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No Inquisition codex rumor


brother_b

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BOLS had a report of a reveal event run by GW. The biggest takeaway I got from the article was that GW is not planning on doing any type of inquisition codex.

 

If that's true I would be seriously seriously bummed out. Apparently the justification they gave was what is one man with a rapier and las pistol going to do?

 

I think that goes against all the lore of the Inquisition. They always had their cadre of specialists and then would requisition troops as needed. I hope this is just an error, but we may only get the kill team mini codex treatment.

 

I've been slowly collecting minis for an inquisition force so I may just have to use index. Anybody done that recently?

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I think we're more likely to see the Inquisition included in an updated version of the Agents of the Imperium codex, allowing them to join (or be joined by) other forces of the Imperium in much the manner you described.
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I was in that seminar where he said that and I’m sorry to be the bearer of bad news but that is a pretty accurate reporting of what they said.

 

They basically said that kill team or Blackstone were probably more appropriate settings for things like inquisition. They have no plans for any inquisition codex in the near future (and given that they work a year in advance that means at least the next 12 months).

 

However he was very careful to say that didn’t mean there would be no rules changes at all for inquisition, just not a full fledged codex.

 

This is me guessing now but he went to great lengths in the seminar to explain that the design philosophy behind each codex that it should be able to stand on its own against every other army. In other words the units in the codex are their own army, with everything they need to fight on an even footing. It’s why priests won’t be in the sisters codex because it’s a sisters of battle codex, not sisters and friends. Inquisition flies in the face of that design philosophy because there simply aren’t enough inquisition units to form an army in their own right.

 

It’s a case of the lore colliding with the design philosophy of the codex and in this case, the lore lost.

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While it is disappointing we won't see a proverbial island of misfit units codex with all of the Inquisition, Assassin, etc I completely get their reasoning.

 

I've played with my 10 model Inquisition/Assassin list against a lot of opponents and things tend to go quite bad for me the moment anything tougher than a guardsman or dire avenger hit the field, and then the assassins pretty much are the only ones to do anything.  It's so much fun using this list but there is no way it scales past the 500 point mark whatsoever.  Plus I'd like to see more narrative based missions surrounding these types of units just like they were saying in Blackstone or KT.  I'm slightly disappointed and very hopeful at the same time.

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It’s a case of the lore colliding with the design philosophy of the codex and in this case, the lore lost.

I would say that the lore "won" because GW isn't forcing a codex for the Inquisition.

 

To be honest, though it was great to have additional options, Codex: Witch Hunters and Codex: Daemonhunters always felt ham-fisted to me. With the intent to give players options for using the Inquisition in games of WH40K (thank you, Inquisitor game), they were necessary because codices were stand-alone at that time. With the updates to army composition - allies and detachments - GW can provide a more lore-accurate method of allowing players to incorporate Inquisitors (and their retinues) and similar niche forces into the WH40K game. I think that Codex: Imperial Agents was the writing on the wall for the obsolescence of a full codex for the Inquisition.

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It's weird that. Robin Cruddace at Warhammer Fest said that Inquisition, Assassins and any other units not supported by a Codex would most likely be included in a book similar to Chapter Approved. Either he was wrong or policy has changed in a matter of a few months...
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It's weird that. Robin Cruddace at Warhammer Fest said that Inquisition, Assassins and any other units not supported by a Codex would most likely be included in a book similar to Chapter Approved. Either he was wrong or policy has changed in a matter of a few months...

That's consistent with everything. Chapter Approved falls into the category of "mini-codex" rather than a full stand-alone codex.

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:unsure.: :ermm: :verymad: :censored: :censored: :censored: :censored:

 

That seriously upsets me. I've been looking forward to making an inquisition force since Imperial Agents dropped in 7th. I've been stockpiling models. Acquiring resources. Dang it. This really takes the wind out of my sails for the whole hobby.

 

The idea that the inquisition can't be fielded at the 40k scale is absurd. Marines typically deploy in groups of only 100. Eldar often rely on commando groups or raiding forces not much bigger than what you see on a table top. The inquisition can, with just its own resources, field larger armies than that with the use of private armies, special agents, inquisition stormtrooper regiments, personal armor and property, radical elements like daemonhosts and enslaved/hired xenos, and conscripted individuals. That is before they add members of other adeptus and factions, such as assassins and seconded forces (which, admittedly, should be their own faction.)

 

I couldn't have been more disappointed by this.

 

Maybe we'll get a Rogue Trader codex to help sooth the pain.

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I think we're more likely to see the Inquisition included in an updated version of the Agents of the Imperium codex, allowing them to join (or be joined by) other forces of the Imperium in much the manner you described.

 

The BolS article is just basing things off a reddit thread which made no mention of Inquisition and instead denied that there would be an updated agents of the imperium book.

 

It's weird that. Robin Cruddace at Warhammer Fest said that Inquisition, Assassins and any other units not supported by a Codex would most likely be included in a book similar to Chapter Approved. Either he was wrong or policy has changed in a matter of a few months...

 

That doesn't sound contradictory at all.

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I think we're more likely to see the Inquisition included in an updated version of the Agents of the Imperium codex, allowing them to join (or be joined by) other forces of the Imperium in much the manner you described.

 

The BolS article is just basing things off a reddit thread which made no mention of Inquisition and instead denied that there would be an updated agents of the imperium book.

 

It's weird that. Robin Cruddace at Warhammer Fest said that Inquisition, Assassins and any other units not supported by a Codex would most likely be included in a book similar to Chapter Approved. Either he was wrong or policy has changed in a matter of a few months...

 

That doesn't sound contradictory at all.

 

 

 

"I was in that seminar where he said that and I’m sorry to be the bearer of bad news but that is a pretty accurate reporting of what they said. 

 

"They basically said that kill team or Blackstone were probably more appropriate settings for things like inquisition. They have no plans for any inquisition codex in the near future (and given that they work a year in advance that means at least the next 12 months). 

 

"However he was very careful to say that didn’t mean there would be no rules changes at all for inquisition, just not a full fledged codex."

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:unsure.::ermm::verymad::censored::censored::censored::censored:

 

That seriously upsets me. I've been looking forward to making an inquisition force since Imperial Agents dropped in 7th. I've been stockpiling models. Acquiring resources. Dang it. This really takes the wind out of my sails for the whole hobby.

 

The idea that the inquisition can't be fielded at the 40k scale is absurd. Marines typically deploy in groups of only 100. Eldar often rely on commando groups or raiding forces not much bigger than what you see on a table top. The inquisition can, with just its own resources, field larger armies than that with the use of private armies, special agents, inquisition stormtrooper regiments, personal armor and property, radical elements like daemonhosts and enslaved/hired xenos, and conscripted individuals. That is before they add members of other adeptus and factions, such as assassins and seconded forces (which, admittedly, should be their own faction.)

 

I couldn't have been more disappointed by this.

 

Maybe we'll get a Rogue Trader codex to help sooth the pain.

I sympathise with you’re disappointment, I’d love to be able to take some inquisitors in my Guard army. However, the way you describe them being able to field a large army is exactly the problem that goes against the GW design philosophy. Almost everything you listed they could take comes from a different codex, stormtroopers from the AM Codex for example.

 

Yes Eldar can take a commando raiding party but every unit in it comes from the Eldar codex, same for space marines. Inquisiton just doesn’t have the range of unique units that would make a codex viable.

 

Looking back it’s been the same philosophy since 8th came out. It’s why sisters of silence aren’t in the Custodes codex, why (I think) kroot aren’t in the Tau one, why they said that many of the AM datasheets that GSC have access to wont be in the codex itself. It’s simply because they’re not specific to that faction. They want each codex to have the tools to handle every job without borrowing from other factions.

 

It’s a shame for inquisition but I get it and at least they’ve been consistent with it.

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Yeah, something like that would be good. Personally I’d settle for a rule that just says you can take an inquisitor as a HQ in any detachment without breaking that detachments keyword, however the inquisitor doesn’t count towards the number of compulsory HQs for the detachment (but is still subject to the max HQ cap of the detachment). For each Inquisitor in a detachment you can bring 1 squad of acolytes/jokaero without breaking the detachments keyword.
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It kinda makes sense, but I'd like them to allow integration of Inquisitors into Imperium armies more smoothly.

 

Thematically it does make sense that they aren't waging war directly. The 3 military arms are represented on the battlefield: GK, DW, AS

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Yeah, something like that would be good. Personally I’d settle for a rule that just says you can take an inquisitor as a HQ in any detachment without breaking that detachments keyword, however the inquisitor doesn’t count towards the number of compulsory HQs for the detachment (but is still subject to the max HQ cap of the detachment). For each Inquisitor in a detachment you can bring 1 squad of acolytes/jokaero without breaking the detachments keyword.

easily enough to do.... they just need to errata the ORDOS keyword,  (as I've suggested on this forum before)... make each ORDOS keyword unique and allow them to be added to the Chapter militant 

 

eg ORDOS MALLAUS, counts as keyword Grey knight for list building, 

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It kinda makes sense, but I'd like them to allow integration of Inquisitors into Imperium armies more smoothly.

 

Thematically it does make sense that they aren't waging war directly. The 3 military arms are represented on the battlefield: GK, DW, AS

 

This is pretty much what I was going to say.

 

I heard from a different source that GW put the nail in the coffin on the Inquisiton codex.

 

So for me and my Custodes I really like to dabble in Greyfax, and vanilla Inquisitors. I do this a lot and when they changed how keyword "imperium" works, it made it extremely awkward to do so. This goes for Assassins too who now pretty much are stuck in a weird detachment that doesn't net any CP's which is kind of strange to me. (I can get more CP's from cheaper models in a different detachment).

 

If this is the case GW really needs to considering revamping those Keywords and giving them a way to fit into certain armies a little easier. Personally I think Deathwatch, Grey Knights, Custodes, SoS, SoB are all primed to share some form of keyword that just allows the Inquisition and Assassins to fit in a little easier. It's just too awkward right now. I'm making these really redundant, somewhat dysfunctional detachments to get my favorite models into play.

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I was in that seminar where he said that and I’m sorry to be the bearer of bad news but that is a pretty accurate reporting of what they said.

 

They basically said that kill team or Blackstone were probably more appropriate settings for things like inquisition. They have no plans for any inquisition codex in the near future (and given that they work a year in advance that means at least the next 12 months).

 

However he was very careful to say that didn’t mean there would be no rules changes at all for inquisition, just not a full fledged codex.

 

This is me guessing now but he went to great lengths in the seminar to explain that the design philosophy behind each codex that it should be able to stand on its own against every other army. In other words the units in the codex are their own army, with everything they need to fight on an even footing. It’s why priests won’t be in the sisters codex because it’s a sisters of battle codex, not sisters and friends. Inquisition flies in the face of that design philosophy because there simply aren’t enough inquisition units to form an army in their own right.

 

It’s a case of the lore colliding with the design philosophy of the codex and in this case, the lore lost.

 

Honestly, GW needs to stop making Codexes.

 

The design philosophy of 8th edition is Datasheets that can be mixed freely based on keywords. I'm totally down with that and the fact Codexes are bundles of datasheets leads to a lot of pointless arguments.

 

Think about how many hostile, bitter posts would never have occurred if GW simply hadn't released a Codex for Grey Knights. People conflate Codexes with meaning 'viable mono-faction army' and that's just not how it works anymore.

 

Give me some proper rules in the back of a White Dwarf instead of endless arguments about what a book is supposed to symbolize. If this is what GW is actually doing, I would be very excited.

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The no model = no rule thing has hit Inquisition hard. I know there are models but they're ancient and GW will be glad to get rid of them I suspect.

 

I do get the reason for the new policy, and it helps newer players who might get frustrated with finding a model for a rule though. What I'd like to see is a codex that makes it very clear it's an "advanced" codex. A converters paradise if you will. Just give examples of how to make your own Acolytes, cultists, Inquisitors etc and leave people to it. there are so many suitable models and kit bashes out there.

 

Bad news about Codex Imperial agents. It would be a fantastic book...

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I'd be surprised if they weren't in the next Blackstone release. One thing you can do though is take the Striders from Kill Team or the Blackstone models and use the rules to proxy an Inquisitor and henchmen if nothing else comes out that meets your requirements.

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