TheRealMcCagh Posted June 7, 2017 Share Posted June 7, 2017 (edited) He also is the only one with 12" movement right? Or does Shrike have a JP too? Also, maybe they're just making him a little weaker now, so when he accepts the Primaris upgrade he'll be great again! would anyone mind putting the points for the other CM? Edited June 7, 2017 by TheRealMcCagh Link to comment Share on other sites More sharing options...
Spagunk Posted June 7, 2017 Share Posted June 7, 2017 Shrike has a JP. TheHarrower 1 Back to top Link to comment Share on other sites More sharing options...
Morticon Posted June 7, 2017 Author Share Posted June 7, 2017 I think the 12" is overstated/over-emphasised given how aggressive the armies in 8th can be, and are likely to be. Link to comment Share on other sites More sharing options...
vahouth Posted June 7, 2017 Share Posted June 7, 2017 I think the 12" is overstated/over-emphasised given how aggressive the armies in 8th can be, and are likely to be. Still, it's one of the best ways to ensure that you'll probably be the one to do all the charging. ;) Even our dreadnoughts are better in this regard. Link to comment Share on other sites More sharing options...
Morticon Posted June 7, 2017 Author Share Posted June 7, 2017 I think the 12" is overstated/over-emphasised given how aggressive the armies in 8th can be, and are likely to be. Still, it's one of the best ways to ensure that you'll probably be the one to do all the charging. Even our dreadnoughts are better in this regard. Im finding this ed is less about who charges, and more about who counter charges. Link to comment Share on other sites More sharing options...
vahouth Posted June 7, 2017 Share Posted June 7, 2017 (edited) I think the 12" is overstated/over-emphasised given how aggressive the armies in 8th can be, and are likely to be. Still, it's one of the best ways to ensure that you'll probably be the one to do all the charging. Even our dreadnoughts are better in this regard. Im finding this ed is less about who charges, and more about who counter charges. Also a case that it's useful having the added mobility. Edited June 7, 2017 by vahouth Link to comment Share on other sites More sharing options...
Helias_Tancred Posted June 7, 2017 Share Posted June 7, 2017 (edited) So much of the Blood Angels just seems like an after thought. I surprised Dante doesn't allow for re-rolling warlord traits in 8th I agree, considering what we've seen so far in how we're ported to 8th. I like nearly all the rules changes in the new system, but I'm not happy with how we've been rendered so far in 8th. I will however hold off final judgment until our codex comes out. I keep thinking back to what one of my 40k GW store friends had to say regarding factions and armies in the game. He said that Warhammer 40k is number one a game of heroic space marines versus evil chaos marines, and the other forces of chaos. He said after that you have the various xenos factions which are all bit players to the main story. He said this in reference to some Xenos players on a local board getting salty about SM and CSM being the ones getting new models and stuff. He is .... correct. ... but I've been thinking about his blunt statement more and more over the last few weeks, and I believe it can be taken a step further. If you play Space Marines, and you want to receive the best treatment, options, spotlight, etc then play Ultramarines. After that play a codex chapter. After that go for Dark Angels, then Wolves, us, or Grey Knights? I'm not a whiner, but lately I've been realizing this is a universal truth about playing marines in 40k too, just as much as the game's main thrust is good guy space marines versus bad guy space marines and their Chaos helpers. Edited June 8, 2017 by Helias Tancred Chaplain Gunzhard 1 Back to top Link to comment Share on other sites More sharing options...
Kierdale Posted June 8, 2017 Share Posted June 8, 2017 Inspired by Morticon's work here I made an equivalent for the chaos forum :) Panzer and Frater Cornelius 2 Back to top Link to comment Share on other sites More sharing options...
Panzer Posted June 8, 2017 Share Posted June 8, 2017 I wish Dante had an aura that lets units fall back and still do stuff. I mean he had hit&run in 7th, which he got nothing in return for and he is lacking a proper Chapter Master aura...would make sense. ^^ Link to comment Share on other sites More sharing options...
Fidelius Animo Posted June 8, 2017 Share Posted June 8, 2017 So question: does Red Grail over write Blood Chalice or do they stack? Link to comment Share on other sites More sharing options...
Morticon Posted June 8, 2017 Author Share Posted June 8, 2017 So question: does Red Grail over write Blood Chalice or do they stack? wording was too clever. Eventhe rad grail and blood chalice say +1 if you're in range of "any" Sanguinary priests. Fidelius Animo 1 Back to top Link to comment Share on other sites More sharing options...
Nemisor Posted June 11, 2017 Share Posted June 11, 2017 one that you didn't mention is Seth. I've been looking at this guy and for his points, hes actually quite good. you get 4 x S8 -1AP D3 attacks, with 6's granting more attacks you get a chance ( 1 in 6 ) to fight again after you consolidate but the best part is all FT units within 6 can re roll failed hit rolls. thats shooting and CC....not just on a 1, all missed hits. Link to comment Share on other sites More sharing options...
Frater Cornelius Posted June 12, 2017 Share Posted June 12, 2017 Marines are defines by their re-rolls it seems. All factions offer them for hit rolls and most for wound rolls (and other niche ones like charge distances). In my few games of 8th I realized just how important that is. When going for mass Plasmas, a Captain at the very least is mandatory. However, I really wouldn't underestimate BA melee buffs. SP, Sanguinor, hit and wound re-rolls in melee will turn a mere Tac Squad into something nasty. And don't get me started on TDA and SG :D Link to comment Share on other sites More sharing options...
9x19 Parabellum Posted June 12, 2017 Share Posted June 12, 2017 Great write-up Mort. What I find strange is how much they've trumpeted "the end of the Death Star era..." ....yet all I can do is sit here and think "how many units can get into overlapping 6" fields and how many auras can I pack into one army?" I said the same thing several weeks ago in a different thread. Indefragable 1 Back to top Link to comment Share on other sites More sharing options...
Xenith Posted June 13, 2017 Share Posted June 13, 2017 Great write-up Mort. What I find strange is how much they've trumpeted "the end of the Death Star era..." ....yet all I can do is sit here and think "how many units can get into overlapping 6" fields and how many auras can I pack into one army?" I said the same thing several weeks ago in a different thread. But the difference here is that characters can, to an extent, be killed separate from the unit they are with. Link to comment Share on other sites More sharing options...
NTaW Posted June 13, 2017 Share Posted June 13, 2017 ^ I know my sniper Scouts and Vindicare assassin agree with you. Link to comment Share on other sites More sharing options...
tedzilla Posted June 14, 2017 Share Posted June 14, 2017 Nice writeup! Fury Unbound on Lemartes not only gives the reroll failed charges but also failed hit rolls in fight phase for dc Link to comment Share on other sites More sharing options...
Crimson Ghost IX Posted June 15, 2017 Share Posted June 15, 2017 Thanks for the write up and pin Morticon = super useful. I remember Lemartes giving reroll to hit as well tedzilla. It's in my notes too if that helps. =) Morticon 1 Back to top Link to comment Share on other sites More sharing options...
NTaW Posted June 15, 2017 Share Posted June 15, 2017 Lemartez most certainly offers a 6" bubble of re-rolls to charge and to hit, the latter being in any fight phase not only on the charge or first round as Zealot has been in the past. He also offers a 6" Ld bubble. With him in the centre of a 12" circle buffing DC so effectively he's a no-brainer choice. Off with the inferno pistol and back on with your bolt pistol, old metal Lemartez. DCCs were just a fad I guess. Link to comment Share on other sites More sharing options...
Lord_Caerolion Posted July 6, 2017 Share Posted July 6, 2017 There's also Malakim Phoros for the Lamenters, with his aura, Lord of Ruin: reroll failed wound rolls for all Lamenters Infantry, Dreadnoughts and Bikers within 6". He's also a bit of a beat-stick, keeping his 12" range inferno pistol, a sword that's basically the mix of a relic blade and chainfist, and his other special rule, Rage unto Death, which lets him charge after falling back. Basically, a slower Dante with 1 less attack, and I guess more of an anti-Monster sword instead of anti-Character axe, for just a little cheaper. Dolchiate Remembrancer and Boudan 2 Back to top Link to comment Share on other sites More sharing options...
Charlo Posted July 6, 2017 Share Posted July 6, 2017 Aye he's bloody awesome this edition. Give him a priest, chaplain and a good bodyguard then watch the magic happen. All the re-rolls. Dolchiate Remembrancer 1 Back to top Link to comment Share on other sites More sharing options...
DemonGSides Posted July 6, 2017 Share Posted July 6, 2017 Too bad the Lamenters are on Dante's :cuss list, or else they should be. Link to comment Share on other sites More sharing options...
Lord_Caerolion Posted July 7, 2017 Share Posted July 7, 2017 (edited) Hey, it's not their fault that Huron betrayed them (and their argument was initially right, at least), which then got them sent on a crusade to be eaten by Tyranids! Hard to respond to calls for reinforcement from inside a Carnifex's stomach. :p See Cawl, this is why we don't tinker with gene-seed! Edited July 7, 2017 by Lord_Caerolion Tonius 1 Back to top Link to comment Share on other sites More sharing options...
Tonius Posted July 10, 2017 Share Posted July 10, 2017 Hey, it's not their fault that Huron betrayed them (and their argument was initially right, at least), which then got them sent on a crusade to be eaten by Tyranids! Hard to respond to calls for reinforcement from inside a Carnifex's stomach. See Cawl, this is why we don't tinker with gene-seed! I think some of them survived the disaster... I mean I hope they did because their colors and chapter insignia are cool Link to comment Share on other sites More sharing options...
Lord_Caerolion Posted July 11, 2017 Share Posted July 11, 2017 Hey, it's not their fault that Huron betrayed them (and their argument was initially right, at least), which then got them sent on a crusade to be eaten by Tyranids! Hard to respond to calls for reinforcement from inside a Carnifex's stomach. See Cawl, this is why we don't tinker with gene-seed! I think some of them survived the disaster...I mean I hope they did because their colors and chapter insignia are cool Well, there was that Strike Cruiser of theirs that got lost in the Warp before the Badab War ended... My own Lamenters are based around the survivors of that ship being found, and manipulated by the Mechanicus and Inquisition into hunting down Huron. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now