bkde Posted November 5, 2017 Share Posted November 5, 2017 They're expensive points wise, their weapon options aren't great...buuut they're so cool. Does anyone have any experience running them in 8th? Thinking of running two small squads (5-7) with a multimelta to drop onto objectives. Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/ Share on other sites More sharing options...
Dusktiger Posted November 5, 2017 Share Posted November 5, 2017 hey bkde, i'm going to move your question higher up in the subforums so you get more attention from the named-chapter subforums who may be using them. Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4925077 Share on other sites More sharing options...
Jolemai Posted November 6, 2017 Share Posted November 6, 2017 I too am interested in the LotD for this edition. I'm guessing it's now a case of a ten man squad, plasma gun and stormbolter & power weapon (of choice), but what heavy weapon? MM will be at -1 to hit, HF will only be useable from the second turn on the table... Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4925525 Share on other sites More sharing options...
Ebon Hand Posted November 6, 2017 Share Posted November 6, 2017 (edited) I wish they could still take a heavy bolter... My old out of print LOD squad heavy bolter seems to be illegal now. On whether they are worth the cost, that depends on what you want. A vanguard with a Jump pack, a bolt pistol & storm shield imitates a Legionnaire profile, but for 4 points less cost the Vanguard loses the bolter, the ability to ignore cover, and the special and heavy weapon options (which also ignore cover). Vanguards can take close combat weapons instead and benefit from chapter tactics. With the comparison above, I think they aren't too bad or over costed. I certainly used them a lot in 7th to delay big units and tank hunt. The biggest detriments are their cost and not getting chapter tactics, so they are probably best for when you want a squad that operates independently. Edited November 6, 2017 by Ebon Hand Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4925880 Share on other sites More sharing options...
bkde Posted November 6, 2017 Author Share Posted November 6, 2017 Welp...somehow I managed to scoop up 20 of them (two full squads, and painted!) so I have two squads, one with HF/flamer, one with MM and flamer... I really like the idea of running a large-ish squad (7?) with MM and dropping then in a ruin or cover first turn. That 2+/3++ makes them a pain to remove. I also like the idea of a larger squad (again, likely 7) with the flamer/HF. Drop them in around turn 3, or as to act as an emergency reserve. I was planning to run them alongside a Sisters (Celestine/dominions/seraphim force with a knight and assassin as backup) Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4925955 Share on other sites More sharing options...
TheOneTrueZon Posted November 6, 2017 Share Posted November 6, 2017 The Invul save on them makes for good alpha strike / distraction unit. I actually use the LoTD rules for my Angry Marines. Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4925971 Share on other sites More sharing options...
bkde Posted November 6, 2017 Author Share Posted November 6, 2017 Yep, only concern with them alpha striking is them being smited to bits Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4926031 Share on other sites More sharing options...
GreyCrow Posted November 7, 2017 Share Posted November 7, 2017 @bkde : You won't prevent losses. Make sure that their loss is yielding a strong advantage to you for later turns! Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4926811 Share on other sites More sharing options...
Aothaine Posted November 7, 2017 Share Posted November 7, 2017 Something else to use them for is to hold objectives. Also, never underestimate the humble bolter. I've seen them take out Storm Ravens. But I would use them to block choke points, hold objectives and prevent enemy movement. Keep them cheap. Just give them bolters and sit them on objectives or in front of your opponent's assault units. They will last a good long while with even just the 3++. I wouldn't use them for alpha strike anymore as there are better units for that. Just my opinion. Though a melta or multi-melta wouldn't be a bad addition to them. Just try and keep their points down. Squads of five for objective holding or squads of ten if you plan to block choke points and roadblock with them. Ebon Hand and TheOneTrueZon 2 Back to top Link to comment https://bolterandchainsword.com/topic/341095-running-legion-of-the-damned-in-8th-edition/#findComment-4926821 Share on other sites More sharing options...
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