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Got my codex today AMA


veelo

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Thanks for the info... really torn on bikes. I like them a lot in theory but at 29 points... +chainswords = 30 points. Ouch.

 

The Deepstrike strat is great. I know with my Custodes I never started using Melta contemptors until I could Deep Strike them, makes a big difference.

 

I'm moving away from Helblasters though. I like Plasma Inceptors for that. I just think in theory this stuff looks great on paper but DW are going to be brutally starved for CP's forcing everyone to take the 5+ CP farm trait.

 

Still looking forward to pulling out the ol' bikes though, but it does look like I'll have to rip some arms off... maybe put on a sword or mace or something so they have bite.

 

Thanks for the info... really torn on bikes. I like them a lot in theory but at 29 points... +chainswords = 30 points. Ouch.

Chainswords cost 0pts.

 

 

Well that's good... then 29 points. :)

 

Still want to really try these especially with the Deep strike support.

Hadn't seen that "you can only use this stratagem once" limit mentioned before now. While it's a very good stratagem, That can be very limiting to people wanting to run a full deathwatch army. It does add value to the beacon though.

Considering the cost of DW units and the 50% DS Limit it luckily shouldn’t be that much of a limit in 2000 point games. Putting too much into DS either way doesn’t seem like such a good idea with the beta rules.

Looking more closely, I didn't notice that it gets used during deployment by predetermining units for deep strike. I was thinking that it was used during a turn so it's even stronger than I thought.

Definitely helps out with deployment and seeing where your opponent is going to place his units at first if you call out reserves first. But I'm sure everyone knew this. (First time 8th edition player here) :)

Thanks for the info... really torn on bikes. I like them a lot in theory but at 29 points... +chainswords = 30 points. Ouch.

 

The Deepstrike strat is great. I know with my Custodes I never started using Melta contemptors until I could Deep Strike them, makes a big difference.

 

I'm moving away from Helblasters though. I like Plasma Inceptors for that. I just think in theory this stuff looks great on paper but DW are going to be brutally starved for CP's forcing everyone to take the 5+ CP farm trait.

 

Still looking forward to pulling out the ol' bikes though, but it does look like I'll have to rip some arms off... maybe put on a sword or mace or something so they have bite.

Not sure why you are balking at 29 points for bikers.  Most people are loving the idea of SB vets, and those are 20.  Biker is essentially paying 9 points for T5, another wound, and an extra 8" of movement.  Seems like a pretty good deal to me :smile.: .  I don't think bikers are AMAZING, but I do think they are quite solid between the 5 points cost reduction, and sgt being able to take gear, SB for more dakka or combi melta for some AV.  Think 3 man squads are likely the way to go here though to maximize sgts.  3 bikes w/ SB sgt is putting out 16 SIA shots at 15" or less.  Thats a lot of shots for under 100 points, and on 3 models.

The question is whether we want that sergeant for the special weapon, or be able to mix in VVs for that 3++ (no sergeant)

 

I think I may take one of each and see how they do.

 

Also benefit from fall back and shoot. Nothing more hilarious than falling back, shooting, then charging something else. 

Shotgun 3pts

16" S4 AP0 D1 Assault 2 - Re-roll failed wounds

16" S4 AP-1 D1 Assault 2 - Half range 2 damage

7" S3 AP0 AP1 Assault D6 - Auto hit

 

Auto Bolt Rifle 2pts (Intercessor 18pts base, also must take a Bolt Pistol 1pt)

Twin Boltgun 4pts (Bikers 25pts base)

 

Hold up! Shotguns are 16"? That is.... awesome! Goodness. This is crazy good. 2 dmg at 8"... my goodness. This is so frustrating lol! Going to have to build some Deathwatch Primaris eventually to ally in with my Blood Angels or whatever else I build for the Imperium.

Hold up! Shotguns are 16"? That is.... awesome! Goodness. This is crazy good. 2 dmg at 8"... my goodness. This is so frustrating lol! Going to have to build some Deathwatch Primaris eventually to ally in with my Blood Angels or whatever else I build for the Imperium.

It’s only really useful if you need the assault or the flamer mode. After all SB are twice the number of shots (which counterbalances the 1dmg) at better range or with better ap or wounding on 2+.

 

Shotgun 3pts

16" S4 AP0 D1 Assault 2 - Re-roll failed wounds

16" S4 AP-1 D1 Assault 2 - Half range 2 damage

7" S3 AP0 AP1 Assault D6 - Auto hit

 

Auto Bolt Rifle 2pts (Intercessor 18pts base, also must take a Bolt Pistol 1pt)

Twin Boltgun 4pts (Bikers 25pts base)

 

Hold up! Shotguns are 16"? That is.... awesome! Goodness. This is crazy good. 2 dmg at 8"... my goodness. This is so frustrating lol! Going to have to build some Deathwatch Primaris eventually to ally in with my Blood Angels or whatever else I build for the Imperium.

 

The shotgun is unchanged aside from a 2 point reduction.  Also, not sure if your primaris comment was because you liked the deathwatch primaris, or because of the shotguns, it was a strange segway, so just in case, the shotgun is normal vets.  The shotgun is specifically good vs T3 armies with 4+ or worse saves, and/or as a cheapish (by deathwatch standards) flexible squad vs assault heavy hordes, think a poor mans frag cannon squad.

 

On topic, whats the cost of bolt rifles and stalker bolt rifles (intercessor ones, not the vets stalker bolt gun)?

 

Thanks for the info... really torn on bikes. I like them a lot in theory but at 29 points... +chainswords = 30 points. Ouch.

 

The Deepstrike strat is great. I know with my Custodes I never started using Melta contemptors until I could Deep Strike them, makes a big difference.

 

I'm moving away from Helblasters though. I like Plasma Inceptors for that. I just think in theory this stuff looks great on paper but DW are going to be brutally starved for CP's forcing everyone to take the 5+ CP farm trait.

 

Still looking forward to pulling out the ol' bikes though, but it does look like I'll have to rip some arms off... maybe put on a sword or mace or something so they have bite.

 

Not sure why you are balking at 29 points for bikers.  Most people are loving the idea of SB vets, and those are 20.  Biker is essentially paying 9 points for T5, another wound, and an extra 8" of movement.  Seems like a pretty good deal to me :) .  I don't think bikers are AMAZING, but I do think they are quite solid between the 5 points cost reduction, and sgt being able to take gear, SB for more dakka or combi melta for some AV.  Think 3 man squads are likely the way to go here though to maximize sgts.  3 bikes w/ SB sgt is putting out 16 SIA shots at 15" or less.  Thats a lot of shots for under 100 points, and on 3 models.

Don’t get me wrong I agree the bikes are a good deal. In fact you can go back several pages in this thread and find me saying so... but s big trap , especially in competitive play, with a Codex like this is the pricier Squads.

 

I think ts a very slippery slope before you realize your model count is just making competitive play very difficult. To me GW still have competitive play in 8th firmly wrapped around spam.

 

So it’s not that I think bikers are too expensive, it’s more so that they will be competing for tough spots in my Iists.

 

Termies on the other hand are sone of my favourite units in 40 k ( which is a large reason why I play Death Guard and Custodes). Now that unit actually needs serious reductions but if I ever find a way to make them valid, I’m all over it.

 

To date I would take a solo Termie in a vet squad and just have him Tank spam firepower or cc wounds. I have no idea if that’s a goo$ idea going forward, but I’d sure like it if Termies had a real role here.

 

 

Thanks for the info... really torn on bikes. I like them a lot in theory but at 29 points... +chainswords = 30 points. Ouch.

 

The Deepstrike strat is great. I know with my Custodes I never started using Melta contemptors until I could Deep Strike them, makes a big difference.

 

I'm moving away from Helblasters though. I like Plasma Inceptors for that. I just think in theory this stuff looks great on paper but DW are going to be brutally starved for CP's forcing everyone to take the 5+ CP farm trait.

 

Still looking forward to pulling out the ol' bikes though, but it does look like I'll have to rip some arms off... maybe put on a sword or mace or something so they have bite.

Not sure why you are balking at 29 points for bikers.  Most people are loving the idea of SB vets, and those are 20.  Biker is essentially paying 9 points for T5, another wound, and an extra 8" of movement.  Seems like a pretty good deal to me :smile.: .  I don't think bikers are AMAZING, but I do think they are quite solid between the 5 points cost reduction, and sgt being able to take gear, SB for more dakka or combi melta for some AV.  Think 3 man squads are likely the way to go here though to maximize sgts.  3 bikes w/ SB sgt is putting out 16 SIA shots at 15" or less.  Thats a lot of shots for under 100 points, and on 3 models.

Don’t get me wrong I agree the bikes are a good deal. In fact you can go back several pages in this thread and find me saying so... but s big trap , especially in competitive play, with a Codex like this is the pricier Squads.

 

I think ts a very slippery slope before you realize your model count is just making competitive play very difficult. To me GW still have competitive play in 8th firmly wrapped around spam.

 

So it’s not that I think bikers are too expensive, it’s more so that they will be competing for tough spots in my Iists.

 

Termies on the other hand are sone of my favourite units in 40 k ( which is a large reason why I play Death Guard and Custodes). Now that unit actually needs serious reductions but if I ever find a way to make them valid, I’m all over it.

 

To date I would take a solo Termie in a vet squad and just have him Tank spam firepower or cc wounds. I have no idea if that’s a goo$ idea going forward, but I’d sure like it if Termies had a real role here.

 

 

I'm not quite sure how they compete for tough spots when you can take them as part of a Troops choice and combat squad them alongside a VV or something to add extra bonuses and durability. Of course, you miss out on the SGT, but that's the price you pay for that flexibility I suppose. 

Corvus does not have PotMS

 

Terminator Watch Captain:

May replace Relic Blade with - Storm Shield, Chainfist, Power Axe, Power Sword, Power Maul, Power Fist & Meltagun

May replace Storm Bolter with - Combi-Flamer/Grav/Melta/Plasma

 

It appears you cannot take a melee weapon and shield because they are on the same arm. Also you can't just take a regular fist you gotta take the melta one

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