L30n1d4s Posted August 17, 2019 Share Posted August 17, 2019 Also, Reivers benefit a lot from new Stratagems, like the ability to ignore enemy To Wound rolls of 1-3 or to automatically wound their opponent with to Hit rolls of an unmodified 6, so "net" I think they are a lot more dangerous. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369101 Share on other sites More sharing options...
Ishagu Posted August 17, 2019 Share Posted August 17, 2019 Yeah. 16 point guys with 4 attacks each on the charge at - 1 AP on turn 3? Perfectly good Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369103 Share on other sites More sharing options...
zero88 Posted August 17, 2019 Share Posted August 17, 2019 Target Priority warlord trait has been nerfed to a PHOBOS unit gets +1 to hit rolls Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369115 Share on other sites More sharing options...
KhorneHunter57x Posted August 17, 2019 Share Posted August 17, 2019 Oh my... reading the errata shows the Flamestorm Cannon has gone up to 12" range. That is big. 22" threat range from a Land Raider in a single turn. I'm particularly looking forward to using it with Ultramarines. Fall Back and shoot combined with the Flamestorms will be fun. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369118 Share on other sites More sharing options...
Guest Triszin Posted August 17, 2019 Share Posted August 17, 2019 so whats the new lore in the book? Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369120 Share on other sites More sharing options...
mertbl Posted August 17, 2019 Share Posted August 17, 2019 They changed the Tome of Malcador. No more Phobos Librarisn with NullZone. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369121 Share on other sites More sharing options...
Sete Posted August 17, 2019 Share Posted August 17, 2019 so whats the new lore in the book? Not much from what I saw. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369131 Share on other sites More sharing options...
Nusquam Posted August 17, 2019 Share Posted August 17, 2019 so whats the new lore in the book? Not much from what I saw. Same general fluff thats been passed down through the different editions of codices, but with more primaris fluff spliced into it. A few mystery/suspect successors are now confirmed (Death Specters for RG, Sons of the Pheonix for IF). Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369135 Share on other sites More sharing options...
SillyDreadnought Posted August 17, 2019 Share Posted August 17, 2019 Most of the new lore is basically cleaning up the mess from Shadowspear and pertains to the 10th Company and the "Do Primaris have Scouts?" question.The answer is "Yes, they do". The example timeline of an Ultramarines Primaris Marine has him deploy as a Scout two times before all of his organs are implanted and he becomes a Reiver. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369137 Share on other sites More sharing options...
General Strike Posted August 17, 2019 Share Posted August 17, 2019 Most of the new lore is basically cleaning up the mess from Shadowspear and pertains to the 10th Company and the "Do Primaris have Scouts?" question. The answer is "Yes, they do". The example timeline of an Ultramarines Primaris Marine has him deploy as a Scout two times before all of his organs are implanted and he becomes a Reiver. So Scout-Reiver-Hellblaster-Intercessor-Veteran? Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369143 Share on other sites More sharing options...
Sete Posted August 17, 2019 Share Posted August 17, 2019 So scouts are still a thing. Cool. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369146 Share on other sites More sharing options...
SillyDreadnought Posted August 17, 2019 Share Posted August 17, 2019 Most of the new lore is basically cleaning up the mess from Shadowspear and pertains to the 10th Company and the "Do Primaris have Scouts?" question. The answer is "Yes, they do". The example timeline of an Ultramarines Primaris Marine has him deploy as a Scout two times before all of his organs are implanted and he becomes a Reiver. So Scout-Reiver-Hellblaster-Intercessor-Veteran? Scout - Vanguard - Fire Support Reserve - Close Support Reserve - Battleline Reserve - Battle Company - Veteran Company Although he doesn't stick to one squad type throughout his career, frequently changing from Phobos to Gravis to Tacitus units in any mix. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369149 Share on other sites More sharing options...
Dark Legionnare Posted August 17, 2019 Share Posted August 17, 2019 Have the dex in my hands. My only real gripe. Reiver's carbines are still Assault 2, while the auto-bolt rifle is now Assault 3 Whomp whomp.... Was excited to use my space wolves kill teams lads (played as star phantoms successor tactics, just wolf paint scheme) as a fluffy-lookswise outflanking team with that Assault3 making them 15 shots, as a good rear-grabber unit. Still only 10 though. :/ Ya, im honestly surprised by reivers getting almost no changes. I REALLY want to like them, I really do. but :/ Reivers are much better. -Cheaper, only 16 points! -Terror Troops now stacks. Two squads and a Lt have a -3 Ld debuff to enemy units. -Doctrines benefit Carbines and Knives Yeah, I get that, which is cool! They'll be monsters in the Assault doctrine, for sure! Finally absolutely-worth-taking-if-you-have-them! But it's literally just a 5 man squad from my Kill Team models. Mine would be no real tactics or building around them, just would've been nice to have something to take for the 15 backfield shots with the grapnel hooks for fun shenanigans and the outflank. Can't much justify them over my inceptors with only their 10 bolter shots when for a few more points can drop three inceptors with their six basically-heavy-bolters to do the same. Especially since I'll likely spend most of my games in the Tactical doctrine, since it's a fluffy "firepower is king" Star Phantoms army, the inceptors are even dirtier in that. Was just looking for some minor justification to take the lads and I guess, thinking "Why not the same gun profile for what was/is basically the same gun by a different name..." Just a very minor, minor, microscopic gripe. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369152 Share on other sites More sharing options...
Sword Brother Adelard Posted August 17, 2019 Share Posted August 17, 2019 Most of the new lore is basically cleaning up the mess from Shadowspear and pertains to the 10th Company and the "Do Primaris have Scouts?" question. The answer is "Yes, they do". The example timeline of an Ultramarines Primaris Marine has him deploy as a Scout two times before all of his organs are implanted and he becomes a Reiver. So Scout-Reiver-Hellblaster-Intercessor-Veteran? Scout - Vanguard - Fire Support Reserve - Close Support Reserve - Battleline Reserve - Battle Company - Veteran Company Although he doesn't stick to one squad type throughout his career, frequently changing from Phobos to Gravis to Tacitus units in any mix. I really liked those two pages. In a very neat way they clarified a lot of things. What I was really hoping for was something on the Repulsor page which explains how high they get dropped from when they insert from the air. (My bet is low flying aircraft, not orbit.) Alas, nothing definitive. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369184 Share on other sites More sharing options...
Morovir Posted August 17, 2019 Share Posted August 17, 2019 10th Company is described as having 10 Vanguard squads and all of the Chapter's Scouts. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369203 Share on other sites More sharing options...
General Strike Posted August 17, 2019 Share Posted August 17, 2019 I can't wait to get my mechatendrites on this codex, it's really gonna help my lore writing. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369216 Share on other sites More sharing options...
Panzer Posted August 17, 2019 Share Posted August 17, 2019 Target Priority warlord trait has been nerfed to a PHOBOS unit gets +1 to hit rolls I'm so glad that GW makes all the interesting Shadowspear Warlord Traits useless for my army one by one. Saves me the headache to decide whether I want my Phobos Librarian to be my warlord or my Gravis Captain lmao Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369221 Share on other sites More sharing options...
Morovir Posted August 17, 2019 Share Posted August 17, 2019 I think the best page in the Codex has to be page 97, which describes the Iron Hands launching a counterattack against Necrons with methodical precision... whilst the picture the caption is referring to actually shows the Raven Guard. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369230 Share on other sites More sharing options...
Sete Posted August 17, 2019 Share Posted August 17, 2019 Hey at least you have a reference and army pic lol Templars have a grand total o 2 artwork pics, one being in their half page fluff and the other on the rhino chassis vehicles. And zero army pics. In fact, black legion has more army pics than BT in this codex. My bad, any faction actually has. I do hope that whatever supplement we feature in, is worth it. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369231 Share on other sites More sharing options...
Marshal Reinhard Posted August 17, 2019 Share Posted August 17, 2019 10th Company is described as having 10 Vanguard squads and all of the Chapter's Scouts. Honestly like this more than the old fluff, since scouts aren't quite marines yet, it felt weird they'd be numbered at exactly 10 squads of 10 each like any other company, and count towards the chapter total of 1000 marines. Regardless, the minor structural change is irrelevant to me and my Templar brethren. I'm wondering what they intend to do with our neophytes.... Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369265 Share on other sites More sharing options...
Robbienw Posted August 17, 2019 Share Posted August 17, 2019 Scouts never stopped being a thing. The section on the different types of Primaris supports the previous statement from GW that chapters are still making standard marines. There is also a bit about geneseed where it is said geneseed is a finite resource that can no longer be produced. I know it’s rare and very important, but I thought it could still be made, indeed I thought cawl had made new geneseed for the Primaris marines? I guess not. It confirmed that veteran Primaris can join the 1st company. It’s mostly shown as Intercessors, although the from the ultramarines supplement it is stated their 1st company has veteran Intercessors and Inceptors. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369274 Share on other sites More sharing options...
Robbienw Posted August 17, 2019 Share Posted August 17, 2019 10th Company is described as having 10 Vanguard squads and all of the Chapter's Scouts. Honestly like this more than the old fluff, since scouts aren't quite marines yet, it felt weird they'd be numbered at exactly 10 squads of 10 each like any other company, and count towards the chapter total of 1000 marines. That was never the case in previous fluff. It’s always been the case that the number of scouts in the 10th company is not fixed, and they don’t count towards the total chapter number. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369277 Share on other sites More sharing options...
Subtleknife Posted August 17, 2019 Share Posted August 17, 2019 I do hope GW update the scout models. They look rather chunky atm Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369278 Share on other sites More sharing options...
SillyDreadnought Posted August 17, 2019 Share Posted August 17, 2019 Killshot and Linebreaker Bombardment got removed from the stratagems. Shame. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369279 Share on other sites More sharing options...
Sete Posted August 17, 2019 Share Posted August 17, 2019 10th Company is described as having 10 Vanguard squads and all of the Chapter's Scouts. Regardless, the minor structural change is irrelevant to me and my Templar brethren. I'm wondering what they intend to do with our neophytes.... New scouts, and add neophytes to Intercessor Squads. Sorted. Link to comment https://bolterandchainsword.com/topic/357173-codex-space-marines-20-speculation-discussion/page/42/#findComment-5369282 Share on other sites More sharing options...
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