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Ultramarines Phalanx list - 2000pts


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+++ New Roster (Warhammer 30,000 - The Horus Heresy) [2000pts] +++

++  Crusade (Legiones Astartes: Age of Darkness Army List) [2000pts] ++

+ HQ +

Master of Signal [100pts]: Bolt Pistol, Combat Shield, On Foot, Power Armour (Centurion/Consul)
. Chainsword or Combat Blade: Combat Blade
. Consul
. . Master of Signal: Support Officer
. . . Rules: Bombardment, Support Officer

Praetor, Legion [135pts]: Artificer Armour, Boarding Shield, Bolt Pistol, Master of the Legion, On Foot, Paragon Blade
. Rules: Independent Character, Murderous Strike, Specialist Weapon

+ Elites +

Apothecarion Detachment [45pts]: Legiones Astartes
. Rules: Apothecarion Detachment Unit Composition, Legiones Astartes
. Apothecary, Legion: Bolt Pistol, Frag and Krak Grenades, Narthecium, None (Infantry, Power Armour), Power Armour
. . Rules: Assault Grenades
. . Chainsword or Combat Blade: Combat Blade

Invictarus Suzerain Squad [430pts]: 5x Invictarus Suzerains, Legiones Astartes
. Rules: Chosen Warriors, Honour Bearers, Implacable Advance, Legiones Astartes, Lords of Ultramar
. Land Raider Phobos: 2x Twin-linked Lascannon Sponsons, Extra Armour, Searchlight and Smoke Launchers
. . Rules: Assault Vehicle, Machine Spirit, Twin-linked

Rapier Weapons Battery, Legion [110pts]: Legiones Astartes
. Rules: Legiones Astartes
. Rapier Weapons Battery, Legion: Laser Destroyer Array
. . Rules: Extremely Bulky
. . 2x Space Marine Crew: 2x Bolt Pistol, Frag & Krak Grenades
. Rapier Weapons Battery, Legion: Laser Destroyer Array
. . Rules: Extremely Bulky
. . 2x Space Marine Crew: 2x Bolt Pistol, Frag & Krak Grenades

+ Troops +

Breacher Siege Squad, Legion [480pts]: 9x Breacher Siege Space Marines, Legion, Legiones Astartes
. Rules: Hardened Armour, Legiones Astartes
. Additional Wargear: 10x Power Sword
. Breacher Siege Sergeant, Legion: Bolter
. Land Raider Phobos: 2x Twin-linked Lascannon Sponsons, Extra Armour, Searchlight and Smoke Launchers
. . Rules: Assault Vehicle, Machine Spirit, Twin-linked
. Standard Wargear: Boarding Shield, Bolt Pistols, Bolters, Frag and Krak Grenades, Power Armour
. . Rules: Assault Grenades

Breacher Siege Squad, Legion [200pts]: Additional Wargear, 9x Breacher Siege Space Marines, Legion, Legiones Astartes
. Rules: Hardened Armour, Legiones Astartes
. Breacher Siege Sergeant, Legion: Bolter
. Standard Wargear: Boarding Shield, Bolt Pistols, Bolters, Frag and Krak Grenades, Power Armour
. . Rules: Assault Grenades

Breacher Siege Squad, Legion [200pts]: Additional Wargear, 9x Breacher Siege Space Marines, Legion, Legiones Astartes
. Rules: Hardened Armour, Legiones Astartes
. Breacher Siege Sergeant, Legion: Bolter
. Standard Wargear: Boarding Shield, Bolt Pistols, Bolters, Frag and Krak Grenades, Power Armour
. . Rules: Assault Grenades

+ Fast Attack +

Outrider Squad, Legion [115pts]: Legiones Astartes, 3x Space Marine Outrider, Legion, Twin-linked Bolter
. Rules: Legiones Astartes, Scout
. Additional Wargear: Melta Bombs
. . Rules: Armourbane
. Power Weapon: Power Axe
. . Rules: Unwieldy
. Standard Wargear: Bolt Pistols, Frag and Krak Grenades, Power Armour
. . Rules: Assault Grenades
. . Chainsword or Combat Blade: Combat Blade

+ Heavy Support +

Heavy Support Squad, Legion Volkite Culverin [185pts]: Sergeant, Legion, Volkite Culverin
. Rules: Deflagrate
. Space Marines, Legion: Bolt Pistol
. Space Marines, Legion: Bolt Pistol
. Space Marines, Legion: Bolt Pistol
. Space Marines, Legion: Bolt Pistol

+ Allegiance +

Legion and Allegiance:   XIII: Ultramarines, Loyalist
. Rules: Legiones Astartes, Ultramarines

Rite of War: Logos Lectora

 

 

 

The List is initially created basically to mimic similar ways that the Roman military would fight. I have two breacher bolter teams in the wings, mostly to hold objectives and be more of a rearguard. One breacher team is armed with powerswords with a LR Phobos to basically be fired into the enemy lines along with the Suzerain in their own Phobos to be a hammer blow. Artillery pieces in the form of Rapiers hold back and provide ranged fire. Outriders are there to act as a fast moving response team to cut down enemy units trying to outflank or to hit from the side.

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Looks like an interesting list, I’m not fully up to speed with the tactics of the 13th, but I’ll add a few initial thoughts.

 

I’m finding time and time again melta bombs are a great addition to an infantry unit, they just make the unit a threat to everything (even five meltabombs are enough to rip through a leaviathan/landraider). If you can find the points, I would put some on your breacher units.

 

Secondly, those foot slogging breachers will achieve very little, their ranged damage output is less than a similar sized tactical squad, they have slightly more survivability (6+ invulnerable at range), they are a little slower but they cost a lot more. If you can afford to drop some things from the list to buy them transports, I would.

 

The MoS will do well with the rapiers, +1 BS, but also giving them access to interceptor (augery scanner). It makes a weak support character hard to remove thanks to majority toughness. That being said, could those points be used elsewhere?

 

Anyway, hope that helps??

 

Cadmus

  • 2 weeks later...

Looks like an interesting list, I’m not fully up to speed with the tactics of the 13th, but I’ll add a few initial thoughts.

 

I’m finding time and time again melta bombs are a great addition to an infantry unit, they just make the unit a threat to everything (even five meltabombs are enough to rip through a leaviathan/landraider). If you can find the points, I would put some on your breacher units.

 

Secondly, those foot slogging breachers will achieve very little, their ranged damage output is less than a similar sized tactical squad, they have slightly more survivability (6+ invulnerable at range), they are a little slower but they cost a lot more. If you can afford to drop some things from the list to buy them transports, I would.

 

The MoS will do well with the rapiers, +1 BS, but also giving them access to interceptor (augery scanner). It makes a weak support character hard to remove thanks to majority toughness. That being said, could those points be used elsewhere?

 

Anyway, hope that helps??

 

Cadmus

MOS has to be used due to Logos ROW, either that or a Damocles. I was mostly going to put him with my Volkite HS squad most of the time.

Given their shields, Breacher Sergeants can be surprisingly tanky in challenges and swinging at approaching high armor/high wound enemies, but only if you arm them for it. Cadmus's suggesting is a good one regarding melta bombs, but I'd try to still find the points to give at least the Sergeant of the breacher squad in the Land Raider a powerfist or a thunder hammer as that squad has the speed of transport to intercept something nasty that's heading toward your blocks of footsloggers.

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