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Anyone taking their Ultras into Kill Team?


Prot

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I'll be taking my Ultramarines into Kill Team:yes: ….. Manager at my local game store MADE me pick up the KT rules Saturday (she is sooo ruthless:wink:). Haven't had a chance to finish reading through it all yet, but I'm optimistic (or just a glutton for punishment).

 

A small squad level skirmish game suits me well at this time for several reasons. Firstly, the bulk of my collection will be in storage for the next year of so while I'm building a new house. Second and equally important, the sons of a couple of loyal imperial citizens have expressed a keen interest in 40K, and with their parents enthusiastic approval I will be initiating these young neophytes into the ways of the Adeptus Astartes. I picked up a couple of boxes of Primaris Intercessors for them this weekend and left my copy of Codex: Space Marines with them this week to peruse and decide on a Chapter. As all my kids are grown and my grandkids have no interest in 40K :sad.: this should be a lot of fun:biggrin.:.

 

As the rules permit I'll be fielding several teams, one old style Ultras, one Primaris, and one combination. This should keep us well occupied, and if the young Scouts enjoy it, their parents won't have to shell out a lot of money for a Space Marine army (yet)...… therefore they won't hate me:thumbsup:..... well, they won't hate me yet:unsure.:

I am definitely taking my ultra's to kill team. I love playing campaigns and kill team seems to fit right into the style for special missions.

No clues about the rules and how to muster a force yet, because I haven't picked up the rules yet.

I will be playing Kill Team for the first time on Saturday and will be using Ultras.

This is for two reasons:

1: I have more painted Ultras than you can shake a stick at.
2: I have the cards for Astartes but the Astra Militarum ones aren't out until Saturday.

I haven't written a list yet but I think for my first game I'll probably be going mostly Primaris.

I'll be using my Ultramarines this weekend.

                 Tac Sgt. Leader w/ plasma pistol, auspex

                 Reiver Sgt. Combat w/ pistol, combat blade

                 Scout Comms w/ sniper rile, camo cloak

                 Tac gunner Sniper w/ plasmagun

                 Tac marine w/bolter

                 Tac marine w/ bolter

                 Tac gunner w/ plasmagun

I've played 3 games of Killteam using Codex Marines (Ultramarines).

Two of them were with mostly Primaris Marines with one tac-marine carryng a heavy bolter in one game, missile launcher in the other. The rest of the squad were primaris intercessors with a reiver or two. This killteam did very well in both games.

My third game was with pure scouts. I managed to fit 9 scouts in, with two being snipers and one heavy bolter. This killteam did worse, but they also faced a thousand sons list (rubric marines are near impossible to take down with bolters). So I don't know if pure scouts is as bad as the game made it seem, it might just have been thousand sons being good in general.

On a final note, when you give a primaris sergeant a power sword, he gets 3 power sword attacks. This seems to be pretty good by killteam standards.

I’m bouncing between Ultra and DW for my Kill Team and aside from the scout option I’m not sure what to do with Ultramarines for a load out. So far I’m thinking a Intercessor leader, and Intercessor with a grenade launcher.

I'm going with Primaris Ultras because the Reivers are really good. You can have a Reiver sgt with 5 attacks in cc if you give him the cc focus.

 

I have an Intercessor sgt with power sword leading, I'm just painting up a new one for my Kill team in a more flashy and dynamic pose I made from several kits.

I am doing Deathwatch - they are really good at KT .

 

 

I could easily do Deathwatch. I know they are 10 times better than Ultra's in a lot of ways. But I think a lot of people at the store will be jumping on that wagon and I feel a need to stick out the Ultra's if I don't do Death Guard.

 

 

I'm going with Primaris Ultras because the Reivers are really good. You can have a Reiver sgt with 5 attacks in cc if you give him the cc focus.

 

I have an Intercessor sgt with power sword leading, I'm just painting up a new one for my Kill team in a more flashy and dynamic pose I made from several kits.

 

 

My potential KT is mixed. I have two reivers in it, 2 Intercessors a scout heavy bolter gunner, and tactical Auspex dude. A good mix.

well I should clarify.... at the local GW, there are lots of kids with tons of rainbow marines. some with upwards of 27 layers of paint, depending on the codex of the month.

 

Competitively no one is playing Codex Astartes (just the odd RG). Deathwatch are catching on hard here though, but I would be the only person who's played them with any serious attempts here, but the GW store has a good amount of DW too.

 

What cracks me up about Ultra, is I know if I play my competitive group I have no other Ultra players. 

I think one of the strongest models Marines can take in Kill Team is an Intercessor Gunner with Auxiliary Grenade Launcher and Demolitions specialism.

That gives you a 30" S6 AP-1 D1d3 shot that ignores the Long Range penalty due being a grenade (or 1d6 30" S3 AP0 D1 shots against stuff like Cultists I guess) and the Demolitions specialism gives you +1 to-wound against units in Cover (basically lets you wound everything in the game on 2+ with Krak grenades), re-roll hit-rolls of 1 at level 2, +1 to Injury rolls against models in Cover at level 3. Plus a bunch of useful Tactics like +1 to-wound (in case your target is not in Cover or you want to use Frag grenades), a 5+++ at level 2 or a super devastating Krak grenade with +2 damage to make sure the target really dies.

Literally the only downside to this guy is the meh AP and low rate of fire on the good profile. He acts more like a sniper with his Krak grenades lol (doesn't need the Sniper specialism tho)

well I should clarify.... at the local GW, there are lots of kids with tons of rainbow marines. some with upwards of 27 layers of paint, depending on the codex of the month.

 

Competitively no one is playing Codex Astartes (just the odd RG). Deathwatch are catching on hard here though, but I would be the only person who's played them with any serious attempts here, but the GW store has a good amount of DW too.

 

What cracks me up about Ultra, is I know if I play my competitive group I have no other Ultra players.

Lol Prot, where is your community's love of the lore?? Sounds like everyone is a meta chaser.

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