disease Posted October 23, 2016 Share Posted October 23, 2016 'Nothing in 30k restricts you from taking legion specific gear for special characters' can anyone prove that statement wrong please? thanks Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/ Share on other sites More sharing options...
Halandaar Posted October 23, 2016 Share Posted October 23, 2016 If a unit (i.e. special character) doesn't have the option to take something in it's unit entry, it can't take it unless there is a specific other rule overruling that. Example: Saul Tarvitz cannot take a Phoenix Power Spear because the spear requires you to be able to choose a Power Fist as an option in order to take it. He can't take a fist, so he also can't take the spear. Different Example: Armillus Dynat may take a power dagger for 5 points, because the legion rules for the power dagger specifies that any character with Legiones Astartes (Alpha Legion) may take one in addition to their normal options. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4541966 Share on other sites More sharing options...
Cryptix Posted October 23, 2016 Share Posted October 23, 2016 Same with Crysos Morturg - he can take Chem Munitions for his Combi-Flamer because that's part of his legion rules (anyone with a flamer weapon can take it) Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542001 Share on other sites More sharing options...
Reyner Posted October 24, 2016 Share Posted October 24, 2016 I don't know, in my mind a special character has always only had options that are in their entry and cannot get anything else unless it actually says so. Like how Calgar can use his artificer armour or terminator armour. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542440 Share on other sites More sharing options...
Nusquam Posted October 24, 2016 Share Posted October 24, 2016 Some characters can, some can't. Another example is Strike Captain Maun; he's an IC with the LA:RG rules so he qualifies for camo. It depends on the legion rules. The Unique rule only prevents duplicates, nothing more. Also remember that FW doesn't always follow GWs rules language or format. At best it's mimicry. They also use outdated rules, don't notice changes in rules, rewrite definitions unnecessarily, and sometimes their rules just flat out don't function. While I love them, don't get me wrong, this format is clearly 'fun-first'. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542462 Share on other sites More sharing options...
Hrolf the Cunning Posted October 24, 2016 Share Posted October 24, 2016 I know you guys are probably right but the way that works seems wrong to me. Special characters are presented as these unique units often with special warhead or otherwise. I feel if they were supposed to have extra kit then it would be included in their uni entry. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542572 Share on other sites More sharing options...
Memento Of Prospero Posted October 24, 2016 Share Posted October 24, 2016 Chalk it up to poor wording. In a recent Q&A FW stated that it was not intentional. Perhaps an FAQ down the road will clear this up. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542905 Share on other sites More sharing options...
Charlo Posted October 24, 2016 Share Posted October 24, 2016 My opinion is that it is entirely unintentional. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542923 Share on other sites More sharing options...
SkimaskMohawk Posted October 24, 2016 Share Posted October 24, 2016 RAW you can totally do it, depending on the wording of the wargear itself. RAI seems to be FW missed something else in the edition change. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4542966 Share on other sites More sharing options...
Terminus Posted October 25, 2016 Share Posted October 25, 2016 The formatting of the question shows the wrong mentality. It's not a question of whether there is something that's stopping you, the onus is on you to prove it is allowed. Special characters had a specific rule preventing modification when all armies had a general wargear section everyone bought gear from, and that restriction I guess disappeared with the wargear section. I think the restriction of fielding only one of each special character doesn't exist either anymore, people just take both of these things for granted in 40K. FW's notorious careless word choice does open up a can of worms, and while they have clarified their intent, if you want to play it RAW it is technically allowed in certain circumstances. For whatever it's worth, it's not a huge deal. Dynat already has 2-3 fewer attacks than generic praetors, having a dagger doesn't break him. Mortug should have probably had Chem munitions from the start. Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4544176 Share on other sites More sharing options...
SkimaskMohawk Posted October 26, 2016 Share Posted October 26, 2016 The Unique special rule is what stops multiples of the same character....which their models are also missing Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4545100 Share on other sites More sharing options...
Caillum Posted October 26, 2016 Share Posted October 26, 2016 Actually, Forge World special characters all have "Unit Composition: 1 (Unique)", so you're right about that part of the rule stopping multiple Dynats. Apart from the fact that there is a specific allowance to take them (which is in each item's description), I don't think these items break any of the characters. This is what it would allow: - Cameleoline on Alvarex Maun, - infravisors on Alvarex Maun & Kaedes Nex, - power daggers on Armillus Dynat & Autilon Skorr, - Cyber-familiars on Autek Mor & Shadrak Meduson, - Dragonscale storm shield on Nomus Rhy'tan, - Trophies of Judgement on Kheron Ophion, - chem-munitions on Crysos Morturg. Now, how about we look at 'Hammerfall Strike Force'... it allows all Independent Characters the ability to take Teleport Transponders for +10 points. Does this mean that Sigismund & Alexis Polux cannot take one? No, it is totally fine. Similarly, Durak Rask can take rad grenades in 'The Reaping'. At least that's how I see it. ;) Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4545465 Share on other sites More sharing options...
K3nn3rs Posted November 1, 2016 Share Posted November 1, 2016 Reference Hammer Fall Strike Force... Who in their right mind would do that...!? Link to comment https://bolterandchainsword.com/topic/327164-special-character-additional-wargear/#findComment-4550892 Share on other sites More sharing options...
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