Xisor Posted August 30, 2017 Share Posted August 30, 2017 One of the classic things introduced with the Deathwatch in the original Artemis days was that their bolters had pistol grips. It's why there is a nice image of fancy bolter and power sword Deathwatch Marine. Very well equipped, and much better at keeping everything useful. It's sort of the point, or at least it was once upon a time that way. Nowadays there's been a bit of a rule change that has brought pistols into an interesting place. So, thoughts - what are the chances that this'll be resurrected? Deathwatch able to use some non-pistol weapons as pistols? (with a -1 to hit?) Might it help matters? Link to comment https://bolterandchainsword.com/topic/338874-pistol-grips/ Share on other sites More sharing options...
Deepstrike_Nick Posted August 31, 2017 Share Posted August 31, 2017 (edited) Ah, the old "true grit" rules. Was just thinking about this the other day. It would be a quick and easy way to give the deathwatch a unique and cool flavour. Edited August 31, 2017 by Deepstrike_Nick Link to comment https://bolterandchainsword.com/topic/338874-pistol-grips/#findComment-4873179 Share on other sites More sharing options...
Macabre Slanneshi Prince Posted August 31, 2017 Share Posted August 31, 2017 Don't all bolters have pistol grips? Trevak Dal 1 Back to top Link to comment https://bolterandchainsword.com/topic/338874-pistol-grips/#findComment-4873207 Share on other sites More sharing options...
Trevak Dal Posted September 5, 2017 Share Posted September 5, 2017 (edited) Don't all bolters have pistol grips?Yeah they look like big HK mp5s to me. But back in the Olden Days, when something had "pistol grip" you could if I recall my friends and my conversation, shoot the Bolter and then count as having a bolt pistol and close combat weapon (which gave you +1 attacks) you could shoot the Bolter like a Bolter (rapid fire) with all abilities and penalties 2 shots at half range (typically 12") get full range if you didn't move (typically 24") (you used to not be able to move and shoot rapid fire weapons at full range, only half. These were dark times) Or you could shoot them as a pistol, assault 1, and then-assault. Used to be you couldn't shoot heavy and rapid fire weapons and assault unless you had a rule called relentless or some such, (again, Dark times). So, by having "true grit" you could stand and shoot like other Bolter jocks, or get in and fight like assault marines. Now in more civilized times, you get access to chainswords(+1 attack) and a higher numbers of base attacks and can assault after rapid firing. Edit: answering the question: I don't know, if you can still mix squads gw might want to keep it pistols only and maybe be able to take vanguard without jump packs to be more transport friendly (losing fly of course) Edited September 5, 2017 by Trevak Dal Link to comment https://bolterandchainsword.com/topic/338874-pistol-grips/#findComment-4877414 Share on other sites More sharing options...
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