Warhead01 Posted November 23, 2018 Share Posted November 23, 2018 I was wondering just what size bases other people are using, if they are doing it at all. I was thinking with the new rules regarding the grots it would be a time saver to just base the Mek guns and grots all on one base together. I am not aware of any rules issues from doing that as the grots are just there to be there. Any suggestions? Link to comment https://bolterandchainsword.com/topic/351396-mek-guns-on-bases/ Share on other sites More sharing options...
tvih Posted November 23, 2018 Share Posted November 23, 2018 I suppose there wouldn't be a problem with the rules, distances would still be calculated from the model and not the base so I don't see an issue. I don't know of the base size needed since I don't have any mek gunz of my own, but I guess since it's not a base rules-wise you could even make a suitably-sized one from plasticard or whatever, doesn't need to be any of the official base sizes. Link to comment https://bolterandchainsword.com/topic/351396-mek-guns-on-bases/#findComment-5197133 Share on other sites More sharing options...
Warhead01 Posted November 23, 2018 Author Share Posted November 23, 2018 I suppose there wouldn't be a problem with the rules, distances would still be calculated from the model and not the base so I don't see an issue. I don't know of the base size needed since I don't have any mek gunz of my own, but I guess since it's not a base rules-wise you could even make a suitably-sized one from plasticard or whatever, doesn't need to be any of the official base sizes. I hadn't been sure about the rules but the grot krew don't even seem to have any stats at all. Haden't thought about making them from plasticard. Good idea. Link to comment https://bolterandchainsword.com/topic/351396-mek-guns-on-bases/#findComment-5197162 Share on other sites More sharing options...
tvih Posted November 23, 2018 Share Posted November 23, 2018 Yeah, the crew is now just "fluff", having no bearing on the gameplay. I guess you could use them as a wound counter, since the gun has 6 wounds and there's 6 grots. Link to comment https://bolterandchainsword.com/topic/351396-mek-guns-on-bases/#findComment-5197402 Share on other sites More sharing options...
toaae Posted November 23, 2018 Share Posted November 23, 2018 I'm not going to bother painting the gunners going forward. They serve no purpose and I'm already too far back in my project log. Maybe someday, when I have some time, but for now, GW has killed them. I've thought about basing the guns before. I was thinking 60mm, the dreadnaught base. I think it would have some overhang, but that never bothered me. Link to comment https://bolterandchainsword.com/topic/351396-mek-guns-on-bases/#findComment-5197422 Share on other sites More sharing options...
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