Feral_80 Posted October 6, 2017 Share Posted October 6, 2017 Re: the absurd discussion above. with lots of love for the rule lawyers This is a start, at least (nb: the post is still there, however). Is anyone really surprised of this answer? Not really, I bet. Will some more than questionable players be upset? I certainly hope so. So long, until the next clarification. seriade, Henimann, narcolepticltd and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904168 Share on other sites More sharing options...
Mitchverr Posted October 6, 2017 Share Posted October 6, 2017 (edited) First, I would ask if thats actually an "official" route of information, as I dont know. Secondly, doesnt fit what FW says either, but I am fine with it because its a rules comment from GW staff which is suitable, which is all that was needed on the subject matter. Third, according to that, they dont get access to any of the stratagems or relic stuff either, which is actually the more important question. Also, https://twitter.com/GeekJockPete/status/916346161434386433 Link to the actual convo the picture is from, because pictures can be photoshopped etc as some people wanted the GW FB link before. Edited October 6, 2017 by Mitchverr Guardsman Bob 1 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904175 Share on other sites More sharing options...
Guardsman Bob Posted October 6, 2017 Share Posted October 6, 2017 Thank you Mitch. I had the exact same comcerns when clicking the original link and seeing it led to an image stored on Facebook.. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904177 Share on other sites More sharing options...
Mitchverr Posted October 6, 2017 Share Posted October 6, 2017 Actually with the tweet, if anyone fancies it, go ask him if he can clarify the stratagem/relic thing, because they specifically say "astra militarum" in many such as "an astra militarum model/unit may do x y or z or carry 1 2 or 3" And DKoK have that keyword, as keywords are all the rage this edition it seems odd. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904181 Share on other sites More sharing options...
lash144 Posted October 7, 2017 Share Posted October 7, 2017 Why the hell did they remove the power axe and maul?! Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904292 Share on other sites More sharing options...
Mitchverr Posted October 8, 2017 Share Posted October 8, 2017 (edited) They did what now?!?!? All I can think right now is guard players being a bit like the guys from south park with "they took our mauls!" lol, But damn, I loved mauls and axes, this is a sad day for guard and therfore, the game. Edited October 8, 2017 by Mitchverr NatBrannigan 1 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904332 Share on other sites More sharing options...
mertbl Posted October 9, 2017 Share Posted October 9, 2017 Just treat everything as a sword. Problem solved. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904398 Share on other sites More sharing options...
Withershadow Posted October 9, 2017 Share Posted October 9, 2017 Yep just fists and swords now. I guess makes sense since there was no reason to ever take a sword but there are so many models equipped with swords. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904401 Share on other sites More sharing options...
Tirak Posted October 9, 2017 Share Posted October 9, 2017 So we're back to not bothering with power weapons... Unless you're Catachan, and then the Powersword isn't just a 4 point boat anchor. That's really disappointing. I mean I rarely used power weapons anyway but it was still nice to have options for once. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904408 Share on other sites More sharing options...
Withershadow Posted October 9, 2017 Share Posted October 9, 2017 (edited) Swords are still pretty decent. You wound everything on 3+ except for the biggest targets.But yeah it's a damn shame for many people who built non-sword loadouts. edit: regarding the Pete Foley tweet above, this is a non-rules developer answering questions in a non-official forum, AND the comment he mentions as having been removed is still posted on the Warhammer page with no edits or retractions. Until FW FAQs it, it's played as written. Edited October 9, 2017 by Withershadow Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904431 Share on other sites More sharing options...
Tirak Posted October 9, 2017 Share Posted October 9, 2017 Swords are still pretty decent. You wound everything on 3+ except for the biggest targets. What? Did powerswords change, because they're Strength User, which is 3. We wound Space Marines, Orcs, Chaoes, ect. ect. on 5s or worse, not 3s. Catachan's do it better on 4s, but really the Powersword is a piece of crap. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904478 Share on other sites More sharing options...
Malakithe Posted October 9, 2017 Share Posted October 9, 2017 Need battlescibe to update soon baaaah Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904481 Share on other sites More sharing options...
lash144 Posted October 9, 2017 Share Posted October 9, 2017 Swords are still pretty decent. You wound everything on 3+ except for the biggest targets. What? Did powerswords change, because they're Strength User, which is 3. We wound Space Marines, Orcs, Chaoes, ect. ect. on 5s or worse, not 3s. Catachan's do it better on 4s, but really the Powersword is a piece of crap. They are still the same with S user and ap -3. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904527 Share on other sites More sharing options...
Mitchverr Posted October 9, 2017 Share Posted October 9, 2017 At least, till the dkok book comes out, dkok can take axes with them still. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904548 Share on other sites More sharing options...
Withershadow Posted October 9, 2017 Share Posted October 9, 2017 Swords are still pretty decent. You wound everything on 3+ except for the biggest targets. What? Did powerswords change, because they're Strength User, which is 3. We wound Space Marines, Orcs, Chaoes, ect. ect. on 5s or worse, not 3s. Catachan's do it better on 4s, but really the Powersword is a piece of crap. I meant 5s, lol. For the typical 2-swing Sgt, it gives them a 27% chance to kill a marine vs 17% with a chainsword. Mauls/axes were 33%. With 4 swings it's 72% for sword vs 87% for maul/axe. So bad but wasn't fantastic to begin with. I dunno, I'm keeping them on my officers since they look cool. If they aren't worth the trouble, can always count as combat blades and save the points for more dudes. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904600 Share on other sites More sharing options...
Halfpint100 Posted October 9, 2017 Share Posted October 9, 2017 The relic power sword is sweet though. Might take it in a few fun games as a suprise! Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904623 Share on other sites More sharing options...
Mitchverr Posted October 9, 2017 Share Posted October 9, 2017 (edited) So I pledged to a kickstarter called empire of men and its got a few choices so i thought I would ask for some assistance here. Firstly, is it really worth using a basilisk or chimera mounted artillery in comparason to any of the forgeworld side artillery carraige/platforms? At least when they have been FAQed into being the same stats etc as the guard dex? If i field artillery i dont plan on it ever moving and having a wrap of infantry support. Secondly, as the only time i would ever be playing guard dex over fw dex is when using tallarn rules, is it worth having heavy weapon squads in the infantry squads? As I would usually be taking full advantage of the mobility of the tallarn doctrine. Third, I know the obvious boons of the punisher and generic russ turret being the 2 "best" so to speak at the moment, but is the demolisher worth its extreme points cost in comparison to other weapons? I would think the punisher is better anti infantry and the BC is better anti vehicle in general due to the massive number of shots of each gun outweighing the higher strength and AP advantage. Edited October 9, 2017 by Mitchverr Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904630 Share on other sites More sharing options...
Feral_80 Posted October 9, 2017 Share Posted October 9, 2017 Provided they give it AP -3, the FW carriage is probably your best bet at the moment: it can still benefit from vehicle buffs while being cheaper and somewhat sturdier than a Basilisk. The point cost difference (and related efficiency) among the three, however, is not that dramatic. I'd go with what you prefer aesthetically, but I'm probably being too romantic here. I never put hwt in normal infantry squads. Let alone in Tallarn, leave those hwt on their own elsewhere. I don't think the Demolisher is that good. Now situationally, e.g. if you find yourself right in front of that 5-man Terminator unit, you'll love to have one. But generally speaking, for almost half its cost I much prefer the battle cannon anyway. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904633 Share on other sites More sharing options...
Mitchverr Posted October 9, 2017 Share Posted October 9, 2017 I was thinking it was something like that, either way if i ever find i want to get heavy weapons I will go to somewhere else i guess. Tanks for the reply Feral, helped me to assure myself in what i want/dont want to buy :) Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904642 Share on other sites More sharing options...
duz_ Posted October 9, 2017 Share Posted October 9, 2017 Relic power sword was definitely worth the extra CP I paid for it on my Platoon Commander. Demolisher command tank also dealt a lot of damage in my games I wouldn't discount it. May not be the most hyper efficient, but certainly does a good job. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904693 Share on other sites More sharing options...
Zectz Posted October 9, 2017 Share Posted October 9, 2017 Some changes I haven't seen people talking about: Ogryns got -1 AP for their Ripper Guns in melee. Valkyrie Multiple Rocket Pods are now Assault not Heavy. Makes it quite nice for when you want to zoom in with that Melta/Flamer squad payload and still fire off 2D6 shots at full BS. duz_, Halfpint100, CyderPirate and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904864 Share on other sites More sharing options...
Mitchverr Posted October 9, 2017 Share Posted October 9, 2017 Im just curious, open topped is a thing in 40k still right? Is there a reason why centaurs dont have the ability even though they dont have a roof/rear? Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904959 Share on other sites More sharing options...
Halfpint100 Posted October 9, 2017 Share Posted October 9, 2017 Im just curious, open topped is a thing in 40k still right? Is there a reason why centaurs dont have the ability even though they dont have a roof/rear? I know some eldar units have it. Unsure about if orks still do Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904977 Share on other sites More sharing options...
Mitchverr Posted October 9, 2017 Share Posted October 9, 2017 Yeah I know sisters and genestealer cult have it aapparently, but i do think it would be nice to have on the centaur, it would make it useful, especially the krieg assault centaur with grenadiers shooting out of it. Might be worth writing an email to FW about if its an error thats been missed or not if I can make a list of vehicles which indeed have the rule still. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4904985 Share on other sites More sharing options...
Guardsman Bob Posted October 9, 2017 Share Posted October 9, 2017 Im just curious, open topped is a thing in 40k still right?I don’t think it was an accident with the AM/IG that all open top-chassis have a toughness one lower than their equivalent closed ones. The Stormlord is semi-open topped with its firing deck. Link to comment https://bolterandchainsword.com/topic/338994-new-codex-incoming/page/22/#findComment-4905006 Share on other sites More sharing options...
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