major higgins Posted September 8, 2016 Share Posted September 8, 2016 Hello, I'm a Krieg player, so I have Krak Grenades on every single models; my question now is: How many krak grenade may I use in assault against vehicles or walkers? I had always used one attack per model with K.G. But now a friends of mine started to spoke about new clarification from GW where is stated that only one K.G. may be used per unit in assault. So which is the right rule now? Have you read something similar about grenades? I cannot find nothing about. Thank You Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/ Share on other sites More sharing options...
JeffTibbetts Posted September 8, 2016 Share Posted September 8, 2016 The current round of FAQs from GW do say you can only use one grenade attack per squad, which makes them all but useless for some armies. They were published on the official Facebook page but they're still in draft mode. They haven't been made official yet. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495083 Share on other sites More sharing options...
WarriorFish Posted September 8, 2016 Share Posted September 8, 2016 It's not actually the FAQ - it was always the case if you check the rules. It's not the first time everyone thought something was the case when it wasn't :P It does help the Guard more than hinder as it means we don't automatically lose a tank to a single round of assault any more. As for the FAQs they are unofficial at the moment so you're not obligated to pay any attention (not that you would be anyway, but you know what I mean). As always, discuss with your opponent to find out where you stand :) Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495193 Share on other sites More sharing options...
JeffTibbetts Posted September 8, 2016 Share Posted September 8, 2016 I always read the rules as being clearly one grenade for shooting, not assault. Doesn't seem clear at all for assault. At any rate, it will either change, or it won't. We just have to wait and see. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495222 Share on other sites More sharing options...
Nicodemus Doloroso Posted September 8, 2016 Share Posted September 8, 2016 Same here, and anyone I've every played against "interpreted" the rules such that you get to use one grenade per model in close combat. Where does it say otherwise in the rules? My DKoK were awesome with all their Krak grenades. Charging vehicles with my expendable ground-pounders killed more enemy tanks than my own tanks did! The "clarification" makes no sense ... why do you need to pay per model if only one guy can use them? Especially when you consider meltabombs which can be bought cheaply on a lone character model or purchased for a whole squad. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495268 Share on other sites More sharing options...
duz_ Posted September 8, 2016 Share Posted September 8, 2016 BRB clearly states 1 grenade per unit per assault phase. FAQ just confirmed what is written. Similarly you can only use 1 in shooting phase. Unless DKoK have special rules that say otherwise Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495360 Share on other sites More sharing options...
Formerly Wu Posted September 8, 2016 Share Posted September 8, 2016 The "clarification" makes no sense ... why do you need to pay per model if only one guy can use them? Especially when you consider meltabombs which can be bought cheaply on a lone character model or purchased for a whole squad. You pay per model so that you don't lose the capability as soon as one guy gets shot. Whether that's worth the points or not is another matter. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495441 Share on other sites More sharing options...
Arkaniss Posted September 9, 2016 Share Posted September 9, 2016 Yeah it's a reiteration of the existing rules, I along with many other players never realised we were playing it wrong! So far I don't mind it, means you have to be better with army lists and making sure you have enough AT - you can't just assume a load of Krak grenades in a squad will bring something down. Oddly now it's only 1 grenade per squad I am now better when it comes to throwing a grenade in the shooting phase before charging something. I guess as before I knew I had enough Kraks to do the job and never thought about it... now every 'nade is sacred and must be used at every opportunity :P Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4495779 Share on other sites More sharing options...
Nicodemus Doloroso Posted September 9, 2016 Share Posted September 9, 2016 Has it always been this way and me and everyone I know has been playing it wrong since 3rd edition? Or did GW in their sometimes incomprehensible wisdom decide that grenades were too good at some point and slammed them with the nerf bat? Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4496249 Share on other sites More sharing options...
Hfran Morkai Posted September 9, 2016 Share Posted September 9, 2016 I started playing in 4th where Blood Claws (and to a lesser extent Wolf Scouts) could purchase Melta bombs. That's an expensive squad wide upgrade if only one model can make an attack. I'm also intrigued to know if it used to be any model could make a grenade attack. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4496313 Share on other sites More sharing options...
WarriorFish Posted September 9, 2016 Share Posted September 9, 2016 Further discussion on the grenade issue would be best taken to the OR, I suspect there's probably already a topic there from the FAQ release date. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4496333 Share on other sites More sharing options...
M@verik115 Posted September 10, 2016 Share Posted September 10, 2016 I and everyone I know have always played it as 1 attack per equipped model. Link to comment https://bolterandchainsword.com/topic/325627-how-many-grenades/#findComment-4497004 Share on other sites More sharing options...
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