Morticon Posted May 30, 2019 Share Posted May 30, 2019 So.....dates for the Shanghai East China open have been announced..... Time to get this ball rolling :D Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/ Share on other sites More sharing options...
CaptainHelion Posted May 30, 2019 Share Posted May 30, 2019 No time like the present! Given you're looking at a mono-codex list this time around, how are you thinking about incorporating the bits of non-BA army that you've been using into your BA list? Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5322597 Share on other sites More sharing options...
BrotherAetherick Posted May 30, 2019 Share Posted May 30, 2019 Looking forward to following your list development and preparation here as well! Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5322661 Share on other sites More sharing options...
Dont-Be-Haten Posted May 30, 2019 Share Posted May 30, 2019 Roughly 3 months of prepping. You got this. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5322671 Share on other sites More sharing options...
Morticon Posted May 30, 2019 Author Share Posted May 30, 2019 CaptainHelion, Its going to be weaker, for sure, but I think the dreads and scout bikers will make a simple shift into the BA slots. I will almost definitely use DC for the forlorn fury. I'm keen to see how these guys play out in my list. I haven't used them in a long time. I'm also contemplating refitting the VanVets to be a little more punchy. Will get back with some playtest options soon! Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5322725 Share on other sites More sharing options...
keeblerartillery Posted May 30, 2019 Share Posted May 30, 2019 Mort, based on your and Shaezus’ reports, I came up with a couple of lists. Interested to see if it is close to what you are thinking about, but here is my suggestion/what I am currently fielding: ++ Battalion Detachment +5CP (Imperium - Blood Angels) [39 PL, 730pts] ++ + HQ + Captain [6 PL, 124pts]: Jump Pack, Storm shield, Thunder hammer Captain [6 PL, 124pts]: Jump Pack, Storm shield, Thunder hammer + Troops + Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant + Fast Attack + Scout Bike Squad [4 PL, 71pts] . Scout Biker: Twin boltgun . Scout Biker: Twin boltgun . Scout Biker Sergeant: Storm bolter, Twin boltgun Scout Bike Squad [4 PL, 71pts] . Scout Biker: Twin boltgun . Scout Biker: Twin boltgun . Scout Biker Sergeant: Storm bolter, Twin boltgun + Heavy Support + Rapier Carrier [4 PL, 85pts]: 2x Space Marine Gunner . Rapier Carrier: Quad launcher ++ Battalion Detachment +5CP (Imperium - Blood Angels) [26 PL, 403pts] ++ + HQ + Librarian Dreadnought [9 PL, 142pts]: 1. Quickening, 6. Wings of Sanguinus, Furioso fist, Storm bolter Sanguinary Priest [5 PL, 86pts]: Bolt pistol, Chainsword, Jump Pack + Troops + Scout Squad [4 PL, 65pts] . Scout: Heavy bolter . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout Sergeant: Bolt pistol, Boltgun Scout Squad [4 PL, 55pts] . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout Sergeant: Bolt pistol, Boltgun Scout Squad [4 PL, 55pts] . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout Sergeant: Bolt pistol, Boltgun ++ Vanguard Detachment +1CP (Imperium - Blood Angels) [69 PL, 866pts] ++ + HQ + Lemartes [7 PL, 100pts] + Elites + Death Company [18 PL, 218pts]: Jump Pack . Death Company Marine: Boltgun, Power fist . Death Company Marine: Boltgun, Power fist . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword . Death Company Marine . . Bolt pistol and chainsword Relic Sicaran Battle Tank [14 PL, 185pts]: Heavy bolter . Two heavy bolters: 2x Heavy bolter Relic Sicaran Battle Tank [14 PL, 185pts]: Heavy bolter . Two heavy bolters: 2x Heavy bolter Vanguard Veteran Squad [16 PL, 178pts]: Jump Pack . Space Marine Veteran: Power axe, Storm shield . Space Marine Veteran: Power axe, Storm shield . Space Marine Veteran: 2x Chainsword . Space Marine Veteran: 2x Chainsword . Space Marine Veteran: Power sword, Storm shield . Space Marine Veteran: Chainsword, Storm shield . Space Marine Veteran: Chainsword, Storm shield . Veteran Sergeant: Storm shield, Thunder hammer ++ Total: [134 PL, 1,999pts] ++ Created with BattleScribe The idea being that you can forlorn and wings the two cpts and use the Libby for a first turn “suicide” charge, supported by the sicarans and scout bikes. I plan on using the priest supported vets to jump up the field with their storm shields and drop the DC with Lemmy turn 2. I feel like it is a pretty flexible list - only short on AT. You could easily replace the sicarans with the dreads though, and do a spearhead detachment instead of vanguard. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5322746 Share on other sites More sharing options...
Lynnean Posted May 30, 2019 Share Posted May 30, 2019 Keeb, i dont really like the sicarans to be honest. The contemptors will probably fare better in that list Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5322818 Share on other sites More sharing options...
Morticon Posted May 31, 2019 Author Share Posted May 31, 2019 Keeble - so many similarities!! One of my variants has a double sicaran. I was iffy about them (as Lynean is), but after thinking about A: how many things have Fly (meaning you get to move and shoot with no penalty- AND ignore Alaitoc and other Flyer hard to hit rubbish, and B: do multi-damage to 2W model units, or multidamage to FNP units, this has been given some serious, serious consideration in my lists. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323008 Share on other sites More sharing options...
Morticon Posted May 31, 2019 Author Share Posted May 31, 2019 One of the variants I looked at was: Captain * Captain * Libby Dread * Mephy 3x5 Scouts * 2x5 Sniper Scouts 1x7 Intercessors * 5x Scout Bikers * 5x Bikers - 2plasma 10x DC - 2Hammers *10x Vanvets - 7Shields, 2 Hammers *2x Contemptor Mortis. (I put a star on the same units - which accounts for more than 2/3rds of the same force) The sicaran version is even more similar, but I lose the bikers and Mephy and trade in a Lieutenant for the 2 Sicarans. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323015 Share on other sites More sharing options...
keeblerartillery Posted May 31, 2019 Share Posted May 31, 2019 I feel like Mephy doesn’t add much with a Libby dread already in the list - he wants quickening and wings as much as the dread. I like overlapping unit strengths so there aren’t single points of failure - but cancelling out each other isn’t exactly overlapping. So I think your contemptor list is better served by the Lt. Or the sicaran lists just gives you more flexibility in general - and you can always add lascannon sponsons! Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323021 Share on other sites More sharing options...
Tokugawa Posted May 31, 2019 Share Posted May 31, 2019 The meta is stirring after faqs. More mech units are emerging in lists. Things like 3*disco lord/3*contemptor/3*deredeo/3*pbc or combinations of above, began to become popular. If you are also interst in introducing more mech, you would want the best ones. IMO contemptor mortis is among "best tanks", Sicaran...may not. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323056 Share on other sites More sharing options...
Morticon Posted May 31, 2019 Author Share Posted May 31, 2019 I feel like Mephy doesn’t add much with a Libby dread already in the list - he wants quickening and wings as much as the dread. I like overlapping unit strengths so there aren’t single points of failure - but cancelling out each other isn’t exactly overlapping. Completely valid critiques! Hear me out on the logic, though. Mephy gets 3 powers- So, the third power in most games is likely to be Unleash Rage for the DC. After that, I'm very likely to double up on Wings and Quickening simply because the attacks are likely to happen in waves. With the libby dread taking point, and then usually getting smashed in turn 1 or 2, mephy will play the support role until he's needed in the fray. Moving him up with his 7" + d6 (because he doesn't need to shoot) means that he will be ready from turn 2 with his move + wings, supporting whatever else has come before. His small profile means moving through doors and ruin walls is easier, and can help get over lines of screens. I think instead of playing him as I play the Wings Captain and the Libby dread- as the smashy duo vanguard, Meph will act as a scalpel for the hardy units left over from this wave of attack. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323063 Share on other sites More sharing options...
Lynnean Posted May 31, 2019 Share Posted May 31, 2019 Keeble - so many similarities!! One of my variants has a double sicaran. I was iffy about them (as Lynean is), but after thinking about A: how many things have Fly (meaning you get to move and shoot with no penalty- AND ignore Alaitoc and other Flyer hard to hit rubbish, and B: do multi-damage to 2W model units, or multidamage to FNP units, this has been given some serious, serious consideration in my lists. Fair point! Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323069 Share on other sites More sharing options...
keeblerartillery Posted May 31, 2019 Share Posted May 31, 2019 I’m going to stream of consciousness my thoughts on this - cus I am torn now haha. So for me, I feel like there is an opportunity cost here - you are paying for those powers to not be used a turn or two. On the other hand, those powers could be great a few turns in. Would those points be better spent on a chaplain or priest and then some more smashiness for squads? Or does that late game beat stick make up for the opportunity cost? ...I gave you more questions than answers/analysis, but hopefully something to think about while play testing. I know I’m going to consider putting meph in a list now and see how this plays out though, haha Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323193 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 31, 2019 Share Posted May 31, 2019 Mephiston can more reliably reach assault because he is smaller and easier to hide plus the extra psychic can be very helpful too. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323520 Share on other sites More sharing options...
Tokugawa Posted May 31, 2019 Share Posted May 31, 2019 CA18 nerfed Mephi and buffed LibDread, almost switched their point costs, and switch the viability. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323605 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 31, 2019 Share Posted May 31, 2019 The difference in points is minimal but funnily enough that’s probably the number one reason why people have switched over now. That’s the only difference as none of their actual rules changed except the Fly keyword which applies exactly the same. Another big advantage for the Lord of a Death is his 2+ armor save and 5+++... he is actually fairly resilient in the current meta while the dread is one and done. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323628 Share on other sites More sharing options...
Spagunk Posted May 31, 2019 Share Posted May 31, 2019 Point cost of mephy is still pretty darn decent, imo. Solid guy unless you're like me and roll badly on casting all the time. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323652 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 31, 2019 Share Posted May 31, 2019 It happens from time to time... I remember a game he blew himself by the second turn but that’s like one time out over literally hundreds of games now. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323654 Share on other sites More sharing options...
Morticon Posted June 1, 2019 Author Share Posted June 1, 2019 Don't forget his one additional deny, and his one additional power. Very versatile. He has more attacks than the Libby dread too, and can't make use of the Honour strat Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323716 Share on other sites More sharing options...
CaptainHelion Posted June 1, 2019 Share Posted June 1, 2019 An additional Deny is worth quite a lot. I recently played an AoS tournament, and against anything that wasn't magic light, I would have really liked at least one more Deny. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323731 Share on other sites More sharing options...
Spiegel Posted June 1, 2019 Share Posted June 1, 2019 I would swap one of the Scouts for another Intercessor Squad and maybe reduce here an there a few points to squeeze in a Devastator Squad. And you could consider Lemartes. He is kind of an assassine with forlorn fury Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5323969 Share on other sites More sharing options...
Morticon Posted June 2, 2019 Author Share Posted June 2, 2019 Spiegel, with those suggestions I'm looking at around 40-60 points more. What would you tweak to get that? Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5324424 Share on other sites More sharing options...
Tokugawa Posted June 2, 2019 Share Posted June 2, 2019 After cherub-hellfire(/flak) combo nerfed,devastators lost their attraction. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5324443 Share on other sites More sharing options...
Majkhel Posted June 2, 2019 Share Posted June 2, 2019 After cherub-hellfire(/flak) combo nerfed,devastators lost their attraction. How's that? Must have missed something. Link to comment https://bolterandchainsword.com/topic/356249-road-to-east-china-open-sept-2019/#findComment-5324539 Share on other sites More sharing options...
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