Brother Navaer Solaq Posted January 6, 2019 Share Posted January 6, 2019 I do not play competively so i understand the disadvantages of playing tactical terminators. I know the pros and cons for fielding them, but something is nagging in the back of my head. Hoping the community can help answer this question. i am wondering in terms of chapter tactic what is the best one to use for them? i want to field tactical terminators with assault cannons (2x 10 man team) in a game. Link to comment Share on other sites More sharing options...
Panzer Posted January 6, 2019 Share Posted January 6, 2019 Depends on the Terminator unit I guess? I'd say Black Templars so Assault Terminators have a better chance to actually get into melee after deep striking (still <50% chance tho). Tactical Terminators with Assault cannons ... well ... Raven Guard for the -1 to-hit or Imperial Fists for the Ignore Cover? Ultramarines for Guilliman would also be worth a thought even tho that's not exactly a chapter tactic lol Link to comment Share on other sites More sharing options...
Schlitzaf Posted January 6, 2019 Share Posted January 6, 2019 Depends on the Terminator unit I guess? I'd say Black Templars so Assault Terminators have a better chance to actually get into melee after deep striking (still <50% chance tho). Tactical Terminators with Assault cannons ... well ... Raven Guard for the -1 to-hit or Imperial Fists for the Ignore Cover? Ultramarines for Guilliman would also be worth a thought even tho that's not exactly a chapter tactic lol Yeah and on that note that why even as Templars you want two deep strike squads or more like 3-4. As I did the math at one point but two squads give you 75% of one getting in. But three squads is like 80%-90% Link to comment Share on other sites More sharing options...
Panzer Posted January 6, 2019 Share Posted January 6, 2019 Also if one of the two charge dice is 4 or more it's better to use the 1CP Stratagem to re-roll the lower one instead of using the Black Templar Chapter Tactic. ^^ Link to comment Share on other sites More sharing options...
Captain Idaho Posted January 6, 2019 Share Posted January 6, 2019 Take 10 Terminators alongside 10 Vanguard with a bunch of Storm Shields and you should cause a bit of a stir. Target saturation! Link to comment Share on other sites More sharing options...
FlamingDeth Posted January 6, 2019 Share Posted January 6, 2019 Dark Angels, Deathwing Assault with a full unit with assault cannons can be brutal with the right placement. Link to comment Share on other sites More sharing options...
Brother Navaer Solaq Posted January 6, 2019 Author Share Posted January 6, 2019 thanks for replies. it seems like imperial fist is a good fit. i don't intend to assault with marines unless target is soft like guardsman. :p @idaho. that is not a bad idea then i would go with black templar in order to get re-rolls on the charge? Link to comment Share on other sites More sharing options...
Matt_149 Posted January 7, 2019 Share Posted January 7, 2019 Shame you didn't go cyclones :) I use them now in casual and competitive (mainly play ITC so survivability is key). I use the salamanders chapter tactic so rerolling one dice to hit and wound. Link to comment Share on other sites More sharing options...
BrainFireBob Posted January 7, 2019 Share Posted January 7, 2019 2 cents: 5 with chainfists, 2 a cannons, actually use combat squads Link to comment Share on other sites More sharing options...
duz_ Posted January 8, 2019 Share Posted January 8, 2019 I really like playing my RG TH/SS assault termies! Although I think you need a couple of LC ones if youre expecting chaff :tu: Link to comment Share on other sites More sharing options...
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