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Wolves 2.0 Speculation


PeteySödes

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We get first character killed to show primarising is dangerous

The good: we finally see the primarising is dangerous.

 

The bad: we become the (continued) laughing stock, as boasting ourselves as hardened warriors and our chapter master dies to what ever chapter master survives.

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They aren’t going to kill the Great Wolf to bring back Russ if they didn’t kill Calgar - after all, even the Primaris Lieutenant Twitter hit the nail on the head about Calgar being Guilliman’s Primaris Lieutenant now - no reason for the Great Wolf to be in any less of a position.

 

On the character front, GW needs to get its :cuss in gear on providing more than one or two characters per First Founding Chapter and have some legit new Primaris Heroes as well.

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They aren’t going to kill the Great Wolf to bring back Russ if they didn’t kill Calgar - after all, even the Primaris Lieutenant Twitter hit the nail on the head about Calgar being Guilliman’s Primaris Lieutenant now - no reason for the Great Wolf to be in any less of a position.

 

On the character front, GW needs to get its :censored: in gear on providing more than one or two characters per First Founding Chapter and have some legit new Primaris Heroes as well.

 

After playing Wolves for so long, I just have to like and quote this for truth.

 

There's no reason to pass up on having so many options for some truly stellar heroes in the SM range. Even Chaos should get some love, if anything. All armies could stand to have vastly more named HQ's, even some Elites or Troops, like Arjac and Lukas if the examples can help.

 

The biggest issue is that GW doesn't seem to be ready to make sweeping drastic changes that fast. I wish they'd trust their customer base more.

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If this isn't just a slipup than it looks to me like foot Logan is in Legends and sled Logan is not: no other changes involved. This is disappointing but not surprising because GW could well think it's too confusing to have multiple versions of the same character. Cue a similar treatment for Njal and for Bjorn's multiple weapon loadouts.
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They aren’t going to kill the Great Wolf to bring back Russ if they didn’t kill Calgar - after all, even the Primaris Lieutenant Twitter hit the nail on the head about Calgar being Guilliman’s Primaris Lieutenant now - no reason for the Great Wolf to be in any less of a position.

 

On the character front, GW needs to get its :censored: in gear on providing more than one or two characters per First Founding Chapter and have some legit new Primaris Heroes as well.

 

After playing Wolves for so long, I just have to like and quote this for truth.

 

There's no reason to pass up on having so many options for some truly stellar heroes in the SM range. Even Chaos should get some love, if anything. All armies could stand to have vastly more named HQ's, even some Elites or Troops, like Arjac and Lukas if the examples can help.

 

The biggest issue is that GW doesn't seem to be ready to make sweeping drastic changes that fast. I wish they'd trust their customer base more.

 

best way to get a band aid off is to rip it off. the slow peel hurts more

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They aren’t going to kill the Great Wolf to bring back Russ if they didn’t kill Calgar - after all, even the Primaris Lieutenant Twitter hit the nail on the head about Calgar being Guilliman’s Primaris Lieutenant now - no reason for the Great Wolf to be in any less of a position.

On the character front, GW needs to get its :cuss in gear on providing more than one or two characters per First Founding Chapter and have some legit new Primaris Heroes as well.

*Heavtly sarcasm* but we can just primarisify Bjorn to be Russ's Lt, and then let Grimnar die... *continue rambling as I get thrown out*.

 

We just need to wait. GW is slowly implementing the primaris and being cautious about it. Can you blame them though? Every time new primaris are released it's all "40k is going to die and is ending". Fans of all franchises can turn volatile when change is introduced.

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Fans of all franchises can turn volatile when change is introduced.

Very true, although some are much worse than others. :lol: Sadly, it seems like I've had a friend or two who have dropped out of the hobby with every couple of Edition changes, earliest being the friend that got me into the game in 2nd Edition dropping it hard when 3rd Edition came out.
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I'm looking forward to what our version of Doctrines will be. The rule you'll get for running only Wolves with no allies. I assume that'll be added to every codex now and I like it. You either specialise and get some extra rules, or utilise the different Imperial troops around. Any thoughts?

It seems likely. Have to wait and see how it pans out. Some races (Tau, Necrons, Nids) can't soup anyway so applying Doctrines to them will be 100% win. I would like something like Stalk/Hunt/Slay for our Doctrines. Turn 1 we get some sort of cover buffs as we advance on the enemy. Turn 2 we get some speed buffs as we close in for the kill. Turn 3, anything left alive gets pureed in melee.

 

Just a little dream I have of course. :wink:

I've tried out the white scars rules a couple of times, and I actually hope that our version of doctrines either is a single static buff or has 2 modes instead of 3.

 

Trying to benefit from all three modes is tough, and it will get boring fast if they all work the same.

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Nah, I don't see anything happening with bjorni.

i dont remember the details exactly but wasn't there an attempt to write a new character as the oldest survivor in the imperium that had to be changed because bjorn is known and loved by fans even outside the space wolf players and they flooded GW with feedback

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I think we'd benefit from some seriously sweet doctrines, or whatever we end up getting to call them.

 

Sagas of old 5th Ed. could please come back, yes please.

 

Doctrines of, Stalk (+1 or +2 Cover Save), Hunt (Charge distance, or charge reroll, or max one die), and then some sort of Slay, as noted above, say, some kind of PE on the charge might make things interesting. A Slay that grants ANOTHER A die might be too much, sadly. I'd never turn it down, but there's beardy, then there's, "WHY!?"

 

Anyway, overall, whenever the Wolves get their new 'Dex I hope it is sweet and a bit of a rewrite to at least have more Viking stuff in it.

 

The alternative option to rather have a various selection of Doctrines based on the Wolf Lord chosen might make things truly epic, as well. Say, Logan: +1 To Hit, to all WG, WGPL, PL's, and whatever else ends up being present. A 1+ to hit with a TH going to 2+ is going to be brutal. Instead, take Ragnar; Drop Pods count as scoring? Egil, tanks can do the Salamanders x2 to Wounds left that the C:SM lists for one SM Chapter, or something else. What would you want for Egil Ironwolf? Iron Priests do not cost FOC slots? Might work.

 

I just figure that if we as gamers and players are going to go fluffy, why not go all the way? Vikings with a Wolf veneer I can live with in game.

 

I personally like the idea of the Wolves having sectional and piecemeal yet sensible Doctrines, Tactics, and Chapter Trait. The Trait is strong. The various universal SM rules for Loyalists are great. The problem is only the above: Logan, Ragnar, Egil, WP's, RP's, and the various leaders doing something cool and fluffy could be way more fun than we get now.

 

And, yes, please give me access to Stormravens. I can dream.

 

Logan: WG, WGPL, WG*, all gain +1 to Hit

Ragnar: Drop Pods count as scoring? Or, Drop Pods can be closer, maybe 5+" instead of the normal 9+"?

Egil: x 2 Wounds, or, maybe Heavy Support all gain the Overwhelming Firepower trait: Fire on the move as if standing still, or moving up to half distance?

???: ?

 

I'd love to see some ideas!

 

Edit:

 

https://www.warhammer-community.com/wp-content/uploads/2019/09/warhammer_40000_space_marines_errata_en-1.pdf

 

Old news by two days, but good news!

Edited by Karack Blackstone
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Where would I find anything about the current status of Garm?

 

1-2Wolf, I would not hold my breath for anything as specific as that. That would be a great boost and one that would make Land Raiders playable. May be too strong. Imagine a raider dropping off a unit of wulfen for a 1st turn charge. That's mean.

 

I honestly don't know what they will do for us. It's either going to be brilliant like a lot of these other releases have been, or it is going to be so meh. The timeline is probably way out there. I'm expecting 1-2 years before we see anything. Which is unfortunate but they haven't expressed what urgency they have to bring the divergent chapters truly to 8th edition. Which makes me think it is no urgency. After hearing rumors about an updated Marines dex it was released about 6 months later. So we should get a bit of a heads up. Right now just isn't our time in the sun.

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Looking at psychic powers from Shadowspear all the way to Iron Hands, our powers seem to be due a drop in warp charge value

And our units a drop in points lol. We need much like most divergent chapters. Personally I hope they throw us a bit of a bone in the September big FAQ. At least to tide us over.

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Looking at psychic powers from Shadowspear all the way to Iron Hands, our powers seem to be due a drop in warp charge value

And our units a drop in points lol. We need much like most divergent chapters. Personally I hope they throw us a bit of a bone in the September big FAQ. At least to tide us over.

Ah we aint getting shizzle in that. Its going to be a very small big faq in general

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I mostly have a severe need for that LRC assault vehicle buff to pan out.

Since it isn't in the new Marine codex, I am guessing it won't happen. Also the "Assault vehicle" rule on the Impulsor specifically prohibits charging after disembarking. It is for shoot-and-scoot units.

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