Commissar Molotov Posted June 26, 2020 Author Share Posted June 26, 2020 Mazer Rackham and Steel Company 2 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5549083 Share on other sites More sharing options...
Morovir Posted June 26, 2020 Share Posted June 26, 2020 <<INSERT PLACEHOLDER TEXT>> Â Standard Attack (targeting Hormagaunt Swarm D): 13Semi-Auto Burst (targeting Hormagaunt Swarm D): 96 Commissar Molotov and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5549139 Share on other sites More sharing options...
Commissar Molotov Posted June 26, 2020 Author Share Posted June 26, 2020 Teralil: Bolter Assault: Standard attack against Hormagaunt Swarm D: 13 (HIT) Bolter does 1 hit (+1 additional, explosive) 2 Magnitude Damage - (93 Remaining) Â Full Action: Semi-Auto Burst against Hormagaunt Swarm D: 96 (JAM) Â Â Â Â Just as the bubbling acid is eating away at the giant cruiser underneath you, and the very armour you wear, it seems your wargear is not proof against the toxic foulness... Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5549196 Share on other sites More sharing options...
Noctus Cornix Posted June 28, 2020 Share Posted June 28, 2020 (edited) Guillermo's breath came in measured pants, regulating himself as his ceramite boots thudded against the surface of the stricken vessel. Each step was an effort to release from the mag locks that helped to keep him firmly upon the ship's metallic skin.  ++The xenos are many, brothers... Let us ensure that they know the price for their existence..++  With a low mutter, the words hissed from the Librarian's lips, snarling as he drew Mariana and wytchfire burned from the lens of his helm.  A great cloud of writhing talons and crooked wings loomed over, threatening to drown them in their sheer mass. With a roar of etheric rage, the Codicier raised his hand and spilled forth a tide of psychic flame. He poured out his rage, letting it momentarily consume him as a flash of his visage took on something horned with too many eyes and too many teeth.  It was for but a single moment, but a small part of him died in that moment.  Activate Psychic Power [Avenger] Unfettered Target: Gargoyle Horde (F)  Focus Test 1d110 = 44 vs 65 (Success with 2DoS)  Doubles Rolled - Psychic Phenomena Occurs Roll 1d100 = 36 Daemonic Mask = Gain Fear Rating 1 for 1 round and 1 corruption point  Avenger 2d10+6 E Flame, Pen 2xPsy Rating  Roll 2d10 = 6 & 9 = 15  21 Flame Damage, Pen 8 Edited July 7, 2020 by Noctus Cornix Mazer Rackham and Steel Company 2 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5549685 Share on other sites More sharing options...
Commissar Molotov Posted June 29, 2020 Author Share Posted June 29, 2020 (edited) GM: Noctus - in future, let me be in charge of the psychic phenomena - I don't want a daemon suddenly materialising out of the ether and derailing my plot!   Montesa: Free Action (Quick Draw): Draw Force Sword Full Action: Manifest 'Avenger' (Unfettered) Focus Test on WP65: 44 (PASS, Psychic Phenomena) Daemonic Mask - Gain Fear Rating 1for 1 Round (No Corruption Point) Avenger works as an Astartes Heavy Flamer (with Pen 6): Gargoyles F have TB6 and Armour 6(0) = 7 or more to kill Avenger hits 15(+1D5) times: 1 (16 Total) Hit 1: 12 Hit 2: 14 Hit 3: 8 Hit 4: 7 Hit 5: 4 (NO KILL) Hit 6: 10 Hit 7: 19 Hit 8: 10 Hit 9: 14 Hit 10: 11 Hit 11: 13 Hit 12: 15 Hit 13: 6 (NO KILL) Hit 14: 7 Hit 15: 5 (NO KILL) Montesa does 13 Magnitude Damage to the Gargoyle Swarm (now 32)  Gargoyles B: Full Action: Charge against Sabaan WS30(+10, Charge) = 58 (FAIL)  Solastion: (Immobilised)  Genestealer 3: Full Move into Next Zone  Varvost: Full Action: Charge against Alpha Shrike Pass Pilot (Talented) Test = AG59+10: 53 (PASS) Wings of Angels grants +1D5 damage to Charge WS72(+10 Frenzy)(+10 Hunter of Aliens)(+20 Berserk Charge)(+20 Size) = WS132: 10 (PASS) Alpha Shrike cannot dodge. Varvost strikes the Shrike in the 01 (Head) Chain-axe does 1D10+5(+1 Wings of Wrath)(+1D5 Wings of Angels)(+2 Hunter of Aliens), Tearing, Flesh Render, Pen 3: 1D10+1D5+7: 9+5(RF:2)+7= 23 Damage, Pen 3 Alpha Shrike has TB10 and Armour 10(7): 23 Damage is reduced to 6 Damage Alpha Shrike has 0 Wounds remaining - no critical damage as yet.  Vorr: Half Action: Move Half Action: Standard Attack with Frag Missile against Hormagaunts D: BS58(+60 Size): 118 to hit: 29 (HIT) Frag Missile is 2D10X Blast (5), Devastating (1), Pen (4) Horde is hit 5 Times (+1, Explosive) - Devastating also reduces Magnitude by 1 Hormagaunts have TB3 and Armour 3(0): Hit 1: 13 Hit 2: 13 Hit 3: 17 Hit 4: 7 Hit 5: 13 Hit 6: 11 Frag Missile does 6 Magnitude Damage (+1 for Magnitude) Unrelenting Devastation does +1D5 Magnitude Damage: 2 9 Total Magnitude Damage (down to 86 Magnitude)  Termagants E: Half Action: Move Half Action: Standard Attack with Spike Rifles (x7) BS33(-30, Range) Shot 1 (against Greysight): 56 (MISS) Shot 2 (against Greysight): 20 (MISS) Shot 3 (against Atratus): 1 (HIT) Shot 4 (against Vorr): 60 (MISS) Shot 5 (against Tyber): 62 (MISS) Shot 6 (against Akkad): 82 (MISS) Shot 7 (against Teralil): 10 (MISS)  The Spike Rifle Shot against Atratus does 3D10+4 (Pen 0): 9,2,6 (21 Damage Total) Atratus has TB8 and Armour 8, reducing Damage by 16: 5 Wounds Sustained   Hormagaunts D Full Action: Move to Zone 7  Genestealer 5: Full Move to Next Zone  Genestealer 6: Full Move to Next Zone  Gargoyles F: Full Action: Charge against Montesa WS30(+10, Charge): 17 (PASS) Montesa may attempt to Parry using his Bulwark ability: WS57(-16) = WS41: 38 (PASS)  Greysight: Full Action: Semi-Auto Burst (and half move) against Hormagaunts D BS55(+10 Bolter Mastery)(+60 Range)(Positive Modifiers cap at +60): BS115: 42 (7DoS) 1 Hit, +2 Additional (+1 Explosive) Hellfire Ammunition does +1 Magnitude Damage per Hit Greysight does 8 Magnitude Damage: Now at 78 Magnitude Greysight makes an Agility Test: AG43: 26 (PASS) Greysight's 'As Swift as the Wind' grants him an additional Half Move into the next zone.  Gargoyles G: Full Action: Charge Ghent WS30(+10 Charge): 96 (FAIL)   Current Status: Kill-Team Cohesion: 12 Cohesion Challenge: 5 (Solastion's Contributed Cohesion)  TYBER | SOLO | AG48 (8+10=18) | WOUNDS 20(+1)/20 | FATE 5/5 ATRATUS | SQUAD | AG70 (7+9=16) | WOUNDS 18/23 | FATE 3/3 GENESTEALER 4 | AG6+9=15 | WOUNDS 12/20 GHENT | SQUAD | AG60 (6+8=14) | WOUNDS 21/21 | FATE 2/2 YENG | SQUAD | AG40 (4+10=14) | WOUNDS 22/22 | FATE 3/3 ALPHA SHRIKE | AG5+8=13 | WOUNDS 0/80 AKKAD | SQUAD | AG45 (4+9=13) | WOUNDS 22/22 | FATE 3/4 SABAAN | SQUAD | AG43 (4+9=13) | WOUNDS 22/22 | FATE 3/3 GENESTEALER 1 | AG6+6=12 | WOUNDS 20/20 GENESTEALER 2 | AG6+5=11 | WOUNDS 20/20 TERALIL | SQUAD | AG40 (4+7=11) | WOUNDS 21/21 | FATE 4/4 MONTESA | SOLO | AG49 (4+6=10) | WOUNDS 23/23 | FATE 2(+1)/2 GARGOYLES B | AG4+6=10 | MAGNITUDE 2 SOLASTION | SQUAD |AG33 (6+3=9)| WOUNDS 19/23 | FATE 4/4 GENESTEALER 3 | AG6+2=8 | WOUNDS 20/20 VARVOST | SQUAD | AG59 (5+3=8) | WOUNDS 24/24 | FATE 2/3 VORR | AG50 SQUAD |(5+3=8) | WOUNDS 21/21 | FATE 4/4 TERMAGANTS E | AG3+5=8 | MAGNITUDE 75 HORMAGAUNTS D | AG3+5=8 | MAGNITUDE 78 GENESTEALER 5 | AG6+1=7 | WOUNDS 20/20 GENESTEALER 6 | AG6+1=7 | WOUNDS 20/20 GARGOYLES F | AG3+3=6 | MAGNITUDE 32 GREYSIGHT | SOLO | AG43 (4+2=5) | WOUNDS 22/22 | FATE 5/5 GARGOYLES G | AG3+1=4 | MAGNITUDE 36 Edited June 29, 2020 by Commissar Molotov Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550340 Share on other sites More sharing options...
Commissar Molotov Posted June 29, 2020 Author Share Posted June 29, 2020 Â ROUND FOUR BEGINS Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550355 Share on other sites More sharing options...
Steel Company Posted June 29, 2020 Share Posted June 29, 2020 (edited) The Liberian had unleashed his ‘gifts’, the visage that had followed it sent a chill down Tyber’s spine, yet another display of unnatural abilities that are made by one’s mind. He hated them, Liberians; every time he had dealt with them they had invaded his mind, had their way in his skull, leaving him feeling less than whole each time. But he wasn’t stupid about it, he knew they were useful, not a resource to waste, pulling a fragmentation grenade free, he tossed it towards the horde of beasts descending on the Liberian.  Ooc: Mathtimes!  Half move towards Montesa Standard action toss grenade at group F BS: 65? (BS 45+20 size?) BS test for Grenades: 1d100 34 Hit with 3 DoS DMG: 2d10+2 Pen 0 Blast 4 frag gernade dmg: 2d10+2 17 (5,10) RF auto confirm due to Death watch training RF dmg: 1d10 6  DMG: 23 Pen 0 explosive, Blast 4 = 6 Mag damage. Edited June 29, 2020 by Steel Company Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550384 Share on other sites More sharing options...
A.T. Posted June 29, 2020 Share Posted June 29, 2020 A sound like heavy rain engulfed the battlefield as hundreds, perhaps thousands of lethal bone spikes rained down on the Astartes position making a mockery of any attempt to seek cover. Each was individually little threat to the battle armour of a space marine but in such numbers it was inevitable that one would soon find a joint or eye socket.  The only defense was to attack, as he took to the skies once more to break a path through the encirclement.   Charge Group GRoll to hit d100 = 35 vs WS 103 (63+10 charge, +10 hunter, +30 size) = hit and 6 extra degrees = 4 hits?(min damage is 15 pen 3, can't fail to wound)Wrathful descent = 8 magnitude damage Total 12 magnitude damage? (dodge vs spike rifles = D100 = 67 - pass, just barely) Steel Company 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550538 Share on other sites More sharing options...
Slips Posted June 29, 2020 Share Posted June 29, 2020 Forgot to update the thread with Solastions attempt to break free on his turn. Â Solastion has STR80 when in power armor. Roll = 66 for 1 DoS but with SB13. Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550614 Share on other sites More sharing options...
Commissar Molotov Posted June 29, 2020 Author Share Posted June 29, 2020 Atratus: Successful Dodge negates the 5 Wounds (Back to 23/23)  Solastion: Successful Strength test allows Solastion to break free from the injured Shrike's lashwhip.   + + +  ROUND FOUR  Tyber: Half Action: Move toward Montesa Half Action: Frag Grenade against Gargoyles F: 34 (HIT) Blast 4 does 4 hits (+1 additional, explosive) at 2D10+2 Pen 0 against TB3 and Armour 3 Hit 1: 19 (21) Hit 2: 6 (8) Hit 3: 2 (4) (NO KILL) Hit 4: 8 (10) Hit 5: 8 (10) Frag Grenade does 4 Magnitude Damage (now 28 Magnitude)  Atratus: Full Action: Charge Gargoyles G (engaged with Ghent) WS103: 35 Hit (6 DoS) = 1 hit (+3 additional) Wrathful Descent gives 8 Magnitude Damage 12 Magnitude Damage = 24 Magnitude Remaining  Genestealer 4: Full Move into Zone 4  Ghent: Half Action: Aim Standard Attack against Gargoyles G: WS51(+20 Size) = WS71: 18 (5 DoS) 1 Hit + 2 Additional Chainsword does 1D10+3(+SB10) damage, Pen 3 - hits automatically kill. 3 Magnitude Damage to Gargoyles G = 21 Magnitude Remaining   Current Status: Kill-Team Cohesion: 12 Cohesion Challenge: 5 (Solastion's Contributed Cohesion)  TYBER | SOLO | AG48 (8+10=18) | WOUNDS 20(+1)/20 | FATE 5/5 ATRATUS | SQUAD | AG70 (7+9=16) | WOUNDS 18/23 | FATE 3/3 GENESTEALER 4 | AG6+9=15 | WOUNDS 12/20 GHENT | SQUAD | AG60 (6+8=14) | WOUNDS 21/21 | FATE 2/2 YENG | SQUAD | AG40 (4+10=14) | WOUNDS 22/22 | FATE 3/3 ALPHA SHRIKE | AG5+8=13 | WOUNDS 0/80 AKKAD | SQUAD | AG45 (4+9=13) | WOUNDS 22/22 | FATE 3/4 SABAAN | SQUAD | AG43 (4+9=13) | WOUNDS 22/22 | FATE 3/3 GENESTEALER 1 | AG6+6=12 | WOUNDS 20/20 GENESTEALER 2 | AG6+5=11 | WOUNDS 20/20 TERALIL | SQUAD | AG40 (4+7=11) | WOUNDS 21/21 | FATE 4/4 MONTESA | SOLO | AG49 (4+6=10) | WOUNDS 23/23 | FATE 2(+1)/2 GARGOYLES B | AG4+6=10 | MAGNITUDE 2 SOLASTION | SQUAD |AG33 (6+3=9)| WOUNDS 19/23 | FATE 4/4 GENESTEALER 3 | AG6+2=8 | WOUNDS 20/20 VARVOST | SQUAD | AG59 (5+3=8) | WOUNDS 24/24 | FATE 2/3 VORR | AG50 SQUAD |(5+3=8) | WOUNDS 21/21 | FATE 4/4 TERMAGANTS E | AG3+5=8 | MAGNITUDE 75 HORMAGAUNTS D | AG3+5=8 | MAGNITUDE 78 GENESTEALER 5 | AG6+1=7 | WOUNDS 20/20 GENESTEALER 6 | AG6+1=7 | WOUNDS 20/20 GARGOYLES F | AG3+3=6 | MAGNITUDE 24 GREYSIGHT | SOLO | AG43 (4+2=5) | WOUNDS 22/22 | FATE 5/5 GARGOYLES G | AG3+1=4 | MAGNITUDE 21 Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550653 Share on other sites More sharing options...
Commissar Molotov Posted June 30, 2020 Author Share Posted June 30, 2020 (edited) Yeng: As before, your available actions are here: https://imgur.com/8zJxQeO The Alpha Shrike is thrashing in its death throes. By ending its life, you will free up the Assault Marines to attack other threats.  You can:  Do a Standard Attack with your Chainsword: Half Action: Aim Half Action: Standard Attack WS45(+10 Hunter of Aliens)(+10 Ganging Up)(+20 Size)(+10 Aim) = WS95 Chainsword Damage of 1D10+13 (roll your D10 twice and choose the highest)  Do a Guarded Attack with your Chainsword: WS45(+10 Hunter of Aliens)(+10 Ganging Up)(+20 Size)(-10, Guarded Attack) = WS75 Chainsword Damage of 1D10+13 (roll your D10 twice and choose the highest) You will be at +10WS to Parry the Shrike if it survives to attack you  Do an All Out Attack with your Chainsword: WS45(+10 Hunter of Aliens)(+10 Ganging Up)(+20 Size)(+20, All Out Attack): WS105 Spend a Fate Point to activate Killing Strike, meaning that the Shrike cannot dodge or parry; Chainsword Damage of 1D10+13 (roll your D10 twice and choose the highest) You cannot Dodge or Parry for the rest of the turn (for example, if any of the Hordes shoot at you.) Edited June 30, 2020 by Commissar Molotov apologist 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550934 Share on other sites More sharing options...
apologist Posted June 30, 2020 Share Posted June 30, 2020 (edited) Standing over the struggling beast, Yeng slammed a foot into its shattered thorax, preventing it wriggling away. It raised a defiant talon, but Yeng grabbed it with his right hand, halting it dead with a grunt of effort. Hefting Begtse with his free hand, the Gatebreaker deftly flicked the chainsword into the air, before grabbing it again.  Boltgun fire strobed across the pair, turning them into a tableau – posthuman astride galactic horror, sword held reversed, blade down. Without rancour, he spoke in a cold, judgemental tone: 'Six-Winged Apta calls your name, creature.'  All Out Attack with Begtse (Chainsword):WS45(+10 Hunter of Aliens)(+10 Ganging Up)(+20 Size)(+20, All Out Attack): WS105Spend a Fate Point to activate Killing Strike, meaning that the Shrike cannot dodge or parry; Result is: 94(!) Chainsword Damage of 1D10+13 (roll your D10 twice and choose the highest) Results are 4(+13) and 9(+13) – resulting in 22 damage.  He paused, reflectively – just for a fraction of a second. Inclining his head, he completed the sword's thrust.  "I, however, don't care what you're called."  Rammed into the Shrike's bulbous cranium with the full force of the Astartes' steel-cased arm, the caseless chainsword churned through chitin and flesh with a scream of victory, briefly pinning the creature to the floor. Stepping back from the coup de grace, Yeng withdrew the blade. Shaking it with a practised flick to release the ichor, he stepped over to Solastion, protectively. Now to remove the bindings. Edited June 30, 2020 by apologist Steel Company and Commissar Molotov 2 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550963 Share on other sites More sharing options...
Commissar Molotov Posted June 30, 2020 Author Share Posted June 30, 2020 As the Shrike falls beneath Yeng's churning chainsword blade, Varvost inclines his helm appreciatively towards the Apothecary. Â ++Hnf. Good work.++ Â The leader-beasts have all been felled - but the Kill-Team is at risk of being engulfed by the swarm. The air is filled with swarming Gargoyles, dive-bombing and flailing at those of the Kill-Team already in combat. The Hormagaunts are coursing at your heels; the spines of spike rifle-fire patter down from above like rain, and you can see the loping gait of Genestealers ahead. apologist 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5550989 Share on other sites More sharing options...
Mazer Rackham Posted July 1, 2020 Share Posted July 1, 2020 (edited) Intending to keep up the pressure, Akkad rushed forward again. Â Akkad initiates Bolter Assault (again). Charge move into Zone 5 to be in Point Blank of Gargoyles B Free Action: Pull Sonnet (BP) Shoots at Gargoyle B BS: 52 +30 (PB) - 20 (In combat) = 62 D100: 52 Pass, Plus 1 DoS = Hit + Explosive = 2 Hits. Damage: 1D10 (2D10 Tearing) +9 (Damage) + 2 (MShot) resolved at Pen 4. 1st Hit: 28 (RF Conf) Explosive: 6 Â Total Hits: 2 Total Mag Dam: 2 Â Akkad continues his turn with Full Action: FAB at Horde D Â BS 52 + 20 (FAB) + 40 (Size) - 10 (Conditions) =102 D100: 016 Pass, Plus 8 DoS = 6 Hits + Explosive. Damage: 1D10 (2D10 Tearing) +12 (Dam) + 2 (MShot) at Pen 5. Pain Menu: 23, 20, 22, 23, 22, 25 (RF Conf) Explosive: 3 Unrelenting Devastation 1D5: 2 Â Total Hits: 7 Total Mag Dam: 8 Â MR Edited July 1, 2020 by Mazer Rackham Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5551969 Share on other sites More sharing options...
Morovir Posted July 1, 2020 Share Posted July 1, 2020 <<INSERT PLACEHOLDER>> Â Throw Frag Grenade (Bolter Assault)Unjam bolter (Full Action)Sorry it's a bit sparse, will get placeholders replaced with more detail at the weekend. Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5552276 Share on other sites More sharing options...
A.T. Posted July 1, 2020 Share Posted July 1, 2020 Atratus responds to Akkads call to battle, intensifying his assault on the gargoyles. It was wasteful of ammo but time was not their ally. Â Bolter AssaultTo hit roll 49 - which I believe hits the horde at their current size Damage 10+9 = 19, good for two magnitude Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5552342 Share on other sites More sharing options...
Noctus Cornix Posted July 2, 2020 Share Posted July 2, 2020 (edited) ++Good of you to join, brother.++  Guillermo's voice clicked over the vox, unable to see Solastion through the miasma of Gargoyle bodies, but knowing he was near.  With Mariana in hand, Guillermo lashed out, tearing into the beasts with all the hatred and familiarity of one who had spent a lifetime killing them.   Squad Mode Full Action: All-Out Attack on Gargoyle Horde E = WS 57 +20 +20(Hatred: Tyranids & Hunter of Aliens) +30(size)  Roll 1d100 = 14 vs 127 (Pass with 12 DoS) 6 total hits Damage = 1d10+19 (Str, Psy Rating, Hunter of Aliens) Pen 6  Hit 1: 1(20) Hit 2: 8(27) Hit 3: 1(20) Hit 4: 5(24) Hit 5: 3(22) Hit 6: 10(29)  Righteous Zeal Attack Roll 1d100 =17 vs 127 (Pass with 12DoS) 6 total hits Damage = 1d10+19 (Str, Psy Rating, Hunter of Aliens) Pen 6 Hit 1: 5(24) Hit 2: 10(29) Hit 3: 2(21) Hit 4: 8(27) Hit 5: 1(20) Hit 6: 9(28)  Righteous Zeal Attack Roll 1d100 =67 vs 127 (Pass with 6DoS) 3 total hits Damage = 1d10+19 (Str, Psy Rating, Hunter of Aliens) Pen 6 Hit 1: 4(23) Hit 2: 3(22) Hit 3: 1(20)  Free Action: Furious Assault Roll 1d100 = 25 vs 127 (Pass with 10 DoS) 5 total hits Damage = 1d10+19 (Str, Psy Rating, Hunter of Aliens) Pen 6  Hit 1: 3(22) Hit 2: 7(26) Hit 3: 8(27) Hit 4: 6(25) Hit 5: 3(22)  20 Magnitude Damage Edited July 7, 2020 by Noctus Cornix Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5553015 Share on other sites More sharing options...
Commissar Molotov Posted July 2, 2020 Author Share Posted July 2, 2020 (edited) Akkad: Free Action: Declare Bolter Assault Squad Mode Ability  <<BOLTER ASSAULT BEGINS>> Tyber and Greysight are in Solo Mode and do not benefit from this ability. Ghent, Sabaan, Montesa are in combat and so do not benefit from this ability. (Note: My assumption is that only Bolt Pistols can be used in combat, and only if they are equipped - it seems cheesy to use quick draw to go from bolter -> bolt pistol -> bolter in a single turn.)  Akkad: Charge move into Zone 5 to be in Point Blank of Gargoyles B Standard Attack: Bolt Pistol against Gargoyles B BS62 (after modifiers): 52 (PASS) Hit + 1 Additional Hit (Explosive) 2 Magnitude Damage: Gargoyles B are killed (Sabaan can now join Bolter Assault)  Atratus: Standard Attack against Gargoyles G BS42(+20, Size): 49 (HITS) Hit + 1 Additional Hit (Explosive) 2 Magnitude Damage: Gargoyles G are reduced to 19 Magnitude  Sabaan: Standard Attack with Bolter against Genestealer 4: BS56(-10, Range)(+10 Big Guns Never Tire): 27 (HIT) Genestealer 4 attempts to Dodge using AG60(+10): 3 (PASS)  Yeng: Charge Move to get into Zone 5. Standard Attack with Bolter against Genestealer 4: BS40(-10, Range)(Big Guns Never Tire): 82 (MISS)  Teralil: Charge Move to get into Zone 5 Frag Grenade against Gargoyle Horde G BS45(+10 Range)(+10 Size): 31 (HIT) Frag Grenade is 2D10 Pen 0 against TB3 and Armour 3: 7 or more to Kill Blast 4 (+1 Explosive) Hit 1: 5 (NO KILL) Hit 2: 16 Hit 3: 5 (NO KILL) Hit 4: 10 Hit 5: 15 3 Magnitude Damage: Gargoyles G are reduced to 16 Magnitude  Vorr: Frag Grenade against Hormagaunts D BS58(+60, Size): BS118: 19 (HIT) Frag Grenade does 4(+1, Explosive) Hits against the Horde: 2D10 (Pen 0) against TB3 and Armour 3 (7 needed to kill) Hit 1: 19 Hit 2: 10 Hit 3: 19 Hit 4: 6 (NO KILL) Hit 5: 7 4 Magnitude Damage Unrelenting Devastation: +1D5 Magnitude Damage - 5 9 Magnitude Damage (CALCULATED BELOW)  <<BOLTER ASSAULT ENDS>>  Akkad's Actions, Continued: Full Action: Full Auto Burst at Hornagaunt Horde D: BS52(+20 Full-Auto Burst)(+40 Size)(-10 Range)= BS112: 16 (Hit, 9DoS) 1 Hit (+5 Additional)(+1 Explosive) 7 Magnitude Damage Unrelenting Devastation does 1D5 additional Magnitude Damage: 2 9 Magnitude Damage (Now reduced to 69 Magnitude)  Sabaan: Semi-Auto Burst against Genestealer 4: BS56 (-10 Range) (+10 Big Guns Never Tire)(+10 Semi-Auto Burst): 13 (5 DoS) 1 Hit, +2 Additional Genestealer 4 cannot Dodge: 1D10+9, Tearing, Pen 4 against TB6 and Armour 6(2): Hit 1: 2 (11 total) - reduced by 8 to 3 (9 Wounds Remaining) Hit 2: 4 (13 total) - reduced by 8 to 5 (4 Wounds Remaining) Hit 3: 10(RF:8) (27 total) - reduced by 8 to 19 (-15 Wounds Remaining) Genestealer 4 is KILLED.  Genestealer 1: Full Move into Zone 4  Genestealer 2: Full Move into Zone 4  Teralil: Full Action: Unjam Bolter BS test to clear weapon: 93 (FAIL)    Current Status: Kill-Team Cohesion: 12 Cohesion Challenge: 5 (Solastion's Contributed Cohesion)  TYBER | SOLO | AG48 (8+10=18) | WOUNDS 20(+1)/20 | FATE 5/5 ATRATUS | SQUAD | AG70 (7+9=16) | WOUNDS 23/23 | FATE 3/3 GHENT | SQUAD | AG60 (6+8=14) | WOUNDS 21/21 | FATE 2/2 YENG | SQUAD | AG40 (4+10=14) | WOUNDS 22/22 | FATE 3/3 AKKAD | SQUAD | AG45 (4+9=13) | WOUNDS 22/22 | FATE 3/4 SABAAN | SQUAD | AG43 (4+9=13) | WOUNDS 22/22 | FATE 3/3 GENESTEALER 1 | AG6+6=12 | WOUNDS 20/20 GENESTEALER 2 | AG6+5=11 | WOUNDS 20/20 TERALIL | SQUAD | AG40 (4+7=11) | WOUNDS 21/21 | FATE 4/4 MONTESA | SOLO | AG49 (4+6=10) | WOUNDS 23/23 | FATE 2(+1)/2 SOLASTION | SQUAD |AG33 (6+3=9)| WOUNDS 19/23 | FATE 4/4 GENESTEALER 3 | AG6+2=8 | WOUNDS 20/20 VARVOST | SQUAD | AG59 (5+3=8) | WOUNDS 24/24 | FATE 2/3 VORR | AG50 SQUAD |(5+3=8) | WOUNDS 21/21 | FATE 4/4 TERMAGANTS E | AG3+5=8 | MAGNITUDE 75 HORMAGAUNTS D | AG3+5=8 | MAGNITUDE 60 GENESTEALER 5 | AG6+1=7 | WOUNDS 20/20 GENESTEALER 6 | AG6+1=7 | WOUNDS 20/20 GARGOYLES F | AG3+3=6 | MAGNITUDE 24 GREYSIGHT | SOLO | AG43 (4+2=5) | WOUNDS 22/22 | FATE 5/5 GARGOYLES G | AG3+1=4 | MAGNITUDE 16 Edited July 2, 2020 by Commissar Molotov Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5553100 Share on other sites More sharing options...
Slips Posted July 2, 2020 Share Posted July 2, 2020 Solastion, seeing Montesa spring into action to engage an approaching horde, Solastion takes after him, his chainsword roaring and his jump pack flaring. Â Solastion will charge Horde E. Weapon Skill 56 + 20 (berserk charge) + 10 (frenzy) + 30? (size) = 116. Â WS 116 vs 56 = 5 DoS -> 1 hit + 1 per 2 DoS = 3 total hits Damage: 1d10 (tearing) + 3 + 13 (SB) + 1 (frenzy) = 1 or 3 -> 3 + 17 = 20 rending damage, pen 3 Damage 2: 7 or 8 -> 25 rending damage pen 3 Damage 3: 7 or 8 -> 25 rending damage pen 3 Otherwise, 3 Magnitude damage. Steel Company 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5553113 Share on other sites More sharing options...
Commissar Molotov Posted July 2, 2020 Author Share Posted July 2, 2020 (edited) EDIT: Hormagaunts D are Magnitude 60, not 69 Edited July 2, 2020 by Commissar Molotov Mazer Rackham and Steel Company 2 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5553126 Share on other sites More sharing options...
Commissar Molotov Posted July 4, 2020 Author Share Posted July 4, 2020 (edited) GM: Noctus: Key Notes: Hatred gives a +10 (Core, P.119) Hunter of Aliens gives a +10 (Core, P.120)  FFG changed how Righteous Fury works in the Errata. If you roll a 10 for Damage (or a 5 on a 1D5), rather than rolling a new attack, you just roll another D10 (or D5) for damage, until you no longer roll 10s (or 5s). Against these Gargoyles, you can't not kill, so there's no point rolling for it.  Question: Where did Montesa get the Furious Assault talent from? I can't see it on the character sheet's purchase history.    Montesa: (Montesa enters Squad Mode retrospectively) Full Action: All Out Attack on Gargoyle Horde F using Force Sword WS57(+10 Hatred (Tyranids))(+10 Hunter of Aliens)(+20 Size)(+20 All Out Attack) = WS117: 14 (HIT, 10 DoS) 1 Hit (+5 Additional Hits) Damage: 1D10+2 (+11SB)(+4 Psy Rating)(+2 Hunter of Aliens) = 1D10+19 R, Pen 6 Against TB3 and Armour 3(0) - Montesa automatically kills Montesa does 6 Magnitude Damage  Free Action / Reaction: Furious Assault (If the character successfully hits his target using the All Out Attack Action, he may spend his Reaction to make an additional attack using the same bonuses or penalties as the original attack.)  WS117: 25 (HIT, 9 DoS) 1 Hit (+4 Additional Hits) at 1D10+19 Pen 6 against TB3, Armour 3(0) Montesa does 5 Magnitude Damage  Montesa does 11 Magnitude Damage (now 13 Magnitude)   Solastion: GM: In your post you say Solastion is charging Horde E (the Termagants) but your post describes charging the Horde Montesa is in combat with - Horde F. So I've gone with him charging Horde F. Full Action: Charge Horde F WS56 (+20 Berserk Charge) (+10 Frenzy) (+10 Size) = WS96: 56 (4 DoS) 1 Hit (+2 Additional) = 3 Hits Total 1D10+3 (+SB13)(+1 Frenzy): 1D10+17 3 Magnitude Damage (now 10 Magnitude)  Genestealer 3: Full Action: Move into Zone 4  Varvost: Full Action: Charge against Hormagaunts D: Agility Test for Wings of Angels: AG59(+10, Talented): 88 (FAILED) WS72(+10 Hunter of Aliens)(+10 Frenzy)(+20 Berserk Charge) = WS112: 40 (7 DoS) 1 Hit + 3 Additional Hits Chain-axe does 1D10+5(+8 Strength Bonus)(+1 Frenzy)(+1 Wings of Wrath)(+2 Hunter of Aliens): 1D10+17 against TB3 and Armour 3(0) Varvost does 4 Magnitude Damage (Doubled by Whirlwind of Death to 8) Hormagaunts D are reduced to 52 Magnitude  Vorr: Half Action: Move (into Zone 5) Half Action: Standard Attack with Frag Missile against Hormagaunts D BS58(+50, Size) = BS108: 72 (HIT) Frag Missile is 2D10X Blast (5), Devastating (1), Pen 4. Horde is hit 5 Times (+1, Explosive) - Devastating also reduces Magnitude by 1 Hormagaunts have TB3 and Armour 3(0) Hit 1: 10 Hit 2: 8 Hit 3: 19 Hit 4: 13 Hit 5: 4 (NO KILL) Hit 6: 10 5 Magnitude Damage to the Horde Devastating also reduces Magnitude by 1 Unrelenting Devastation reduces Magnitude by +1D5: 4 10 Magnitude Damage total: Hormagaunts are reduced to 42 Magnitude  Termagants E: Full Action: Move into Zone 7.  Hormagaunts D: Full Action: Swift Attack against Varvost  Attack 1: WS45: 8 (HIT) Varvost attempts to Dodge: AG59: 86 (FAIL) Fate Point Re-Roll: 94 (FAIL) Varvost is hit in the 80 (RIGHT LEG) Scything Talons are 1D10+2R (Pen 3)(+2D10, Magnitude)(+1D10, Overwhelming): 8,9,4,8: 31 Damage Varvost has TB8(9, Frenzy) and Armour 8(5), reducing the damage by 14 to 17 Varvost is at 7 Wounds Remaining  Attack 2: WS45: 10 (HIT) Varvost is hit in the 01 (HEAD) Scything Talons are 1D10+2(+2D10 Magnitude)(+1D10, Overwhelming) (Pen 3): 9, 10, 6, 7: 34 Damage Varvost has TB8(9 Frenzy) and Armour 8(5), reducing the damage by 14 to 20 Varvost is reduced to 0 Wounds (13 Remaining) Varvost suffers 13 Critical Damage True Grit halves this (rounding up) to 7 Varvost's Divination of Only in Death Does Duty End reduces Critical Damage by 1 to 6 Rending 6 to the Head: As the blow rips violently across the target's face - it takes with it an important feature... D10: 3 Eye Varvost suffers from Blood Loss and takes 1D5 levels of Fatigue: 2 Varvost's helmet comes off.  Genestealer 5: Full Action: Move into Zone 4  Genestealer 6: Full Action: Move into Zone 4  Gargoyles F: Gargoyles F flee to Zone 4.      Current Status: Kill-Team Cohesion: 12 Cohesion Challenge: 5 (Solastion's Contributed Cohesion)  TYBER | SOLO | AG48 (8+10=18) | WOUNDS 20(+1)/20 | FATE 5/5 ATRATUS | SQUAD | AG70 (7+9=16) | WOUNDS 23/23 | FATE 3/3 GHENT | SQUAD | AG60 (6+8=14) | WOUNDS 21/21 | FATE 2/2 YENG | SQUAD | AG40 (4+10=14) | WOUNDS 22/22 | FATE 3/3 AKKAD | SQUAD | AG45 (4+9=13) | WOUNDS 22/22 | FATE 3/4 SABAAN | SQUAD | AG43 (4+9=13) | WOUNDS 22/22 | FATE 3/3 GENESTEALER 1 | AG6+6=12 | WOUNDS 20/20 GENESTEALER 2 | AG6+5=11 | WOUNDS 20/20 TERALIL | SQUAD | AG40 (4+7=11) | WOUNDS 21/21 | FATE 4/4 MONTESA | SOLO | AG49 (4+6=10) | WOUNDS 23/23 | FATE 2(+1)/2 SOLASTION | SQUAD |AG33 (6+3=9)| WOUNDS 19/23 | FATE 4/4 GENESTEALER 3 | AG6+2=8 | WOUNDS 20/20 VARVOST | SQUAD | AG59 (5+3=8) | WOUNDS -6/24 | FATE 1/3 VORR | AG50 SQUAD |(5+3=8) | WOUNDS 21/21 | FATE 4/4 TERMAGANTS E | AG3+5=8 | MAGNITUDE 75 HORMAGAUNTS D | AG3+5=8 | MAGNITUDE 42 GENESTEALER 5 | AG6+1=7 | WOUNDS 20/20 GENESTEALER 6 | AG6+1=7 | WOUNDS 20/20 GARGOYLES F | AG3+3=6 | MAGNITUDE 10 GREYSIGHT | SOLO | AG43 (4+2=5) | WOUNDS 22/22 | FATE 5/5 GARGOYLES G | AG3+1=4 | MAGNITUDE 16 Edited July 4, 2020 by Commissar Molotov Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5554376 Share on other sites More sharing options...
Commissar Molotov Posted July 4, 2020 Author Share Posted July 4, 2020 (edited) Â Â [PLACEHOLDER] Â Narrative: Â - Solastion and Montesa fighting - Akkad's flamer burning away Gargoyles as Sabaan blows away a Genestealer - The squad moves forward as they release Greysight is about to be caught by the swarm - Varvost charges the swarm and disappears beneath a tide of teeth and claws before re-appearing, helmet torn off and face even uglier than before... Edited July 4, 2020 by Commissar Molotov Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5554380 Share on other sites More sharing options...
Commissar Molotov Posted July 4, 2020 Author Share Posted July 4, 2020 (edited) GM: Ninesword's Rolls  Greysight: Semi-Auto Burst at Hormagaunts D: BS55(+10 Semi-Auto Burst)(+10 Bolter Mastery)(+40 Magnitude) = BS115: 74 (Hit, 4 Degrees of Success) 1 Hit (+2 Additional)(+1, Explosive) Hellfire Ammunition does an additional point of Magnitude Damage with each Hit: 8 Magnitude Damage (34 Magnitude Remaining)  Gargoyles G: Gargoyles flee to Zone 4.  ROUND ENDS    Current Status: Kill-Team Cohesion: 12 Cohesion Challenge: 5 (Solastion's Contributed Cohesion)  TYBER | SOLO | AG48 (8+10=18) | WOUNDS 20(+1)/20 | FATE 5/5 ATRATUS | SQUAD | AG70 (7+9=16) | WOUNDS 23/23 | FATE 3/3 GHENT | SQUAD | AG60 (6+8=14) | WOUNDS 21/21 | FATE 2/2 YENG | SQUAD | AG40 (4+10=14) | WOUNDS 22/22 | FATE 3/3 AKKAD | SQUAD | AG45 (4+9=13) | WOUNDS 22/22 | FATE 3/4 SABAAN | SQUAD | AG43 (4+9=13) | WOUNDS 22/22 | FATE 3/3 GENESTEALER 1 | AG6+6=12 | WOUNDS 20/20 GENESTEALER 2 | AG6+5=11 | WOUNDS 20/20 TERALIL | SQUAD | AG40 (4+7=11) | WOUNDS 21/21 | FATE 4/4 MONTESA | SOLO | AG49 (4+6=10) | WOUNDS 23/23 | FATE 2(+1)/2 SOLASTION | SQUAD |AG33 (6+3=9)| WOUNDS 19/23 | FATE 4/4 GENESTEALER 3 | AG6+2=8 | WOUNDS 20/20 VARVOST | SQUAD | AG59 (5+3=8) | WOUNDS -6/24 | FATE 1/3 VORR | AG50 SQUAD |(5+3=8) | WOUNDS 21/21 | FATE 4/4 TERMAGANTS E | AG3+5=8 | MAGNITUDE 75 HORMAGAUNTS D | AG3+5=8 | MAGNITUDE 34 GENESTEALER 5 | AG6+1=7 | WOUNDS 20/20 GENESTEALER 6 | AG6+1=7 | WOUNDS 20/20 GARGOYLES F | AG3+3=6 | MAGNITUDE 10 GREYSIGHT | SOLO | AG43 (4+2=5) | WOUNDS 22/22 | FATE 5/5 GARGOYLES G | AG3+1=4 | MAGNITUDE 16 Edited July 4, 2020 by Commissar Molotov Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5554522 Share on other sites More sharing options...
Steel Company Posted July 4, 2020 Share Posted July 4, 2020 (edited) Tyber slid his blades away to line up a snap shot against one of the approaching Genestealers, having recalled how tough of a foe they can be if they get in close. With two quick bursts he sent rounds down range.  OOC: BS Test against GS 1:  Left Hand (Nova marine Bolt pistol) Target Number: 45 ((BS 45 – 20 Two weapons -10 range, +10 Ambidextrous +10 Semi-Auto Burst +10 Gunslinger + Size?) BS test: 1d100 54 miss – Needs reload  Right Hand (Dragon bolt Pistol) Target Number: 45 ((BS 45 – 20 Two weapons -10 range, +10 Ambidextrous +10 Semi-Auto Burst +10 Gunslinger + Size?) BS test: 1d100 78 Miss – Needs reload  Sure looks like the dice just didn't want to play nice for me today...  Will use dodge as needed against any powerful hit....  TN: 68 (Agi 48+20 from skill)  dodge +20: 1d100 19  Really? Now the dice want to work with me... Edited July 4, 2020 by Steel Company Mazer Rackham 1 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5554786 Share on other sites More sharing options...
A.T. Posted July 4, 2020 Share Posted July 4, 2020 Atratus saw Varvost vanish into the xenos horde in a spray of blood and limbs, reckless in the extreme he yet had an odd understanding of when the xenos were vulnerable, the critical moment before they could strike.  Not waiting to see the outcome of the venture Atratus called for fresh assault, confident in Varvosts instincts as the cloud of gargoyles broke before him to reveal the forms of genestealers breaking cover and exposed as they sought to cover the last short distance to the kill team.  Tyber had already reacted to the threat as Atratus lept forward blindsiding the first of the genestealers as he crashed down from above. Not slowing to see the results of his work, knowing the others would answer the call, his momentum carried him into a second as he set to his task with blades in both hands to match those of the xenos before him  Big pile of rolls. Call for Furious Assault (free action) Charge - genestealer engaged by Tyber, unless it dies to bolt pistol fire. Roll to hit 52 vs WS 83 - hit and three extra DoS for 4 total Damage (death from above) = 3d10+16 tearing, Pen 3 = 24+16 = 31 wounds to first target (after toughness/armour)  Assassin strike talent to leap to next target = 35 vs target 70 = success  Full attack, two weapons, vs new genestealer Attack 1 - roll to hit 28 vs WS 63 - hit Attack 2 - roll to hit 30 vs WS 63 - hit Attack 3 - roll to hit 21 vs WS 63 - hit  Damage 1 - roll 5 +16, pen 3 = 12 wounds Damage 2 - roll 9 +16, pen 3 = 16 wounds Damage 3 - roll 5 +16, pen 3 = 12 wounds (all adjusted for 6 toughness, 6 armour)  Pre-emptive roll for parry (if attacked) or dodge (if all genestealers engaged) = 49 = pass Pre-emptive counter attack = 5 vs WS 53, for 9+16 damage = 16 wounds  The Raptors may love their sniper rifles but they get a lot of the really good assault talents on their list :p Steel Company and Mazer Rackham 2 Back to top Link to comment https://bolterandchainsword.com/topic/344357-dw-blackthornswordhand-episode-iii-the-sundered-house/page/74/#findComment-5554836 Share on other sites More sharing options...
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