StruManChu Posted December 29, 2016 Share Posted December 29, 2016 Good day, savvy rules-knowing Frater! Really quick question - When equipping an Ultramarines Breacher squad, are there any restrictions on special weapons if I've also equipped some of them with power swords? Thinking of having a squad of 10 broken down like so - 4/5 w/ power swords 3/4 w/ bolters 2 with flamers I don't think there's anything wrong with that, because it looks like I can give 'any member of the squad' a sword, but wanted to check with wiser sorts before I glue everything together. Thanks! Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/ Share on other sites More sharing options...
Harrowmaster Posted December 29, 2016 Share Posted December 29, 2016 The power swords replace bolters as do the special weapons so while you can't have a sword and flamer on the one guy you can have them in the one squad. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4606248 Share on other sites More sharing options...
Dhar'Neth Posted December 29, 2016 Share Posted December 29, 2016 I belive that ALL Breachers must exchange their bolters if the unit does, so no mixining bolters/special weapons/ power swords. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4606523 Share on other sites More sharing options...
chaos45 Posted December 30, 2016 Share Posted December 30, 2016 I think the wording doesnt force you to replace all weapons. Its ambiguous I agree but if you look at wording similar in the red book for other squads/options when it says may it doesnt force the entire squad to replace. In all honestly its a worthless upgrade option that will never be used if you have to do all wpns....as then you would lose your special wpns which is one of the only nice things about breachers over tacticals in a non-ZM game. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4606726 Share on other sites More sharing options...
Withershadow Posted December 31, 2016 Share Posted December 31, 2016 It's a worthless upgrade option in general, so that shouldn't be part of the consideration at all. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4608209 Share on other sites More sharing options...
shandwen Posted January 1, 2017 Share Posted January 1, 2017 Upgrading breachers with power swords is more of a treat to the enemy than an actual advantage for yourself. I would consider a couple swords and a pair of meltas or gravs (gravatons only because they can take them, not because they would be easy to use properly). Especially if you run the army as the UM RoW with the big-G, then counter attacking breachers can do well enoigh in melee. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4608439 Share on other sites More sharing options...
chaos45 Posted January 3, 2017 Share Posted January 3, 2017 IDK a 10 man breacher squad- SGT-w/Artificer, PF or TH, and combi something, 2x melta guns, and 2x power swords---esp since the power swords are only 5 pts each isn't to bad. On the charge 4 extra power sword swings for only 10 pts isn't a bad deal, and you still have 5 extra bodies to block wounds with before you lose the precious stuff lol. Prolly how I would build my UM breachers, would never do the entire squad. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4610620 Share on other sites More sharing options...
K3nn3rs Posted January 9, 2017 Share Posted January 9, 2017 If only Phalanx Warders could take their power axes for 5 points... Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4617251 Share on other sites More sharing options...
Withershadow Posted January 9, 2017 Share Posted January 9, 2017 IDK a 10 man breacher squad- SGT-w/Artificer, PF or TH, and combi something, 2x melta guns, and 2x power swords---esp since the power swords are only 5 pts each isn't to bad. On the charge 4 extra power sword swings for only 10 pts isn't a bad deal, and you still have 5 extra bodies to block wounds with before you lose the precious stuff lol. Prolly how I would build my UM breachers, would never do the entire squad. Charging with breachers is a good way to eat overwatch fire and fail your charge. Remember they have -1 to distances. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4617776 Share on other sites More sharing options...
chaos45 Posted January 10, 2017 Share Posted January 10, 2017 So your average charge range is still 6 inches......my opinion is breachers in ZM so close range or in a Land raider/storm eagle in an open format game so you shouldn't be praying for 10 inch charges anyway. Just my opinion. Link to comment https://bolterandchainsword.com/topic/329260-um-breacher-squads/#findComment-4619021 Share on other sites More sharing options...
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