HandsWithLegs Posted October 2, 2019 Share Posted October 2, 2019 I could see a mission type like the new one for AOS, where you divide your army into sections and each section enters the battlefield in a different way/time Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400433 Share on other sites More sharing options...
Iron Father Ferrum Posted October 2, 2019 Share Posted October 2, 2019 Legion Traits apply to Chaos vehicles. I know it doesn't help, say, Word Bearers, but it would bring CSM a little more in line with Loyalists. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400435 Share on other sites More sharing options...
BitsHammer Posted October 2, 2019 Share Posted October 2, 2019 Legion Traits apply to Chaos vehicles. I know it doesn't help, say, Word Bearers, but it would bring CSM a little more in line with Loyalists.It helps the one time someone tries to Mind War a CSM Rhino? Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400445 Share on other sites More sharing options...
Marshal Loss Posted October 3, 2019 Share Posted October 3, 2019 I don't think CSM traits will be touched in CA to be honest. Hopefully the rumours about the undivided Legions getting some attention in PA are true. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400669 Share on other sites More sharing options...
Ishagu Posted October 3, 2019 Share Posted October 3, 2019 Assume CA will be point adjustments and a few bonus bits and bobs + missions. There won't be any faction rule alterations. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400727 Share on other sites More sharing options...
Tyriks Posted October 3, 2019 Share Posted October 3, 2019 CA17 had minor rules for factions, so I don't think it's impossible. I'm not counting on it though. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400824 Share on other sites More sharing options...
BitsHammer Posted October 3, 2019 Share Posted October 3, 2019 CA17 let us build land raiders, CA18 gave us looted wagons and characters. Question is what will CA19 let us make? Custom relics? Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5400927 Share on other sites More sharing options...
Azaiel Posted October 3, 2019 Share Posted October 3, 2019 A Beta codex for inquisitors would blow my mind. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5401010 Share on other sites More sharing options...
RandyB Posted October 3, 2019 Share Posted October 3, 2019 A Beta codex for inquisitors would blow my mind. If it combined Inquisitors and Rogue Traders, with a side of Commissars and their Cadet Squads? Epic. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5401068 Share on other sites More sharing options...
Trevak Dal Posted October 7, 2019 Share Posted October 7, 2019 I kinda hope they put a limit on Captains in a detachment like they did for Tau commanders and daemon princes. And the same for Shield Captains and every Badass Hq going forward. Or, perhaps have it be 1 captain per Battalion (with Max sized squads) Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5402940 Share on other sites More sharing options...
Slasher956 Posted October 7, 2019 Share Posted October 7, 2019 CA2019... WD Index Assassins, Cost adjustments hand flamer errata for blood angels (back to D6 shots) codex kroot open play/ campaign map + rules 12 new missions. edit + rules for Zone Moralis (or however its written :p) Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5402949 Share on other sites More sharing options...
MARK0SIAN Posted October 7, 2019 Share Posted October 7, 2019 I kinda hope they put a limit on Captains in a detachment like they did for Tau commanders and daemon princes. And the same for Shield Captains and every Badass Hq going forward. Or, perhaps have it be 1 captain per Battalion (with Max sized squads) Whilst (from a lore perspective) I also dislike multiple captains in a detachment, the captains are nowhere near as powerful as Tau commanders and flyrants. Yes, smash captains etc can be amazing but you have to invest a lot into them whereas the things that have been limited are good straight out of the box. I don’t think they’ll limit them. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403022 Share on other sites More sharing options...
Karhedron Posted October 7, 2019 Share Posted October 7, 2019 I agree. Smash Captains tend to require relics and/or stratagems to be effective which naturally limits the most devastating builds. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403041 Share on other sites More sharing options...
Guest Triszin Posted October 7, 2019 Share Posted October 7, 2019 For wolves. I'd like 15 pt drop on the storm wolf, and a20 pt drop on the wolf/fang multimelta I'd like to see a 25 pt drop on the storm fang. Twolves need a rules adjustments or a point drop Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403080 Share on other sites More sharing options...
ERJAK Posted October 7, 2019 Share Posted October 7, 2019 I agree. Smash Captains tend to require relics and/or stratagems to be effective which naturally limits the most devastating builds. With Thammers at 40pts, I'm not too worried about Smashcaptains tbh. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403082 Share on other sites More sharing options...
The4thHorseman Posted October 7, 2019 Share Posted October 7, 2019 With Rise of the Phoenix having Yanarri Rules, thats one less WD copy paste into CA2019. So if the Zone Mortalis Rumors are to be true, that would,be nice to have a ZM ruleset. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403113 Share on other sites More sharing options...
Captain Idaho Posted October 7, 2019 Share Posted October 7, 2019 Been thinking about this subject... 1) There's a real chance there won't be a Chapter Approved what with all these adjusting rules just coming out. Outside chance but there nonetheless. It could get put back to next year. 2) I suspect we might see Tactical Restraint changed. Adept of the Codex in Supplement Ultramarines specifics you can only get it once and what with the likes of Phobos Phobos Psychic power and the Ultramarines power granting a CP without the specification, I reckon things could change. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403254 Share on other sites More sharing options...
Guest Triszin Posted October 7, 2019 Share Posted October 7, 2019 If there isn't a chapter approve I will be very dissappointed. Wolves need adjustments. Our Dex has never been patched Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403271 Share on other sites More sharing options...
toaae Posted October 7, 2019 Share Posted October 7, 2019 There is no chance in hell of them skipping a Chapter Approved. It will be coming, have no doubt. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403326 Share on other sites More sharing options...
Dark Shepherd Posted October 8, 2019 Share Posted October 8, 2019 Theyre not going to skip selling something Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403436 Share on other sites More sharing options...
Panzer Posted October 8, 2019 Share Posted October 8, 2019 If they were to skip this years CA they would have told us by now I'd say. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403441 Share on other sites More sharing options...
INKS Posted October 8, 2019 Share Posted October 8, 2019 When do these CAs normally release? Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403456 Share on other sites More sharing options...
Trevak Dal Posted October 8, 2019 Share Posted October 8, 2019 I kinda hope they put a limit on Captains in a detachment like they did for Tau commanders and daemon princes. And the same for Shield Captains and every Badass Hq going forward. Or, perhaps have it be 1 captain per Battalion (with Max sized squads) Whilst (from a lore perspective) I also dislike multiple captains in a detachment, the captains are nowhere near as powerful as Tau commanders and flyrants. Yes, smash captains etc can be amazing but you have to invest a lot into them whereas the things that have been limited are good straight out of the box. I don’t think they’ll limit them. Tau who Only shoot, have middling shooting. We don't have the Jump shoot jump ability to make the 4+ ballistic skill more tolerable, and on "elites" a bs of 4+ is an insult. Tweak some crisis weapons (plasma rifle) and bring back jsj and give them bs3+ and the desire for Commander spam goes down. As it is I exclusively play my Tau in 7th and 30k games. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403462 Share on other sites More sharing options...
Panzer Posted October 8, 2019 Share Posted October 8, 2019 I'd be fine with getting just the BS3+ for more elite units even to be honest. BS4+ is just so unreliable and getting 5+ Markerlights to be able to shoot about as good as Marines is just silly. Especially when you have to hit with those against units with negative hit modifiers. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403476 Share on other sites More sharing options...
MARK0SIAN Posted October 8, 2019 Share Posted October 8, 2019 I kinda hope they put a limit on Captains in a detachment like they did for Tau commanders and daemon princes. And the same for Shield Captains and every Badass Hq going forward. Or, perhaps have it be 1 captain per Battalion (with Max sized squads) Whilst (from a lore perspective) I also dislike multiple captains in a detachment, the captains are nowhere near as powerful as Tau commanders and flyrants. Yes, smash captains etc can be amazing but you have to invest a lot into them whereas the things that have been limited are good straight out of the box. I don’t think they’ll limit them.Tau who Only shoot, have middling shooting. We don't have the Jump shoot jump ability to make the 4+ ballistic skill more tolerable, and on "elites" a bs of 4+ is an insult. Tweak some crisis weapons (plasma rifle) and bring back jsj and give them bs3+ and the desire for Commander spam goes down. As it is I exclusively play my Tau in 7th and 30k games. That still doesn’t change the fact that commanders are much more powerful than captains right out of the box and that’s why they were limited and why I don’t think captains will be. Maybe Tau do need some tweaks overall, fair enough if they do. Although I have to say, JSJ was one the most unfun mechanics I’ve ever played against and I’m glad it’s gone. However, I will admit I am still surprised at the low BS skill on elite units so I agree with you there. Link to comment https://bolterandchainsword.com/topic/358868-chapter-approved-2019-speculation/page/2/#findComment-5403477 Share on other sites More sharing options...
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