Sausepan Posted September 6, 2016 Share Posted September 6, 2016 I've been playing around with a fluffy Salamanders list using the Covenant of Fire right of war and I'd appreciate some feedback on it. HQ Legion Praetor(185) Cataphractii Terminator Armor Master-Crafted Thunder Hammer Dragonscale Storm Shield Mantle of the Elder Drake Troops 10 man Tactical Squad(145) Sergeant with a Master-Crafted Plasma Pistol 10 man Tactical Squad(145) Sergeant with a Master-Crafted Plasma Pistol 10 man Support Squad(175) Flamers 5 man Pyroclast Squad(435) Melta Bombs Pyroclast Warden with Master-Crafted Power Weapon Dedicated Transport Land Raider Proteus Pintle-Mounted Multi-Melta Twin-Linked Heavy Bolter Armored Ceramite Elites Contemptor-Mortis Dreadnought(180) Two Kheres Pattern Assault Cannons 5 man Legion Terminator Squad(520) Cataphractii Terminator Armor Thunder Hammers and Dragonscale Storm Shields Sergeant with a Master-Crafted Thunder Hammer and Dragonscale Storm Shield Dedicated Transport Land Raider Phobos Pintle-Mounted Multi-Melta Armored Ceramite Heavy Bolter Dozer Blade Heavy Support Daredeo Dreadnought(240) Anvilus Pattern Autocannons Aiolos Missile Launchers Armored Ceramite Daredeo Dreadnought(240) Anvilus Pattern Autocannons Aiolos Missile Launchers Armored Ceramite Land Raider Proteus Pintle-Mounted Multi-Melta Twin-Linked Heavy Bolter Armored Ceramite So basically, the support squad rides in the heavy support proteus, the praetor rides with the terminators, and I start turn 1 with 3 land raiders, 3 dreadnoughts, and 2 tactical squads on the board. I like to think this would capture the tough, hardened nature of the Salamanders as they march across the board melting and torching everything as they go, while the daredeos provide fire support and anti-air. Beefy enough? Leave your thoughts please! Link to comment https://bolterandchainsword.com/topic/325540-2500-covenant-of-fire-salamanders/ Share on other sites More sharing options...
Slips Posted September 6, 2016 Share Posted September 6, 2016 The Preator cant ride with the Terminators due to 10 Transport Slots in the LR Phobos. This isnt 40k with the Crusader and Redeemer with 16/12 slots respectively. You've got 10 with the Proteus and Phobos, 8 with EAW Proteus, 25 With Spartan and then the Flyers/Pods. Also, why not make use of the Paragon Blade being an At-Initiative Ap2 Weapon with possible ID? So thats got to change if you want them together. Next, I question why you're paying for the extra TLHB on the Proteus Land Raiders you're bringing. Why not pay a bit more and get a TLLC if at all? With 2 Deredeo's you don't need a Contemptor Mortis. You can probably spend the points better like on a Cortus or Prime. The Deredeos probably also don't need Armoured Ceramite. If they're close enough to be in Melta Range, they're probably in your rear armour of 11 (or whatever) and AC or no, thats not changing much. Link to comment https://bolterandchainsword.com/topic/325540-2500-covenant-of-fire-salamanders/#findComment-4491736 Share on other sites More sharing options...
Sausepan Posted September 6, 2016 Author Share Posted September 6, 2016 Thanks for pointing all of that out for me! So would I be better off: 1. Taking a paragon blade with my Praetor 2. Taking a Spartan with ceramite, flare shield, and multimelta for the termies 3. Taking lascannons for the proteus land raiders, instead of heavy bolters 4. Removing ceramite from the daredeos 5. Remove the Contemptor Mortis 6. Taking 3 extra pyroclasts Link to comment https://bolterandchainsword.com/topic/325540-2500-covenant-of-fire-salamanders/#findComment-4491752 Share on other sites More sharing options...
Nightmare84 Posted September 6, 2016 Share Posted September 6, 2016 Can always take the terminators as a command squad so you can have 4 +praetor in a phobos. Terminators should really be firedrskes they are pretty cool and tough unit Link to comment https://bolterandchainsword.com/topic/325540-2500-covenant-of-fire-salamanders/#findComment-4493036 Share on other sites More sharing options...
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