Ishagu Posted December 11, 2018 Share Posted December 11, 2018 I'm thinking 3 of them in a Storm Raven might be worthwhile. Will test it later this week. I'll need another threat on the board to divert the opponent. Ravens aren't quite as feared as they used to be so we'll see. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213260 Share on other sites More sharing options...
Cryptix Posted December 11, 2018 Share Posted December 11, 2018 I'm going to test out a list on vassal with 18 Full-dakka centurions, a captain, and a guard brigade for CP. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213264 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 12, 2018 Share Posted December 12, 2018 I'm thinking 3 of them in a Storm Raven might be worthwhile. Will test it later this week. I'll need another threat on the board to divert the opponent. Ravens aren't quite as feared as they used to be so we'll see. Try a drop pod. :) Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213275 Share on other sites More sharing options...
justicarius6 Posted December 12, 2018 Share Posted December 12, 2018 Missiles are really good too since you've got the S4 frag shells . Unfortunately centurion missile launchers can only fire sub-par Krak missiles now. Aaaaannnnd.... Try a drop pod. :) They can't go in pods anymore either. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213279 Share on other sites More sharing options...
UnkyHamHam Posted December 12, 2018 Share Posted December 12, 2018 Missiles are really good too since you've got the S4 frag shells .Unfortunately centurion missile launchers can only fire sub-par Krak missiles now. Aaaaannnnd.... Try a drop pod. :)They can't go in pods anymore either. Just was about to comment this. Cents have been so bad this edition that he didn't even bother to learn their new rules over the past year and half haha! Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213282 Share on other sites More sharing options...
Ishagu Posted December 12, 2018 Share Posted December 12, 2018 I tell you, if they could go in a Pod I WOULD be running them often. The problem with Centurions is needing an expensive transport. The problem with a Drop Pod is not having anything worthwhile to put inside. GW... Why have you put such a silly restriction in place?? If they could transport Centurions it would make both units viable and attractive. The Raven is great at least so it isn't a case of wasting points or utility. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213284 Share on other sites More sharing options...
Race Bannon Posted December 12, 2018 Share Posted December 12, 2018 I'm thinking 3 of them in a Storm Raven might be worthwhile. Will test it later this week. I'll need another threat on the board to divert the opponent. Ravens aren't quite as feared as they used to be so we'll see. Pics or it didn't happen :lol: The more I ruminate, the more like the idea :tu: Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213287 Share on other sites More sharing options...
Panzer Posted December 12, 2018 Share Posted December 12, 2018 Imperial Fists players will be very happy campers with the points drop of Centurions and their specialist detachment for said Centurions. With a Sv1+ out in the open and the potential to deal Mortal wounds against vehicles they become very scary indeed. :D Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213390 Share on other sites More sharing options...
IcarusWaxWings Posted December 12, 2018 Share Posted December 12, 2018 As an Imperial Fist (homebrew successor) player, I am, indeed, quite happy with the point reduction and specialist detachment stratagem for them. I currently only have a trio of Assault Centurions purchased off a friend, but my group doesn't mind proxies (as long as they're not extreme) so my first game post-CA is definitely going to be involving some Bolter Centurions. Am still bummed about the giant "No Centurions or Dreadnoughts Allowed" sticker slapped on drop pods though. Would make Assault Centurions much easier to get into combat. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213399 Share on other sites More sharing options...
Captain Idaho Posted December 12, 2018 Share Posted December 12, 2018 That's scary. 4+ saving Centurions against Lascannons guaranteed. Then fill your list with Ironclads and other distractions, um I mean valuable friends, so your Centurions can fire with impunity. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213546 Share on other sites More sharing options...
Panzer Posted December 12, 2018 Share Posted December 12, 2018 That's scary. 4+ saving Centurions against Lascannons guaranteed. I can confirm that. My Dal'yth Broadsides greatly enjoy their 4+ save against Lascannons as well ... and now they became 25p cheaper even. :D Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5213561 Share on other sites More sharing options...
Warhead01 Posted December 13, 2018 Share Posted December 13, 2018 This thread has me looking at centurions. For myself I would field them with Huricane bolters and grave weapons. And they still cost a lot. But I'm looking for ways to murder Orks. I think they look a bit silly but if I can get them second hand I could over look that. Wondering if that stratagem from Vidgulis will work with them or not. The bolter one that just lets a unit auto hit. If so, at 12" range, that's something like 72 hits. Letting the grav shoot at vehicles or multi wound models/units. With buffs from assorted character buffs and supported by several other units all operating in the same area. I am not excited about the heavy bolters or lascannons options. Other units can get those options and are likely better choices for those weapons. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214254 Share on other sites More sharing options...
Cryptix Posted December 13, 2018 Share Posted December 13, 2018 Wondering if that stratagem from Vidgulis will work with them or not. The bolter one that just lets a unit auto hit. If so, at 12" range, that's something like 72 hits. That stratagem is only for auto bolt rifles on intercessors. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214262 Share on other sites More sharing options...
Warhead01 Posted December 13, 2018 Share Posted December 13, 2018 Wondering if that stratagem from Vidgulis will work with them or not. The bolter one that just lets a unit auto hit. If so, at 12" range, that's something like 72 hits. That stratagem is only for auto bolt rifles on intercessors. Oh well. Would have been really killy. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214272 Share on other sites More sharing options...
Panzer Posted December 13, 2018 Share Posted December 13, 2018 It's not even the best Stratagem for Intercessors. The Bolt rifle one is much better lol Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214347 Share on other sites More sharing options...
StrummersGhost Posted December 13, 2018 Share Posted December 13, 2018 But I'm looking for ways to murder Orks. If you're wanting to kill orks, personally I wouldn't suggest using grav. I would suggest heavy bolters, you'll actually get more shots per centurion at a longer range and at a lower cost. Plus for most orks, with a 6+ save, the - 1 ap of the heavy bolter will deny them a save and kill them outright unless they have either a FNP rule or bubble. Just my opinion of course, I've fought alot of orks haha. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214435 Share on other sites More sharing options...
Captain Idaho Posted December 13, 2018 Share Posted December 13, 2018 I think the Heavy Bolter Centurions speak to me the most just for the sheer amount of firepower on offer. However, it's only 8pts extra per Centurion for Grav Cannons and it's a loss of a single shot. Against many other targets in the game the D3 wounds will be very nice. So it's a hard choice for me! Nice to have to make difficult decisions. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214483 Share on other sites More sharing options...
Panzer Posted December 13, 2018 Share Posted December 13, 2018 Hellfire Shells is another good reason to take the Heavy Bolter variant I think. ^^ Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214490 Share on other sites More sharing options...
Kallas Posted December 13, 2018 Share Posted December 13, 2018 However, it's only 8pts extra per Centurion for Grav Cannons and it's a loss of a single shot. Against many other targets in the game the D3 wounds will be very nice. Two shots. Heavy 4 Vs 2x Heavy 3. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214499 Share on other sites More sharing options...
justicarius6 Posted December 13, 2018 Share Posted December 13, 2018 It is a toss-up between the HB's and Grav-cannon. But I prefer the grav-cannon myself due to variety of targets it can engage, even against orks they do have a few units with higher saves and having that D3 damage and high AP can make the difference there. Heavy bolters are also pretty easy to come by on a lot of units. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214510 Share on other sites More sharing options...
Panzer Posted December 13, 2018 Share Posted December 13, 2018 It probably depends on the rest of your list. If you have other units with Plasma or similar in your list you won't be needing the grav-cannon for example and Imperial Fists are more likely to benefit from more shots against vehicles due the Mortal Wound Stratagem in their new detachment as well. If you need your Centurions to pull their weight against tougher targets as well then the grav-cannon is probably the better option for you. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214529 Share on other sites More sharing options...
Ishagu Posted December 13, 2018 Share Posted December 13, 2018 I just think the grav cannon is only a few points more than the bolters and has a lot more utility, personally. You're still getting volumes of fire but at higher quality. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214530 Share on other sites More sharing options...
Captain Idaho Posted December 13, 2018 Share Posted December 13, 2018 Yes of course it is. Wonder why I thought it was 5. Ah well Grav Cannons I'd miss in that case. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214538 Share on other sites More sharing options...
justicarius6 Posted December 13, 2018 Share Posted December 13, 2018 Yes of course it is. Wonder why I thought it was 5. Ah well Grav Cannons I'd miss in that case. They did use to be Salvo 3/5 back in their Super-Saiyan 7th edition phase. Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214551 Share on other sites More sharing options...
Race Bannon Posted December 13, 2018 Share Posted December 13, 2018 I think the Heavy Bolter Centurions speak to me the most just for the sheer amount of firepower on offer. However, it's only 8pts extra per Centurion for Grav Cannons and it's a loss of a single shot. Against many other targets in the game the D3 wounds will be very nice. So it's a hard choice for me! Nice to have to make difficult decisions. Man, bump that noise. Make the HB Cents because beautiful, then counts-as Grav as needed ^_^ Link to comment https://bolterandchainsword.com/topic/350762-are-centurions-a-viable-option/page/5/#findComment-5214590 Share on other sites More sharing options...
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