Captain Idaho Posted November 16, 2017 Share Posted November 16, 2017 I'd definitely add the Hurricane Bolters and a chain fist. The latter is more reliable than the Seismic Hammer and the Bolters grant you a use before you enter combat. Just beware that Hurricane Bolters are going up in price most likely in Chapter Approved. Timur and Knoffles 2 Back to top Link to comment https://bolterandchainsword.com/topic/338446-awake-the-ancients-dreadnoughts-and-their-place/page/2/#findComment-4932855 Share on other sites More sharing options...
Timur Posted November 17, 2017 Share Posted November 17, 2017 I run Hurricanes and CF/HF for my IC. It works great. Good steady CF dmg. Bolters and HF for big mobs so he doesn't get swamped. Knoffles 1 Back to top Link to comment https://bolterandchainsword.com/topic/338446-awake-the-ancients-dreadnoughts-and-their-place/page/2/#findComment-4934228 Share on other sites More sharing options...
Claws and Effect Posted November 20, 2017 Share Posted November 20, 2017 Only Dread I have right now is a Raven Guard Contemptor from Forge World. I have it equipped with a Kheres and CCW so I can run it as either the Codex or Relic version depending on points and how I'm feeling that day. The Relic version is 37 points more, but it's just flat out better. 2 more wounds, a FNP on top of its invulnerable save, and no movement degradation as it takes damage. I'm interested in the Chaplain Dread and maybe a Leviathan at some point from FW. Only Codex dread I'm interested in is the Venerable. It can take the place of a Devastator squad and live longer. Link to comment https://bolterandchainsword.com/topic/338446-awake-the-ancients-dreadnoughts-and-their-place/page/2/#findComment-4936042 Share on other sites More sharing options...
Stickeh Posted November 27, 2017 Share Posted November 27, 2017 Had a cracking game with two contemptors this weekend, the S7 on the kheres assault cannon makes a world of difference against most targets the Dread wants to soften up before charging over the standard assault cannon. I didn’t find the degradation chart too important either, and S14 in combat lets them wound almost everything on a 2+. Using 1CP for wisdom of the ancients is a really efficient way of getting combat rerolls too. These are definitely my go to dreadnoughts now, I’ll only use venerable’s when I need ranged firepower. Link to comment https://bolterandchainsword.com/topic/338446-awake-the-ancients-dreadnoughts-and-their-place/page/2/#findComment-4942705 Share on other sites More sharing options...
Timur Posted November 27, 2017 Share Posted November 27, 2017 Nice! A techmarine can make a Contemptor neigh unstoppable. (I use that combo for 500pt games=) I find I'm usually 1 wd. away from best stats, and a TM is good for keeping Contemptors at peak output. Works with Redemptors too. Link to comment https://bolterandchainsword.com/topic/338446-awake-the-ancients-dreadnoughts-and-their-place/page/2/#findComment-4943025 Share on other sites More sharing options...
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