Race Bannon Posted March 22, 2017 Share Posted March 22, 2017 The Rebuke Attending to the spiritual well-being of their Battle Brothers, Chaplains are often found in the thickest fights. Awe-inspiring warriors, these Space Marines carry items that befits their office within the Chapter and shows their religious connection to the Emperor. More details can be found here: Games Workshop Warhammer 40,000 Wiki Lexicanium To guide discussion: What are unit’s strengths? What are the unit’s weaknesses? How would the unit be used tactically (by itself or in concert with another unit)? How would the unit be used strategically (as part of an overall plan)? What formations can the unit be found, as mandatory or as an option? Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/ Share on other sites More sharing options...
Damo1701 Posted March 22, 2017 Share Posted March 22, 2017 What are unit’s strengths? Fairly customisable. Force Multiplier. What are the unit’s weaknesses? Low in wounds, still only T4 3+/4++ How would the unit be used tactically (by itself or in concert with another unit)? Swiftstrike and murder, jump pack, with a squad of vanguard veterans. If they jump out of a hovering Stormraven, even better. How would the unit be used strategically (as part of an overall plan)? Slice and dice. Send against whatever is in range and watch it die. Takes pressure off assault squads. What formations can the unit be found, as mandatory or as an option? PDC BDC SSKT?? SFC/Reclusiam Command Squad Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4692274 Share on other sites More sharing options...
duz_ Posted March 22, 2017 Share Posted March 22, 2017 Good option as a cheap HQ tax taken bog standard Nice to camp with devs to stop them running off the table. And deny WL. Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4692279 Share on other sites More sharing options...
Race Bannon Posted March 22, 2017 Author Share Posted March 22, 2017 Hmm, camping with Devastators ... Why does that seem like a new idea to me? Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4692288 Share on other sites More sharing options...
Claws and Effect Posted March 23, 2017 Share Posted March 23, 2017 I like giving him the Raven Skull of Korvaad and a jump pack and attaching both him and Murderwings to either an Assault squad or Vanguard squad. It buffs his WS and LD and if he dies any friendly model gets Rage and Hatred within 6" of that spot for the rest of the game. Nice challenge deterrent. Do you really want Murderwings and a squad of Vanguard getting Rage and Hatred? Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4692405 Share on other sites More sharing options...
ShinyRhino Posted March 24, 2017 Share Posted March 24, 2017 I use Chaplains as insurance for low rent melee units like Assault Squads, or as an anchor for durable, hard-to-shift objective takers. When attached to something like Assault Marines, he allows you to skip paying for veterancy on the sergeant because of Fearless, and because of rerolls to hit. I typically pay those points for veteran status simply too ensure I have another die to throw for my lightning claw. The pile of basic attacks from the rest of the squad typically get reduced by half when you roll to hit, then half again when you roll to wound. Rerolls to hit in the first round help those Marines pile on just a few more dice. I find that a Big Nasty unit like Vanguard hits TOO hard with Chaplain attached. They punch right through the target, leaving backsides in the wind for enemy shooting next turn. Vanguard typically have no issues with Leadership, so don't need Fearless, and the Chaplain adds nothing to the unit in the form of survivability to shooting. Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4694574 Share on other sites More sharing options...
Claws and Effect Posted March 24, 2017 Share Posted March 24, 2017 If I add a Chaplain AND Murderwings to a Vanguard Veteran squad, I plan on going big game hunting with them. Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4694745 Share on other sites More sharing options...
ShinyRhino Posted March 24, 2017 Share Posted March 24, 2017 If I add a Chaplain AND Murderwings to a Vanguard Veteran squad, I plan on going big game hunting with them. It's all a matter of play style choice. That combination certainly will work. I personally prefer to spread things out some, so my opponent has to focus a tiny bit harder to clear me out. In the past, I've also used Chaplains to great effect keeping fast units on the board through the first turn of enemy shooting and morale tests. My old bike army used to be very vulnerable to failed morale in turn one. Chaplains (and banners) kept those units on the board when deployment put them very close to the board edge. Nothing stinks more than watching a jump out bike unit run off the board without ever doing anything beyond being deployed. Link to comment https://bolterandchainsword.com/topic/332278-chaplain-tactica-and-strategica/#findComment-4694754 Share on other sites More sharing options...
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