to comment https://bolterandchainsword.com/topic/324800-basic-troop-choices-for-coils-of-the-hydra-lists/page/2/#findComment-4475761 Share on other sites More sharing options...
The laughing raven Posted August 23, 2016 Author Share Posted August 23, 2016 It could work with Dynat who would give them an effective AP1, but honestly it's not a trick I would use often as it exposes them to a lot of retaliation. It just illustrates how much mobility they can have. I'm going to shift some things around and give the 3 assault squads a proxy game or two. They also make good delivery vehicles for Alpharius, who can pop out on turn 2 ready to assault the enemy ranks at the cost of a 13-point Marine. would skip on using Dynat as have a phobia of special characters apart from the Idea of Alpharius, which sounds incredibly good fun to do, my usual opponents are a cheese tag team who could do with some nasty surprises.... :) fancy doing a summary or batrep of the performance after you've done the test runs? I want to find a way of using destroyers with assault marines, but think they may end up a very squishy glass cannon, wish i had two spartans as was thinking you could transport a squad of eac in both then double assault out, but think this would have to be for 3k+pts. has anyone made an alpharius conversion and if so what base models have they used? Link to comment https://bolterandchainsword.com/topic/324800-basic-troop-choices-for-coils-of-the-hydra-lists/page/2/#findComment-4476194 Share on other sites More sharing options...
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