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Foetid Bloat-Drone


McElMcNinja

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I have my last Foetid Bloat-Drone to assemble. I'm going to try and use magnets to be able switch to any of the three builds. But in the case I can't or if someone else can't, is the Heavy Blight Launcher ever a good choice?

 

It's either 6 36" shots hitting on 4+ (rerolling 1's, DP will be near by), Str 6, AP -2, D3 Dmg for 35 points or 2d6 (avg7) 8" shots auto hitting, Str 6, AP -1, 1 Dmg for 34 points.

 

Both are assault weapons, but turn 1 you could hit almost anything on the board with the Heavy Blight Launcher. And you can up the Str on the spitter easier, but Arch-contaminator would be near either choice, so would that matter?

 

Just thinking out loud...

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