veelo Posted June 1, 2018 Author Share Posted June 1, 2018 Yeah they just fit right into whatever battlefield role in your detachments Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095613 Share on other sites More sharing options...
Deathwalker Posted June 1, 2018 Share Posted June 1, 2018 Ok, next question, is it a glitch of battlescribe that the minimum squad size for hellblasters is 1? Seems sketchy to me. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095616 Share on other sites More sharing options...
veelo Posted June 1, 2018 Author Share Posted June 1, 2018 Yeah it's 5 Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095618 Share on other sites More sharing options...
Deathwalker Posted June 1, 2018 Share Posted June 1, 2018 ok, that makes sense. I'd be inclined to use either a rapier (probably the quad launcher version) or a squad of 5 hellblasters to get the leviathen then. 200 points for that mortis dread with 4 LC shots is just a kick in the guts when you are paying 305 odd for the leviathan. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095626 Share on other sites More sharing options...
Deathwalker Posted June 1, 2018 Share Posted June 1, 2018 After some playing around I came up with this: 1998 points Deathwatch and AM Total CP's =14 DW Battalion (5CP's) Chaplain w/ storm bolter Watch Master Troops: x2 5 man Vets with HB and Black shield with Storm Shield x1 6 man Vets with M-L, Black shield with Storm shield and 1 Terminator with Cyclone missile launcher x2 9 man Intercessor squads 5 Intercessors, 3 Hellblasters and 1 Arggressor with boltstorm and frag launcher DW Spearhead (1 CP) DW captain with MC boltgun and power sword x2 Rapier carriers with quad launchers x1 Leviathan with twin Storm Cannons A-M Battalion (5 CP's) Vostroyan Company commander Lord Commisar with plasma pistol x3 Guard squads with a sniper rifle and Mortar team in each. x2 5 man ratling sniper squads. 82 targets on the board, and enough firepower to destoy a planet................. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095648 Share on other sites More sharing options...
Deathwalker Posted June 1, 2018 Share Posted June 1, 2018 Crap, just re-looked at the list, and I had 3 units of ratlings, swap that screw up out for another IG squad and you are now at 92 bodies and bang on 2K points. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095832 Share on other sites More sharing options...
Vel'Cona Posted June 1, 2018 Share Posted June 1, 2018 You may get more feedback on potential list ideas if you cross-post this to the Army Lists subforum for DW :) Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5095950 Share on other sites More sharing options...
Deathwalker Posted June 2, 2018 Share Posted June 2, 2018 You may get more feedback on potential list ideas if you cross-post this to the Army Lists subforum for DW Probably, I just get sidetracked with idea's sometimes :P I just see "list, want help" and click, basically as I have so little time to play anything these days. It's a way to still feel part of the gaming community at large, and TTWG got me through my childhood, teens and 20's along with RPG's. Sorry for the tangent. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5096601 Share on other sites More sharing options...
SnakeChisler Posted June 2, 2018 Share Posted June 2, 2018 Just come off the back of a game using double Deathwatch battalion Heavily using the strategems for +1 makes a big difference, Deathwatch intercessors are cheap and effective at 10 points per wound and I bumped the HQ slots with librarians. Banebolts on the JP Captain and extra tactic on the watch master Before buying anything but Deathwatch I'd see what turns up for Inquisition, an alternate is a Knight and has been mentioned DS a leviathan and your not going to be Mr popular Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5096916 Share on other sites More sharing options...
ashc Posted June 14, 2018 Share Posted June 14, 2018 To be fair I'm torn between running 2 dw battalions, allied scouts space marine force or an allied scion force. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5105624 Share on other sites More sharing options...
Doghouse Posted June 16, 2018 Share Posted June 16, 2018 I want penal legion for my allies, the theme just really appeals to me and seem ideal for Inquisition missions but what is better 3 squads of regular guard or ninety conscripts? I've not used white shields since first edition and want this detachment to be absolutely bare bones total disregard for health and safety cannon fodder, but are conscripts worth taking over guard alongside DW even with commissar support? Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5106721 Share on other sites More sharing options...
Deathwalker Posted June 16, 2018 Share Posted June 16, 2018 I want penal legion for my allies, the theme just really appeals to me and seem ideal for Inquisition missions but what is better 3 squads of regular guard or ninety conscripts? I've not used white shields since first edition and want this detachment to be absolutely bare bones total disregard for health and safety cannon fodder, but are conscripts worth taking over guard alongside DW even with commissar support? That would depend on what you want to do with them. They cost more, but you can flood a field with them. You could take a 30 man conscript squad as your first drop and string that one squad across pretty much all your deployment zone, put another one 8" behind it to prevent DS, then string another one behind that. Have troops (sorry, UNITS) to the left and right and you all but FORCE people to waste turns chewing through them, or deny rolling melee consolidations. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5106792 Share on other sites More sharing options...
Doghouse Posted June 16, 2018 Share Posted June 16, 2018 That would depend on what you want to do with them. They cost more, but you can flood a field with them. You could take a 30 man conscript squad as your first drop and string that one squad across pretty much all your deployment zone, put another one 8" behind it to prevent DS, then string another one behind that. Have troops (sorry, UNITS) to the left and right and you all but FORCE people to waste turns chewing through them, or deny rolling melee consolidations. I'm toying with a fluffy bullet sponge from both the lore and game points of view, pretty much like you've described but was wondering whether they'd take a few hits then run for it or not. I love the idea of hordes of troops in Imperial armies and this seems like an interesting way to do that while at the same time soaking up a lot of damage. I'm a bit rusty on the gaming side of things as was wondering are they easier to keep in the fight than regular guard because of their numbers? Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5106804 Share on other sites More sharing options...
Deathwalker Posted June 16, 2018 Share Posted June 16, 2018 That would depend on what you want to do with them. They cost more, but you can flood a field with them. You could take a 30 man conscript squad as your first drop and string that one squad across pretty much all your deployment zone, put another one 8" behind it to prevent DS, then string another one behind that. Have troops (sorry, UNITS) to the left and right and you all but FORCE people to waste turns chewing through them, or deny rolling melee consolidations. I'm toying with a fluffy bullet sponge from both the lore and game points of view, pretty much like you've described but was wondering whether they'd take a few hits then run for it or not. I love the idea of hordes of troops in Imperial armies and this seems like an interesting way to do that while at the same time soaking up a lot of damage. I'm a bit rusty on the gaming side of things as was wondering are they easier to keep in the fight than regular guard because of their numbers? A few Commisars should stop the bleeding, But, that's why you want multiple layers. There is no "follow on" cost for failing a LD test anymore. Wave 1 gets wiped, or looses 10 more guys just to LD tests?? So what, they are still there, as the next layer, and the next layer. Link to comment https://bolterandchainsword.com/topic/347752-running-a-small-allied-battalion/page/3/#findComment-5106816 Share on other sites More sharing options...
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