TheCelticRaven Posted October 28, 2016 Share Posted October 28, 2016 Legion PreatorVolkite Charger, Power Fist, Master Crafted Paragon Blade, Digital Lasers, Iron Halo, Jump Pack 230 Master Of SignalsArtificer Armour 105 Damocles Dozer Blade 105 Troops Assault Squad Melta Bombs, 2X Inferno PistolsSgt W/ Artificer Armour, Power Axe, Inferno Pistol, Combat Shield278 Assault Squad 2X Power Swords Sgt W/ Artificer Armour, Power Axe, Inferno Pistol, Combat Shield, Melta Bombs 228 Tactical SquadAdditional Close Combat Weapon, Vexilla Sgt W/ Power Sword, Artificer Armour, Melta Bombs RhinoDozer Blade 210 Tactical Squad Additional Close Combat Weapon, Vexilla Sgt W/ Power Sword, Artificer Armour, Melta Bombs RhinoDozer Blade 210 Fast Attack Legion Seekers 3 Additional Members, 8 combi plasmas, Nuncio Vox Sgt W/ Power Sword Artificer Armour Land Raider Proteus Explorator Augury Web, Twin Linked Lascannon, Printle mounted Assault Cannon 600 Primaris Strike Fighter Battle Servitors, Ground Tracking Auguries, 6 Kraken Penetrator Missiles 265 Heavy Support Heavy Support Squad Assault Cannons Sgt W/ Artificer Armour 170 That leaves me at 2401 points any advice and suggestions on what to spend the last 99 points on would be greatly appreciated. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/ Share on other sites More sharing options...
CaptainHelion Posted October 29, 2016 Share Posted October 29, 2016 So what's the plan for how this is gonna go on the tabletop? Damocles, Seekers and MoS scootching forwards and giving DeepStrike bubbles? Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4547261 Share on other sites More sharing options...
Terminus Posted October 29, 2016 Share Posted October 29, 2016 Inferno pistols are bad. Sgts should have power fists always, maybe a sword and axe for power weapons so you get both S5 AP2 and I5 AP3 as options. The assault cannon squad is terrible without a drop pod, and probably even then. Lightning has too many missiles, drop one pair. 265 points for 2 Hull points? And then 210 more points in support for its deep strike with Master of Signal and Damocles. I would drop all of that. Why are you taking tactical squads when you already got two troops? Tactical squads are bad and you can get veterans for almost the same. The seeker squad is outrageously expensive and as the only really threatening unit with high AV means it will be the first to die. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4547280 Share on other sites More sharing options...
CaptainHelion Posted October 29, 2016 Share Posted October 29, 2016 I wouldn't necessarily recommend dropping the MoS and Damocles, as the Lightning isn't going to be the only thing Deepstriking. The Assault Squads and the Praetor are going to be coming down first turn, and could use the support themselves. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4547342 Share on other sites More sharing options...
TheCelticRaven Posted October 29, 2016 Author Share Posted October 29, 2016 Inferno pistols are bad. Sgts should have power fists always, maybe a sword and axe for power weapons so you get both S5 AP2 and I5 AP3 as options. The assault cannon squad is terrible without a drop pod, and probably even then. Lightning has too many missiles, drop one pair. 265 points for 2 Hull points? And then 210 more points in support for its deep strike with Master of Signal and Damocles. I would drop all of that. Why are you taking tactical squads when you already got two troops? Tactical squads are bad and you can get veterans for almost the same. The seeker squad is outrageously expensive and as the only really threatening unit with high AV means it will be the first to die. so do you have any advice on what to do with the 1700 points that you suggest that i drop? So what's the plan for how this is gonna go on the tabletop? Damocles, Seekers and MoS scootching forwards and giving DeepStrike bubbles? the plan is that the MOS and the Heavy support squad start either in the damo in the best nest they can find and basically soften up units before assaults with the power weapon assault squad and the tacticals (once they are in range) the melta assault squad along with the lightning is there to remove armour from the field, the seekers job is the deletion of deathstars and Lord Commander Stabby McStabtastic is there to help kill any characters that he comes across Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4547583 Share on other sites More sharing options...
Terminus Posted October 29, 2016 Share Posted October 29, 2016 Well for the tactical squads, Veterans cost almost the same while being way better. You can also take a couple of apothecaries with jump packs to run around with the assault squads. You can keep the lightning, I just don't think 3 pairs of krakens is a good investment as you will get your early volley of 4 out, and then still be a threat enough to get targeted (which for lightning == instant death). You could leave the third hardpoint empty or take one of the cheaper options like the bombs. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4547974 Share on other sites More sharing options...
pompeyladbfp Posted October 30, 2016 Share Posted October 30, 2016 im thinking of doing a vet blood angels force, i think that suits there fighting style and also background Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4548341 Share on other sites More sharing options...
TheCelticRaven Posted October 30, 2016 Author Share Posted October 30, 2016 HQ Legion PreatorVolkite Charger, Power Fist, Master Crafted Paragon Blade, Digital Lasers, Iron Halo, Jump Pack 230 Command Squad2 Extra Members, 5 power swords, jump packs 190 Damocles Dozer Blade 105 Elites 3 Apothicaries W/ Jump packs, Power Swords 210 Terminator Squad 3X pairs of lightning Claws, 1 assault cannon and Chainfist Sgt W/ Grenade harness, Paired Lightning Claws Dreadclaw 360 Veteran Tactical Squad (Weapon Masters)5 Additional Members, 2X Melta Guns, Legion Vexila Sgt W/ Artificer Armour, Power Sword Rhino W/ Dozer Blade 310 Veteran Tactical Squad (Weapon Masters)5 Additional Members, 2X Melta Guns, Legion Vexila Sgt W/ Artificer Armour, Power Sword Rhino W/ Dozer Blade 310 Troops Assault Squad 2X Power Swords Sgt W/ Artificer Armour, Power Axe, Inferno Pistol, Combat Shield 228 Assault Squad 2X Power Swords Sgt W/ Artificer Armour, Power Axe, Inferno Pistol, Combat Shield 228 Fast Attack Primaris Strike Fighter Battle Servitors, Ground Tracking Auguries, 4 Kraken Penetrator Missiles 230 2401 now i'm still stuck with 99 points and no clue what to spend it on. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4548680 Share on other sites More sharing options...
Nightmare84 Posted October 31, 2016 Share Posted October 31, 2016 find like 30 points and take 2x javelins. reason i dont say 1 javelin is cause they almost always work better in pairs Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4548779 Share on other sites More sharing options...
Slips Posted October 31, 2016 Share Posted October 31, 2016 Ditch the Inferno Pistols and thats 30 points right there. They aren't going to be doing much of anything anyways. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4548808 Share on other sites More sharing options...
CaptainHelion Posted October 31, 2016 Share Posted October 31, 2016 Awww, Slips, but they're so cool Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4548941 Share on other sites More sharing options...
Slips Posted October 31, 2016 Share Posted October 31, 2016 Cool they may be, dead weight is dead weight. If you know theyll be making their investment in points back from use, then fine. But a 6" Melta Pistol is a hard pill for me to swallow at their price point. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4548944 Share on other sites More sharing options...
K3nn3rs Posted October 31, 2016 Share Posted October 31, 2016 Javelins would be a great idea. Perhaps ditch the power swords from the apothercaries and add a MB and 5x shields to the command sqd - the 5++ in combat would be useful. I'd also consider power axes over swords so that they can support the Praetor when he's dealing with small TEQ units. I think power axes on the vet sergeants would be better so that they can deal with enemy sergeants in artificer armour during challenges. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4549138 Share on other sites More sharing options...
TheCelticRaven Posted October 31, 2016 Author Share Posted October 31, 2016 Ditch the Inferno Pistols and thats 30 points right there. They aren't going to be doing much of anything anyways. actially i'm keeping my inferno pistols... they killed 3 leman russ's last game... they are very dear to me Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4549787 Share on other sites More sharing options...
Slips Posted October 31, 2016 Share Posted October 31, 2016 Ditch the Inferno Pistols and thats 30 points right there. They aren't going to be doing much of anything anyways. actially i'm keeping my inferno pistols... they killed 3 leman russ's last game... they are very dear to me Thats fair enough then. Link to comment https://bolterandchainsword.com/topic/327342-blood-angels-2500-day-of-revelation/#findComment-4549803 Share on other sites More sharing options...
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