Link2edition Posted August 19, 2019 Share Posted August 19, 2019 FYI I posted the list in the proper forum so the discussion wouldn't end up on this one. Link to comment Share on other sites More sharing options...
Medjugorje Posted August 19, 2019 Share Posted August 19, 2019 I love that steel rain is back. Like really LOVE this.The tourney players in my area say that's a bad idea, as it gives mid-range units a way to insulate themselves from fire by locking a pod into CC (no danger since the pod can't strike back). That is just correct if you want to shoot them. If you Play full hardcore melee... it could be a Thing - in Addition because so they wont give overwatch. Link to comment Share on other sites More sharing options...
BitsHammer Posted August 19, 2019 Share Posted August 19, 2019 Drop pods really should get to shoot their guns in melee as a form of attack. It eouldn't be much but it'd at least make sense. Link to comment Share on other sites More sharing options...
Sword Brother Adelard Posted August 19, 2019 Share Posted August 19, 2019 Drop pods with their doors closed should get to attack with them instead. 5 attacks, strength 10. Link to comment Share on other sites More sharing options...
BitsHammer Posted August 19, 2019 Share Posted August 19, 2019 Drop pods with their doors closed should get to attack with them instead. 5 attacks, strength 10. Once per game, 2x Strength -1 to hit. Link to comment Share on other sites More sharing options...
The Spanish Inquisitor Posted August 19, 2019 Author Share Posted August 19, 2019 I didn’t have more news about this supplement. Here is the link to the message : http://www.warhammer-forum.com/index.php?/topic/269878-codex-space-marines/&do=findComment&comment=3383307 Link to comment Share on other sites More sharing options...
Sword Brother Adelard Posted August 19, 2019 Share Posted August 19, 2019 Drop pods with their doors closed should get to attack with them instead. 5 attacks, strength 10. Once per game, 2x Strength -1 to hit. -1? How can they miss? Link to comment Share on other sites More sharing options...
BitsHammer Posted August 19, 2019 Share Posted August 19, 2019 Drop pods with their doors closed should get to attack with them instead. 5 attacks, strength 10. Once per game, 2x Strength -1 to hit.-1? How can they miss?It's a falling object and people can step between the doors? Link to comment Share on other sites More sharing options...
Sete Posted August 19, 2019 Share Posted August 19, 2019 I didn’t have more news about this supplement. Here is the link to the message : http://www.warhammer-forum.com/index.php?/topic/269878-codex-space-marines/&do=findComment&comment=3383307 Thanks for the link. ;) Link to comment Share on other sites More sharing options...
d36williams Posted August 20, 2019 Share Posted August 20, 2019 With Chaplain Grimaldus getting the new Chaplain rules... The Chaplain, if you assume its worth a command point reroll, will convert his Litany 8 out 9 times, so the Canticle of Hate is within reach fairly reliably for +2" charge and +3" consolidate and pile in, applying to units w/n 6" of the Chaplain. Larger units, like Crusaders, could accomplish some crazy feats with that, tagging deep into enemy gunlines, locking up potentially many enemy units. Furthermore, 2 + 2d6 averages 9", so any Black Templar charges will succeed more than 75% of the time. I could work out the math but I'm being a bit lazy. My guestimate is that combining the Canticle of Hate with a 9" charge with 1 CP spent on the Canticle if it fails, will succeed 66% of the time. And balls to the walls, you can have more than 1 unit within 6" of the Chaplain, and the Chaplain can charge too, moving himself into aura range of still more Black Templar units. There's some potential here for some Sean Nayden, high skill type of movement plays. Link to comment Share on other sites More sharing options...
Sword Brother Adelard Posted August 20, 2019 Share Posted August 20, 2019 Drop pods with their doors closed should get to attack with them instead. 5 attacks, strength 10. Once per game, 2x Strength -1 to hit.-1? How can they miss?It's a falling object and people can step between the doors? But they open FAST, like the speed of Peter Griffin falling over fast. Link to comment Share on other sites More sharing options...
Brother Sheep Posted August 20, 2019 Share Posted August 20, 2019 Our company veterans got another buff with our chapter tactics. If he intercepted the wound a character in 3'' gets, he would get mortal wounds in the same amount. We now have a 5+ FnP against mortal wounds. Am i reading this correctly? Link to comment Share on other sites More sharing options...
Acebaur Posted August 20, 2019 Share Posted August 20, 2019 Our company veterans got another buff with our chapter tactics. If he intercepted the wound a character in 3'' gets, he would get mortal wounds in the same amount. We now have a 5+ FnP against mortal wounds. Am i reading this correctly? That's correct! Link to comment Share on other sites More sharing options...
Sword Brother Adelard Posted August 20, 2019 Share Posted August 20, 2019 When does that decision have to be made again? Is it after the character fails the save, or before? Link to comment Share on other sites More sharing options...
Brother Sheep Posted August 20, 2019 Share Posted August 20, 2019 After failing the save. 'at the moment the character loses a wound' Link to comment Share on other sites More sharing options...
Marshal Vespasian Posted August 20, 2019 Share Posted August 20, 2019 If its a multi damage attack I have to transfer it to several vets? E.g. Its 3 dmg - 3 5+ fnp? Link to comment Share on other sites More sharing options...
Link2edition Posted August 20, 2019 Share Posted August 20, 2019 Speaking of the new chapter tactic, I am considering sticking melee weapons on every sarge. I have been doing some testing, its so easy for us to get into combat, and we get so many attacks now.We may as well consider everything a melee unit and have them put in work every phase. Link to comment Share on other sites More sharing options...
Sword Brother Adelard Posted August 20, 2019 Share Posted August 20, 2019 Depends if you lose the 5+ on the first I suppose? Link to comment Share on other sites More sharing options...
Acebaur Posted August 20, 2019 Share Posted August 20, 2019 No, the unit only suffers a single mortal wound regardless of what the damage number is. It's based on a per attack basis, not a per wound basis. Link to comment Share on other sites More sharing options...
Brother Sheep Posted August 20, 2019 Share Posted August 20, 2019 One mortal wound for every lost wound Link to comment Share on other sites More sharing options...
Brother Sheep Posted August 20, 2019 Share Posted August 20, 2019 The way i understand it: Make the saves for the character. (you can take the wounds one after a time) If you fail it, throw a w6 on a 2+ the company veterans takes the mortal wounds on the same amount. Throw w6 on a 5+ FnP for mortal wounds. This sounds especially good for bikers against 2D weapony. Proceed with the next saving throw for the character. Link to comment Share on other sites More sharing options...
Acebaur Posted August 20, 2019 Share Posted August 20, 2019 One mortal wound for every lost woundYou are right Helps if I read the rest of the sentence :lol: Link to comment Share on other sites More sharing options...
Medjugorje Posted August 20, 2019 Share Posted August 20, 2019 I didn’t have more news about this supplement. Here is the link to the message : http://www.warhammer-forum.com/index.php?/topic/269878-codex-space-marines/&do=findComment&comment=3383307 forget about the current problem not speaking french^^ Whats the exact wording - would be pleased sooooo much. No, the unit only suffers a single mortal wound regardless of what the damage number is. It's based on a per attack basis, not a per wound basis. like the Tau drones... (which I hate sooo much) Link to comment Share on other sites More sharing options...
Crimson cowboy Posted August 20, 2019 Share Posted August 20, 2019 Kirioth with a rumor of us getting a box set vs orkz.....so maybe there will be more as to what we might be getting As said just a rumor Link to comment Share on other sites More sharing options...
Medjugorje Posted August 20, 2019 Share Posted August 20, 2019 Kirioth with a rumor of us getting a box set vs orkz.....so maybe there will be more as to what we might be getting As said just a rumor just a romor... and could be wishthinking too. on the other hand, last year GW released Abbi - THE Chaos boss. Maybe we will see a big boss each year like: -2017 Gully -2018 Abbi -2019 Ghazi -2020 Vect -2021 ... Link to comment Share on other sites More sharing options...
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