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DuskRaider's 40K Nurgle - An Experiment in Flesh and Machine


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I'm sorry, I'm an absolute savage.

 

Speaking of which, I've begun to plan for my Knight Desecrator. This will probably be my Seneschal. I was originally planning on the Tyrant being the Character (and with the proper Strat he still can be), but I realized that with all the detail on the carapace, the special scheme would either be obscured or would blend with the skulls and whatnot and look like a muddled mess.

 

By "special scheme", I mean this one:

 

ChcbWsf.jpg

 

It's more or less an inverse of my Scion / Baron scheme and it's meant to denote the head honcho.

 

"But DR", you may say, "the Desecrator kind of sucks".

 

To that I say pishaw. And also I don't care. It's the perfect character unit and I absolutely love that he pretty much leads packs of Armigers... or Wardogs, whatever we're supposed to call them now. It fits with the fluff of my original Seneschal of 30K / Titanicus House Makabius, Malphas Makabius AKA "The Huntsman", which nowadays is a moldy old miserable Priest of Nurgle like so:

 

mHJmeUR.jpg

(far left, the Priest)

 

... but in his heyday, he would hunt down big game (read: Titans) with his "Hounds"... neurally slaved Armigers, numbering anywhere from 3 up to 12.

 

The funny thing is, I came up with this fluff a while ago. Now I can actually do something similar in game, NEATO.

 

In any case, I ordered one of the Nurgle Knight Cockpits from Wargames Exclusive (the Tau boob guys :/). The piece looks really cool and will work perfectly with my character, the great great great great etc. grandson of Malphas Makabius. This is the piece here:

 

https://www.ebay.com/itm/CHAOS-KNIGHT-COCKPIT-INTERIOR-KIT-NU-/264338949849?pageci=6f54d78e-d00a-466e-a4d3-5093a283f1cd

 

They have some other ones, including a Slaaneshi, Tzeentch and two generic Chaos Pilots. Pretty neat and I'm glad someone jumped on the idea.

 

Which now means I'm going to have to CAREFULLY cut the cockpit hatch from the Chaos Knight in advance with the idea of eventually magnetizing it. Thankfully I have a metric ton of tiny magnets left over from Titanicus.

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  • 2 weeks later...

Weekly update, a little later than I had hoped...

 

Currently working on the rust on the Tyrant. I'm trying out these Vallejo Rust Washes and I'm not sure if they're going to work. I'll keep at it and hopefully come up with a solution.

 

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Once I finish the rust, it's on to little details and it'll be finished! I'm shooting for the end of the week, which would give me around a month to paint up the Armigers.

 

Speaking of which, here they are. Before I spray these guys white, is there anything you fine folks can think of that they need?

 

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Weekly update, a little later than I had hoped...

 

Currently working on the rust on the Tyrant. I'm trying out these Vallejo Rust Washes and I'm not sure if they're going to work. I'll keep at it and hopefully come up with a solution.

 

Anything I can do to help with that? I kinda got you interested in them after all. 

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I don't know, man. I think it may be because I'm using them on what is essentially a Typhus Corrosion base. It's darker to begin with so I don't think the orange really has the chance to show up. I'm thinking of trying to mix in some of my FW Light Rust pigment to maybe thicken it up a bit, give it something to grab onto and brighten it a bit but I'm not sure. If it were a lighter color I'm sure it would be fine.
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I will say that right now I really like the look of the rusted areas and that it simply needs more contrast to really pop. The problem is that the washes don't do well over a dark base (something I found out by trying the Rust Texture first and then the washes on top) and I have a couple ideas for fixing it. 

 

First is to stipple and/or drybrush an off-white color - some sort of Bone shade would do nicely - all over the rusted areas and then go back over that with the washes. Not unlike how people are fixing areas where a Contrast paint color got onto an area that's going to be a different color and cleaned it up with the Wraithbone or whatever it's called.  

 

Piggy-backing on that idea, I'd take a look at some rust pics for ideas on where to put the brighter stuff, and I happen to have one right here...

 

ut8bCNe.png

 

For the arrows labeled 1, I would thin down a bone color and carefully flood the areas where water would naturally accumulate or sit for longer periods of time and it will have brighter, newer rust in the orange tones. Come back in with the Light Rust wash on top of it. The 2 arrow shows where you might want to thin down some bright orange paint and use your spattering method of choice to get a bunch of little speckles all over the area. 

 

I did something similar on one of my bases that didn't show up all that well in the group shots. 

 

uOfEGFc.png

 

I imagined that this plumbing fixture looking thing had a slow leak around the top and I took the Light Rust wash and added a tiny amount of a bright orange color to it, then let it pool around the lip and the bolts to show newer rust.  

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Hmmmm... I really like the idea of the off-white. I might try that tonight. I'm doing a layer of Vallejo Light Rust over it now to see if it makes a difference, if not I'll use some heavily diluted Ishabti Bone and go into the crevices. That should do the trick.
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Well thanks everyone!

 

@ranulf: hey, you try walking upright when your arm is half your weight, lol

 

@Duderino: thanks bud, I'm hoping to prime them tomorrow or the next day when the heat dies down. It's over 100 with the heat index here right now, not very good priming weather.

 

@Sarge: thank you much! I really wish I had discovered this theme earlier so all of the models would blend together better (particularly the first Armiger) but what can you do? I do have the other armour plating done, it's all going on but I just didn't want to tack it on for the pics.

 

The rust is pretty much done. I tried the diluted Bone and it worked for the most part, but there were places where I just couldn't get the wash to tint it enough. I've drybrushed the Leadbelcher and Runefang Steel on, but I'll probably go through with a quick wash of Seraphim Sepia just to bring the shine down a bit. I've also based all of the skulls, teeth and horns throughout the model so that's my next step, then it's onto all of the Bronze areas and I'll almost be done at that time.

 

Somehow I'm missing one of the wings for the Bell Attendants and I don't know what to do about that. They're pretty specific.

 

Oh! I forgot to add... according to eBay, my Nurgle Knight cockpit will be here tomorrow. I really want to play up the Dark Mechanicum theme with my Seneschal / Desecrator, so I went ahead and picked up a uhh... well... tentacle arm? from Machinator at Blood and Skull Industry, seen here:

 

https://www.ebay.com/itm/Giga-Mechanoid-Slasher/254046225292?hash=item3b2655c38c:g:l8oAAOSwkelcKSzW

 

In addition, I may finally bite the bullet and get a Legio Models kit. In particular, the Dark Mechanicum kit... this sucker right here:

 

https://legiomodels.com/upgrade-armour-kit/dark-mech-armor-kit/dark-mech-armor-kit/

 

Ranulf's prior question about the FW head reminded me to look and see if I could find any on eBay a couple weeks ago, and sure enough I did! I have one picked out for the Seneschal, the other will go to a future Knight that I'll probably build using the unused parts from the Chaos Knight kit (if I get the Legio kit). I'm thinking either another dual-Avenger Knight or a dual Battlecannon Knight since I don't have one.

 

Well that's it.

Edited by DuskRaider
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Ranulf's prior question about the FW head reminded me to look and see if I could find any on eBay a couple weeks ago, and sure enough I did! I have one picked out for the Seneschal, the other will go to a future Knight that I'll probably build using the unused parts from the Chaos Knight kit (if I get the Legio kit). I'm thinking either another dual-Avenger Knight or a dual Battlecannon Knight since I don't have one.

 

Oh. I hope I didn't accidently inspire costly purchases

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So happy to see those Armigers make a return! That claw dragging along the floor never gets old! The new Knight seems to be coming along swimmingly as well: I just love how you have managed to make the leg armour look partially dissolved/eaten away at by rust. Very promising work, all in all! :)

 

Also:


 

I did something similar on one of my bases that didn't show up all that well in the group shots. 

 

uOfEGFc.png

 

I imagined that this plumbing fixture looking thing had a slow leak around the top and I took the Light Rust wash and added a tiny amount of a bright orange color to it, then let it pool around the lip and the bolts to show newer rust.  

 

That is one freaking beautiful base! Can we maybe get a more in-depth tutorial for the effect, one of these days? Pretty please...? ;)

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Thank you, my dark brethren.

 

@ranulf: it's true, you made me spend money and I expect compensation. Nah, I'm actually happy you remind me! The FW heads are hard to come by and I was lucky to find the two I was really looking for. They're Cerastus heads, but they SHOULD work well on Questoris Knights, considering my Tyrant is currently sporting a Cerastus head and theirs are Questor sized.

 

@Red: thanks brother, I'm feeling a little better about it now that it's done and I gave it a Sepia wash.

 

@Melmoth: thank you! I gotta say, your name reminded me of Rackham Confrontation and now I'm having flashbacks of playing that wonderful game.

 

@Krauty: not only have the Armigers returned, but they're now primed! I did try to get an eaten away effect on the shin guards, especially the right hand one. The main reason I did this was because the... I guess knee pad?... was otherwise hidden by the shin guard due to the leg positioning. I did forget to paint the left one white as is the scheme for Makabius, but I don't think it's a big deal. I THINK BCK has a minor tutorial / explanation of how he did the bases in his thread, but I'm not sure. I have to agree, he did an amazing job on those and I'd love to be able to pull that off too.

 

Excellent news! All of the skulls / bone / horn has been finished! The bronze is almost done, then it's small details like the red icons, green flames and fly swarms and the cabling then it's finished! I do believe my projection of end-week completion to be accurate which takes a lot of pressure off of me to have the Armigers done in time.

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That is one freaking beautiful base! Can we maybe get a more in-depth tutorial for the effect, one of these days? Pretty please...? :wink:

 

 

@Krauty:  I THINK BCK has a minor tutorial / explanation of how he did the bases in his thread, but I'm not sure. I have to agree, he did an amazing job on those and I'd love to be able to pull that off too.

 

Excellent news! All of the skulls / bone / horn has been finished! The bronze is almost done, then it's small details like the red icons, green flames and fly swarms and the cabling then it's finished! I do believe my projection of end-week completion to be accurate which takes a lot of pressure off of me to have the Armigers done in time.

 

Yeah, I somewhat explained how I did it, but maybe I can do a little tutorial soon. 

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