micahwc Posted December 28, 2017 Author Share Posted December 28, 2017 Did some face painting today http://i.imgur.com/FRS2vQ9.jpg http://i.imgur.com/njp1a34.jpg http://i.imgur.com/MyY4xaS.jpg http://i.imgur.com/aUPLysF.jpg duz_, walter h and WarriorFish 3 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4969797 Share on other sites More sharing options...
micahwc Posted December 29, 2017 Author Share Posted December 29, 2017 And two Leman Russ Executioners http://i.imgur.com/QXgdUMf.jpg http://i.imgur.com/aQat4cQ.jpg http://i.imgur.com/B3lfq8Z.jpg WarriorFish, duz_ and The Ergonomic Enginseer 3 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4969808 Share on other sites More sharing options...
Reviler Posted December 29, 2017 Share Posted December 29, 2017 They are annihilators, twin las cannons from FW. Executioners have the big plasma cannon. With las cannon hull weapon, the annilihator, makes a good tank commander. Five las cannons a turn. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970120 Share on other sites More sharing options...
Tirak Posted December 29, 2017 Share Posted December 29, 2017 You can't take Tank Commanders with Annihilators. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970196 Share on other sites More sharing options...
Reviler Posted December 29, 2017 Share Posted December 29, 2017 I very good point. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970197 Share on other sites More sharing options...
micahwc Posted December 29, 2017 Author Share Posted December 29, 2017 I meant anihilators, my other two are executioners. My bad. I've got a pair of both. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970227 Share on other sites More sharing options...
Reviler Posted December 29, 2017 Share Posted December 29, 2017 I like the colour scheme, very muted, night world type camo. Why did you chose the HB hull weapon? Keep them mobile. What doctrine do you go with? micahwc 1 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970328 Share on other sites More sharing options...
Withershadow Posted December 29, 2017 Share Posted December 29, 2017 Annihilators seem awful to me. 2 lascannon shots does not equal a battle cannon to me, especially at 2x the cost. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970355 Share on other sites More sharing options...
micahwc Posted December 29, 2017 Author Share Posted December 29, 2017 4 lascannon shots because of grinding advance helps it out a bit. I chose the HB one to keep it cheaper and two because I used all my hull lascannons to make the turrets. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970379 Share on other sites More sharing options...
micahwc Posted December 29, 2017 Author Share Posted December 29, 2017 Imgur is having issues right now but I'm attempting to upload some pictures of my now mostly complete 75 guardsmen. 6 squads, 2 heavy weapon teams, and 3 officers. They are about 95% done and I'm pretty happy with them. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970389 Share on other sites More sharing options...
Tirak Posted December 29, 2017 Share Posted December 29, 2017 (edited) Annihilators seem awful to me. 2 lascannon shots does not equal a battle cannon to me, especially at 2x the cost. Well how would you like to calculate this? Average wounds per turn? Price Per Wound? Maximum Damage Potential? So, taking generic non faction russes we run into the following against T7 3+. BC will net 7 shots total, hitting 3.5, wounding 2.33, armor letting 1.56 through dealing a total of 3.11 damage on average per turn at a unit cost of 48.86 points per wound. Max Damage Potential being 36 wounds if the planets align. Annihilator will put out 4 shots total, hitting 2, wounding 1.3, armor letting through 1.11 dealing a total of 3.89 damage on average per turn at a unit cost of 43.71 points per wound. Max Damage Potential being 24 wounds if the planets align. An Annihilator with hull mounted lascannon (which I recommend by the way if you're going to go with annihilators); 5 shots, hitting 2.5, wounding 1.67, armor letting through 1.39 dealing a total of 4.86 average damage per turn for a unit cost of 37.44 points per wound. Max Damage being 30 wounds if the planets align. This only gets better when you use Cadian Annihilators. Edited December 29, 2017 by Tirak Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970396 Share on other sites More sharing options...
Reviler Posted December 29, 2017 Share Posted December 29, 2017 Looking forward to seeing them. How many points is the annilihator? 170pts? As shown Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970398 Share on other sites More sharing options...
Reviler Posted December 29, 2017 Share Posted December 29, 2017 Tirak - or orders to increase hitting. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970399 Share on other sites More sharing options...
Tirak Posted December 30, 2017 Share Posted December 30, 2017 Tank Commanders can't be given Annihilators, but when given to BCs they dish out 4.45 wounds per turn at a cost of 47 points per wound. Their entire shooting buff to other tanks can be taken simply by getting the Cadian doctrine. In that case, the 182 point Cadian Annihilator outshoots the 197 point BC Tank Commander 5.67 wounds per turn at a model cost of 32.09 points per wound. Even if we give the Tank Commander BC the benefit of the doubt and make him a Catachan TC outputting 8 shots per turn from his main gun, and using All Gunners Fire to reroll 1s, he dishes out 5.53 wounds per turn at a unit cost of 35.62 points per wound. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970446 Share on other sites More sharing options...
micahwc Posted December 30, 2017 Author Share Posted December 30, 2017 http://i.imgur.com/Cl7o7kp.jpg http://i.imgur.com/L3kaZrm.jpg And a box of finished infantry http://i.imgur.com/4z2ti6z.jpg Silas7, duz_ and WarriorFish 3 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970478 Share on other sites More sharing options...
Tallarn Commander Posted December 30, 2017 Share Posted December 30, 2017 Coming along nicely. The blue on the plasma really sets up a nice visual contrast. Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970503 Share on other sites More sharing options...
micahwc Posted December 30, 2017 Author Share Posted December 30, 2017 Thanks Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970511 Share on other sites More sharing options...
micahwc Posted December 30, 2017 Author Share Posted December 30, 2017 I like the colour scheme, very muted, night world type camo. Why did you chose the HB hull weapon? Keep them mobile. What doctrine do you go with? The three main colors are various shades of grey from earth military uniforms, including WW2 German Grey and modern Israeli Sinai Grey. The colors are muted because they are actual camp paint colors. They are also all shades inspired by a still photo from the movie Starship Troopers, each shade matching a close up picture of the mobile infantry uniform. Turned out a bit more green than I had imagined but that's what happens when you let the color blind guy match colors on a computer screen. duz_ and Silas7 2 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970515 Share on other sites More sharing options...
Withershadow Posted December 30, 2017 Share Posted December 30, 2017 4 lascannon shots because of grinding advance helps it out a bit. I chose the HB one to keep it cheaper and two because I used all my hull lascannons to make the turrets. You realize a battle cannon and hull lascannon are cheaper than your variant, so you're effectively trading 3 lascannon and 3 heavy bolter shots, for 2D6 battle cannon shots. Anyway, I'm kind of jealous of people being able to just toss their miniatures in a box like that. I can't do that with my resin dudes. :D Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4970557 Share on other sites More sharing options...
micahwc Posted January 1, 2018 Author Share Posted January 1, 2018 Been painting my pykers and Commisars, as well as a Scion assassination squad (command squad with plasma and tempestor with plasma). I ordered a "Betrayal at Calth" box set so I will be focusing on those for a while. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4971972 Share on other sites More sharing options...
micahwc Posted January 2, 2018 Author Share Posted January 2, 2018 (edited) Currently painted and based I have 3 Officers (Company or Platoon commander depending on needs) 3 Pyskers (whichever variant I want to field) 6x Infantry Squads 2 Heavy Weapon Squads with mortars 1 Tempestor Prime 1 Scion Command Squad with 4x plasma 4 Leman Russ tanks (currently 2 executioners and 2 annihilators) 1 Valkyrie 3 Sentinels with Lascannon (following models are 3d printed proxies) 2x Hellhounds 1x Shadowsword with 4 sponsons Edited January 2, 2018 by micahwc duz_ and Silas7 2 Back to top Link to comment https://bolterandchainsword.com/topic/339931-officially-starting-guard-finally/page/8/#findComment-4972521 Share on other sites More sharing options...
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