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Thought - do we eventually want a Sapphire Prince-like daemon born of Daer'dd's death? Minus the wanky fluff that resulted.

 

Was that the fluff that turned Ferrus into a daemon?

 

 

Yes it is.

 

The sapphire prince does not exist. Don't open the box of pandora.

 

Totally agree!

I'm not convinced about Primarchs turning or giving birth to daemon when dying. Please no.

It's not that they give birth to them. A Primarch's death has colossal ramifications and thus a massive echo in the Warp before we get into the psychic power that runs in them. I don't see why we can't do a less trite version of this, at some point in the Dark Millenium.

Alright, I understand what you're suggesting, Blunt. The emotional fallout from the event itself coalesces or is shaped into a new daemon. The actual Primarch's soul is absent in this case. 

 

If written well, I think it could have potential. Actually, perhaps it could be a way to really amp up the Eagle Warrior's infamy by giving them a ritualistic method to create new daemons through these events. Then these new daemons are inflicted on the original Legion/Order not only as dangerous and hated enemies, but their mere existence is insult upon injury.

 

Alternatively, this could give Malal another realm of influence as he creates these daemons from these events, and then uses them as his weapons against Chaos.

 

Or maybe other applications.  

Potential is the word that comes to mind. I'd actually be really interested as presenting them a rival faction to Chaos before the Imperium finds them. We're so used to Chaos having a monopoly on the Warp that it'd be pretty different for them to have someone to fight while in the Warp besides penitent crusades. Edited by simison

The only prohibited zone I can find mention of in the fluff is the Coronid Zone

 

 

An astro-navigational hazard of considerable size and uncertain borders, the Coronid Prohibition Zone, also commonly known as the Coronis Abomination and popularly to the members of the Navis Nobilite as the "White Darkness", borders the central northern edge of the Coronid Deeps region and, by popular wisdom among the void-faring, presents the most obvious reason for the dividing point of the ancient Segmenta Obscurus and Ultima in human stellar carthography. This apparently all-but-empty region of space holds up neither spectacle nor warning to either the naked eye or Auspex, while in the Warp it apparently represents itself as a "white out" to the Navigator's vision, akin to the blindness a man might encounter if trapped in a blizzard -- a literal "nothingness." The cause or consequence of the danger this region entails remains entirely unknown, and long-range astronomical auguries indicate that only a handful of solitary and unremarkable stars may be found within its otherwise empty volume, sitting as it does between the outermost galactic arm of our galaxy far from the dense clusters of stars which make up the celestial corpus. Voidships that pass into or through the prohibition zone, either via realspace or the Warp, seldom return, and those that do often have been found to suffer severe chrono-distortion and displacement, itself often leading to fatal consequences for both the living and their machines, as well as those who came into direct contact with them.

By direct order of the Emperor, the Coronid Prohibition Zone was established, explicitly forbidding deliberate entry to this mysterious and deadly region of space. A number of autonomous armed watch stations were created roughly proscribing the zone's borders. These stations establish and police the cordon around the zone, and dispatch Warp-capable hunter-killer Golem-ships to engage and destroy any vessel or object detected leaving the zone.

On the topic of interesting xenos races, I found a VERY interesting note about the Slaugth:

 

 

The Slaugth are alluded to several times across the Horus Heresy series, which makes sense considering that Forgeworld fluff guru Alan Bligh was one of the lead writers of Dark Heresy, so might be indirectly using his big bad worm monsters as the terrible boogeymen from the galactic north and east that are only spoken of in whispers.

In one of the Forge World books, a War Hounds character, prior to Angron's return to the legion was critically injured by the "Slaugth Murder-Minds" at Rangda, which connects the Slaugth to the Rangdan Xenocide campaigns which were fought by the Space Wolves and Dark Angels and possibly where one of the two unknown legions was destroyed.

Whoops, almost mistook the Slaugth for the Slann. ...wait, the Rangdan Xenocides are named for a location, not a species? *glances at a wiki* Supposedly the Xenos were called Cerabvores.

 

Do the Slaugth make a 'contemporary' appearance in the HH?

 

Also, I've finished the lore half of the Codex:SM. Outside of my earlier issues, I find the rest of the fluff serviceable, a couple bits admirable. I like how Shrike has been promoted to a full-on Chapter Master, the evolution of a couple of characters, and how each of the noted Chapters have received updates. 

Well have to keep them in mind as we near 40k...hm, maybe we could do a campaign book about them. Maybe use the opportunity to explore newly founded Orders. Save that idea.

 

In other news, I've finished reading the fluff of the new Grey Knights codex. I don't think any codex uses as many superlatives as the Grey Knights do. Gets really repetitive. And I still find the idea of an "Emperor gene-seed" vaguely offensive. However, there is a treasure trove of potential anti-Chaos/daemon tactics and tech ideas that are worth saving. Although we've rid ourselves of the Grey Knights themselves, the Nemesis force weapons, the psilencer, and psycannon are still canon weapons that won't go away with the Grey Knights. 

 

Perhaps they should find their way to the elite and psyker-specialists of the Nightguard. 

Well have to keep them in mind as we near 40k...hm, maybe we could do a campaign book about them. Maybe use the opportunity to explore newly founded Orders. Save that idea.

 

In other news, I've finished reading the fluff of the new Grey Knights codex. I don't think any codex uses as many superlatives as the Grey Knights do. Gets really repetitive. And I still find the idea of an "Emperor gene-seed" vaguely offensive. However, there is a treasure trove of potential anti-Chaos/daemon tactics and tech ideas that are worth saving. Although we've rid ourselves of the Grey Knights themselves, the Nemesis force weapons, the psilencer, and psycannon are still canon weapons that won't go away with the Grey Knights. 

 

Perhaps they should find their way to the elite and psyker-specialists of the Nightguard.

 

Agreed.

Indeed.

 

Though it's not as mary-sueish as the 5th edition codex (though I still like the idea of sacrificing SoS for a ritual ^^), I stopped reading the new codex because of the superlatives.

 

Still not convinced about GKs needing a librarium. Chaplains do make sense to me now, though.

 

So the Nightguard receives Nemesis force weapons for their elite ranks. How about the Deathwatch's ammunition? As the Nightguard will be our only seperate / anti anything force, it would make sense to give them these tools as well.

 

Or whom do we give them?

Giving them deathwatch ammo would make sense

 

Would it? Fluff-wise, daemons are supposed to be universally resistant to ranged weapons with the exception of flamers and blessed ammo. I feel like the Deathwatch ammo should be reserved for the sternguard units of the various Orders. 

 

Giving them deathwatch ammo would make sense

 

Would it? Fluff-wise, daemons are supposed to be universally resistant to ranged weapons with the exception of flamers and blessed ammo. I feel like the Deathwatch ammo should be reserved for the sternguard units of the various Orders. 

 

Because as the Nightguard grow, their role expands from just containing the deamonic threat to guarding what's left of the human webway, which will bring them into contact with xenos such as the Eldar. So even if deathwatch ammo isn't universal in the Nightguard, some units ought to have it available 

The Nightguard will not only face off against demons, I'd assume.

Mutants and mortal followers will be more numerous than actual demons. Therefore, I do believe that it would make sense to give them Deathwatch ammo in order to deal with several kind of threats.

 

This kind of ammo is very costly. I'm not sure if it would be possible (logistic wise) to equip every sternguard with it.

 

 

Another thing I'd like to mention.
I've read Guy Haleys Crusaders of Dorn and now, I'm reading his take on Perturabo. He really loves xenos races which are have an affinity to time / dimensional stuff like the Hrud.

 

Did one of our Legions faced off against the Hrud as well? If so, we should consider them to be a more lethal threat than we might have previously. They are a very dangerous and lethal foe, devastating the Iron Warriors ranks decisively. It did cost the IVth Legion more than 30K Legionnaires to conquer three Hrud worlds out of over 50.

 

If we haven't used them by now, they are a potent adversary for an attritional campaign for later use.

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