Panzer Posted March 20, 2018 Share Posted March 20, 2018 Yeah that's called a retcon. Nobody likes those lol Link to comment https://bolterandchainsword.com/topic/345291-death-guard-faq-suggestions/page/2/#findComment-5036417 Share on other sites More sharing options...
BlackTriton Posted March 20, 2018 Share Posted March 20, 2018 (edited) As much as I would like this to be implemented, you are asking a lot from an FAQ. BTW, if you missed it, the FAQ is scedulled after adepticon so they can get questions at the event. Rule changes should be variant of the "beta" rules and I do not expect more. Edit, Please note that this is facebook information. while coming from GW directly, should be salted acordingly. Edited March 20, 2018 by BlackTriton Panzer 1 Back to top Link to comment https://bolterandchainsword.com/topic/345291-death-guard-faq-suggestions/page/2/#findComment-5036418 Share on other sites More sharing options...
BlackTriton Posted March 20, 2018 Share Posted March 20, 2018 Here is an actual rule qiestion for you guys. If I asvance a full Melee plague marine unit, may I still trow a grenade? If no, What if my unit as an assault weapon? Maybe its a dumb question but im not sure myself. Link to comment https://bolterandchainsword.com/topic/345291-death-guard-faq-suggestions/page/2/#findComment-5036422 Share on other sites More sharing options...
Panzer Posted March 20, 2018 Share Posted March 20, 2018 No to both. Grenades can't be thrown after advancing just like Rapid fire weapons, heavy weapons or Pistols. Link to comment https://bolterandchainsword.com/topic/345291-death-guard-faq-suggestions/page/2/#findComment-5036423 Share on other sites More sharing options...
BlackTriton Posted March 20, 2018 Share Posted March 20, 2018 (edited) Thats my gut reaction, but my rulebook says "anytime a unit shoot" which they do when equipped with assault weapon. EDIT: after reading the whole paragraph on weapon type and not focusing on the grenade line, there is no more confusion in my mind. It was always clear that you cant. thank's for indulging me :) Edited March 21, 2018 by BlackTriton Checkmate77 1 Back to top Link to comment https://bolterandchainsword.com/topic/345291-death-guard-faq-suggestions/page/2/#findComment-5036433 Share on other sites More sharing options...
Checkmate77 Posted March 22, 2018 Share Posted March 22, 2018 So this might be branching a little off of the DG FAQ, but I wanted to address it all the same. Please indulge me ;) While this unit is not part of the DG codex (together with the loss of obliterators it was my biggest upset with 8th edition), I have been dying to add my Nurgle Heldrake to my army lists again (As a CSM supporting detachment). Unfortunately with the current statline on the Heldrake it is simply not worth the points. It would be great if the FAQ would buff up the Heldrake weaponry slightly to make it more of a danger, especially in the role it was designed for....a Flyer Hunter. The Talons need higher AP, (-1 is simply too weak), and with only 4 attacks at top health D3 wounds is never going to down an opposing flyer....who will then just fly off and riddle you with holes in subsequent rounds. Link to comment https://bolterandchainsword.com/topic/345291-death-guard-faq-suggestions/page/2/#findComment-5038160 Share on other sites More sharing options...
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