bozo69pd Posted November 26, 2017 Share Posted November 26, 2017 So going to do an ITC game tonight against Aeldari. I had great success last time against Iyanden but it was 1500 points, which hurt my opponents chances of downing Mortarion in the first 2 turns significantly. Now its 2k points. DG battalion Typhus with miasma and pustulent DP with suppurating plate, talons, and blades power 17 pox walkers cultists cultists 3x units of blight drones with pus spitters LoW aux Mortarion with miasma, pustulent, and blades Nurgle daemon battalion nurgle DP with wings and malefic talon, virulent blessing nurgle DP with wings and malefic talon, vitality (heal spell) 3x units of nurglings 1997 points. So with this list I am trying to go this game without warptime crutch/death hex/diabolic strength. Instead I will have nurgle daemon buffs to try to get morty (or any DP if he goes down turn 1) to do super damage and get healed every turn. I bring doubles for spells because that allows me some back up and to throw down some smites if possible. I have not tried nurglings yet 8th edition, but with ITC rules there is no first blood. Usually it is super super important to score objectives every single turn, and with them infiltrating that will help me right away turn 1. Besides if opponent shoots at them turn 1 instead of mortarion he probably did something wrong. My opponent is going to LVO for first time so I want to give him a good practice. Link to comment https://bolterandchainsword.com/topic/341729-dg-sunday-night-to-fight-some-aeldari/ Share on other sites More sharing options...
Wolf Lord Loki Posted November 27, 2017 Share Posted November 27, 2017 So how did it go? Ive not come across any reviews of DG vs other races yet. What worked and Wwat didnt? Link to comment https://bolterandchainsword.com/topic/341729-dg-sunday-night-to-fight-some-aeldari/#findComment-4942409 Share on other sites More sharing options...
bozo69pd Posted November 27, 2017 Author Share Posted November 27, 2017 (edited) DG victory on a 2.5 hour game (we finished turn 4). I think we both played well, but I made a deployment mistake with my cultists which gave one of his war walkers enough room to squeeze onto my corner. It was an annoyance because I had to divert a blight drone to deal with it. My army and deployment otherwise did a good job of not letting him kill mortarion on turn 1 (he went down turn 3 instead). My cultists died immediately to his 2 units of striking scorpions (as it should be I suppose) and a blight drone got popped which put a couple mortal wounds on units bunched too close. All in all I really liked my list. Nurglings had me scoring on turn 1, and are probably what established my lead. Making my invulns and resilience rolls is what won me the game though. Spread out around the board, kill what you know you can, survive the other stuff, and most importantly score those objectives every turn. The demon prince healing my 2nd blight drone for 4 turns had him losing his mind though LOL. After calling time we played the full 6 turns because the whole game was neck and neck (I had 2 points more than him the whole game, we finished at 21-19). He did in fact manage to table me when Typhus (last man standing on turn 6) failed his resilience rolls to the final dark reaper shots. So the list is pretty dang hard to table. His list was basically: Altaioc 1 battalion and 2 heavies Eldrad, 2 warlocks, autarch, 4 dark reaper units, 2 striking scorpion units, 2 war walkers, 2 wave serpents, 3 ranger units. I think that was it. Was a very fun game! Edited November 27, 2017 by bozo69pd Link to comment https://bolterandchainsword.com/topic/341729-dg-sunday-night-to-fight-some-aeldari/#findComment-4942507 Share on other sites More sharing options...
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