Rod.H Posted August 15, 2018 Share Posted August 15, 2018 I haven't put together any of the scions for a test yet... they are quite expensive so I don't want to waste them . Well to me they looked wrong, till I realised that they're actually Squats! And my WIP Scion Kill Team Of which I just noticed has one too many special weapons, nothing another box wouldn't fix! Link to comment https://bolterandchainsword.com/topic/348790-kill-team/page/4/#findComment-5145233 Share on other sites More sharing options...
WarriorFish Posted August 18, 2018 Share Posted August 18, 2018 I've drafted a Stormtrooper list, but my models are a way from fielding that so out of curiosity I made a pure Guardsman list: Hidden Content ++ Kill Team List (Astra Militarum) [99pts] +++ Configuration +List Configuration: Matched Play: Kill Team+ Leader +Sergeant [5pts]: Bolt Pistol, Chainsword, Display Voice of Command Orders, Leader+ Specialists +Guardsman Gunner [7pts]: Grenade launcher, VeteranSpecial Weapons Gunner [6pts]: Sniper, Sniper RifleSpecial Weapons Gunner [8pts]: Demolitions, Plasma gun+ Non-specialists +Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [5pts]Guardsman [10pts]: Vox CasterSpecial Weapons Gunner [8pts]: Flamer Turns out you can get a lot of Guardsmen in I'm thinking that some Stormtroopers would help keep numbers down and add some harder hitting and reliable troopers in the mix Link to comment https://bolterandchainsword.com/topic/348790-kill-team/page/4/#findComment-5147449 Share on other sites More sharing options...
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