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Daemons of the Ruinstorm Models


Pearson73

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Alright folks, so obviously the new daemons are a very different, very flexible force that present a lot of noew options and opportunities, both in terms of modelling and list building. I was wondering if we need a thread of its own to discuss potential models to use, as well as ways to represent the myriad upgrades available, as there have already been some interesting discussions popping up on the general Malevolence thread. As more folk get their copies of the book, we'll get a better understanding of what unit types and upgrades are available.

To kick it off with, I'd like to point to some of the new AoS previews:

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The latter brings to mind the board that FW made for Signus Prime, describing how the daemons were pouring forth from rents in the earth itself.

Of course we already have the current daemon ranges and after seeing how they handled the poor fellow on Sanguinius' base, I'm hoping we'll see some stuff from FW. However I feel that other ranges and indeed other manufacturers have some cracking alternatives, particularly models that have no clear allegiance to one of the classic gods.

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I've seen suggestions for Nighthaunt that could work well, if you want to go full on Freudian nightmare, Kingdom Death has some really terrifying monsters.

A whole kingdom death army on the table would have some parents blocking their kids away from 40k forever

 

I've seen suggestions for Nighthaunt that could work well, if you want to go full on Freudian nightmare, Kingdom Death has some really terrifying monsters.

A whole kingdom death army on the table would have some parents blocking their kids away from 40k forever

 

 

Hell yeah! I've got 4 of the PVC Wetnurse models from their first experiment of Death, the temptation to weird people out is pretty high.

Kingdom Death is too overtly sexual for 30k chaos. It’s as out of place as Bikini commissars and nude techno girl assassins models from the 3rd party companies. The Daughters of Khaine range pushes the limits of what would be the reality of Slaanesh daemons on the ground. The lore makes them out to be pretty grotesque, it’s only the weak willed or hypnotized that see them as beautiful. Since the list came out I’ve been going back and forth on this a lot. Daemons have a warp form that we would recognize as their models, you can see this when it talks about the daemons in their natural habitats in the warp. They also have corporeal forms that could really be anything and seem to be shaped by the culture of whatever is witnessing them. Hence the aesthetic disparity in the Heresy novels. As in, on one world a greater unclean one might be a monsterous skeletal reaper more like the Nagash model, on another it could be a stone golem, and in the warp/EoT it’s the rancid, bloated creature the model looks like.

 

The lore I’m working with is a Daemon Lord that is more like the witch king than a bloodthirster or keeper of secrets. When he is summoned into reality he looks like a robed armored creature. However, I’m not sure how that meshes with the actual lore of the universe and it’s causing me some serious distress. I think this list is meant to let our freak flags fly, but even so, how far is too far?

Kingdom Death is too overtly sexual for 30k chaos. It’s as out of place as Bikini commissars and nude techno girl assassins models from the 3rd party companies. The Daughters of Khaine range pushes the limits of what would be the reality of Slaanesh daemons on the ground. The lore makes them out to be pretty grotesque, it’s only the weak willed or hypnotized that see them as beautiful. Since the list came out I’ve been going back and forth on this a lot. Daemons have a warp form that we would recognize as their models, you can see this when it talks about the daemons in their natural habitats in the warp. They also have corporeal forms that could really be anything and seem to be shaped by the culture of whatever is witnessing them. Hence the aesthetic disparity in the Heresy novels. As in, on one world a greater unclean one might be a monsterous skeletal reaper more like the Nagash model, on another it could be a stone golem, and in the warp/EoT it’s the rancid, bloated creature the model looks like.

 

The lore I’m working with is a Daemon Lord that is more like the witch king than a bloodthirster or keeper of secrets. When he is summoned into reality he looks like a robed armored creature. However, I’m not sure how that meshes with the actual lore of the universe and it’s causing me some serious distress. I think this list is meant to let our freak flags fly, but even so, how far is too far?

 

Your Daemon Lord idea kinda reminds me of the Ragged Knight from Talon of Horus, so if that's any indication, it could work pretty well

The lore I’m working with is a Daemon Lord that is more like the witch king than a bloodthirster or keeper of secrets. When he is summoned into reality he looks like a robed armored creature. However, I’m not sure how that meshes with the actual lore of the universe and it’s causing me some serious distress. I think this list is meant to let our freak flags fly, but even so, how far is too far?

Obviously depends how you do it, but that definitely sounds workable to me (and I reckon I might end up on the 'harder to convince' end of the spectrum). It could be that the daemon can sense the fear of the unknown amongst its mortal prey and has chosen this hidden and mysterious form as a way to enhance that fear. I think there are various different ways you could justify it that still mesh well with the fluff as we know it.

I was thinking something similar, the daemon taking the form of something like a ringwraith. However, it would be the manifestation of vengeance and cold hatred, little-touched on aspects of Khorne's personality. Every pointless, honour-driven murder in history, every silent swearing of calculated vengeance. He wields the executioner's sword of spite and 'honour', and the headman's axe of payback and 'justice'. He may even have scales or take on the form of a blind judge to signify this.

 

Look back to the older fluff (e.g. Realm of Chaos), and you will find the rationale for the Chaos gods cover nearly the entire gambit of human emotions, not just the one-dimensional boxes they are usually put in.

Heres what I'm thinking so far for the list I've written up

 

Archaons dragon for lord of ruinstorm

 

Carmine dragon / warpfire for greater daemons

 

Brutes undecided

 

Beasts undecided

 

The lotr mini balrog for shrike (really small base size compared to greater daemons) (will try to scale it up and a lizard men head swap)

 

Magmadroths for behemoths

 

Oop chaos emperor dragon for archdaemon

Heres what I'm thinking so far for the list I've written up

 

Archaons dragon for lord of ruinstorm

 

Carmine dragon / warpfire for greater daemons

 

Brutes undecided

 

Beasts undecided

 

The lotr mini balrog for shrike (really small base size compared to greater daemons) (will try to scale it up and a lizard men head swap)

 

Magmadroths for behemoths

 

Oop chaos emperor dragon for archdaemon

 

The brutes are definitely an odd position. I'm still trying to fit them for a model.

If you want to do dragony daemons, there are some stormcasts riding little, like, mini dragons called celestial dracolines that might work as beasts if you can get the saddles and gear off of them. Or use salamanders/razordons.

 

That said, do the aesthetics of the Balrog and dragons you mention have a similar aesthetic? Like, will they look like a coherent army?

If you want to do dragony daemons, there are some stormcasts riding little, like, mini dragons called celestial dracolines that might work as beasts if you can get the saddles and gear off of them. Or use salamanders/razordons.

 

That said, do the aesthetics of the Balrog and dragons you mention have a similar aesthetic? Like, will they look like a coherent army?

The mini balrog ones I was going to maybe green stuff some scales and head swap. I'm also thinking maybe cold ones for the beasts as well. I think I'd have to take a look in person at the models I've never actually seen a magmadroth but it did look like a good fit.

Some cracking ideas here already, some more I've thought of are Gûlavhar the Terror of Arnor (plus the various other monsters that folk have mentioned from LotR), or perhaps some of the various Tyranid models, sufficiently altered. The floating tentacled beasts particularly seem like they could be worked into some sort of ominous warp entity.

 

Looking back to the standard daemons that GW has furnished us with, I've seen Bloodletters with Daemonette claws several times and some with Genestealer heads for a very different, rather creepy look. Changing up paint styles works well too.

One of the issues with Nighthaunt is a lack of monsters. Daemon Lords, Greater Daemons, Greater Daemonic Beasts, and Daemonic Behemoths are all supposed to be pretty big models (bases are 130mm, 130mm, 100mm, 170mm oval respectively). The largest Nighthaunt models are Lady Olynder (60mm base), Kurdos Valentian (60mm base), Reikenor the Grimhailer (75mm oval), and the Black Coach (170mm oval). Nagash (130mm) and the Mortis Engine (120mm oval) could be added to that, but that still makes it hard. Lady Olynder, Kurdos Valentian, and Reiknor are probably too small to be anything truly monstrous (except maybe a Shrike for Reiknor) and the Black Coach and Mortis Engines might look a bit odd given their old timey feel. So, you would need to find 3rd party monsters that fit in or heavily convert models for all the monsters.

 

On top of that, it does feel a bit lazy without doing some sort of work to make it feel unique. I feel like if one doesn't want to customize the whole army, one should use the standard daemon range.

One of the issues with Nighthaunt is a lack of monsters. Daemon Lords, Greater Daemons, Greater Daemonic Beasts, and Daemonic Behemoths are all supposed to be pretty big models (bases are 130mm, 130mm, 100mm, 170mm oval respectively). The largest Nighthaunt models are Lady Olynder (60mm base), Kurdos Valentian (60mm base), Reikenor the Grimhailer (75mm oval), and the Black Coach (170mm oval). Nagash (130mm) and the Mortis Engine (120mm oval) could be added to that, but that still makes it hard. Lady Olynder, Kurdos Valentian, and Reiknor are probably too small to be anything truly monstrous (except maybe a Shrike for Reiknor) and the Black Coach and Mortis Engines might look a bit odd given their old timey feel. So, you would need to find 3rd party monsters that fit in or heavily convert models for all the monsters.

 

On top of that, it does feel a bit lazy without doing some sort of work to make it feel unique. I feel like if one doesn't want to customize the whole army, one should use the standard daemon range.

 

That is the conclusion im coming to as well. As cool as the Nighthaunt are, to directly port is both a stretch AND doesn't follow the basing guidelines. 

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