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I didn't get to use his reroll ability, but I agree he is a better option then a lord when it comes to a unit of cc. I can see the advantage, it's just a matter of me finding the right place for him and my play style.

I have nothing against Poxwalkers and Typhus, I just prefer Plague Marines over them. Then use them to fill any spots I may have left.

 

For sure... there's nothing wrong with that. To be honest I get sick of the Poxwalkers. I swear there are too many games where they flat out win it for me. Especially against Orks and Nids where I am converting them at an alarming rate. 

I've noticed the Tallyman's CP regen is more of a secondary reason to take him. It's great when it activates, but that's only 16.67%, or 1 out of 6 stratagems. If the list ins't really backed up by strong melee units that are going to keep in his aura, or even swarms of buffed pox (typhus or psyker), than a Blightspawn would be better if only for the danger the sewer gun represents.

 

That being said, I had a game on Saturday that highlighted all of his strengths. He regained me 3 CP, which let me be a bit aggressive with burning them on key rerolls for Deathshroud Invuls, while also giving full rerolls to 2 of my five man marine squads, Mamon, a blighthauler, a blightbringer, and deathshroud. Now granted my buddy was using a fairly for fun Kraken Nid list that was 3 units of termagaunts, 3 units of hormagaunts, a big unit of gargoyles and 4 broodlords; the mostly short ranged and weight of fire nature didn't help very much against my mid range, lots of flame weapons (2 spitter drones, mamon, 4 hand flamers off deathshroud) and general resiliency, but the end result of having full rerolls to hit and wound for most units in melee was very nice

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