IronDreddKnight Posted December 25, 2019 Share Posted December 25, 2019 So I got a drop pods for Xmas, but I’m undecided what to put into it. What do you put into your drop pods? Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/ Share on other sites More sharing options...
Pandaemonium Posted December 25, 2019 Share Posted December 25, 2019 (edited) Grav Devastators. No penalty for dropping in and reroll 1s regardless of where they are with dev doctrine. Throw in a touch of gravitic amplification for fun, maybe some Mercy is Weakness for that extra spice. No messy 9" charge required. Edited December 25, 2019 by Pandaemonium tychobi, Aothaine and IronDreddKnight 3 Back to top Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5450932 Share on other sites More sharing options...
IronDreddKnight Posted December 25, 2019 Author Share Posted December 25, 2019 Grav Devastators. No penalty for dropping in and reroll 1s regardless of where they are with dev doctrine. Throw in a touch of gravitic amplification for fun, maybe some Mercy is Weakness for that extra spice. No messy 9" charge required. Sounds nasty! What squad size do you use? 5-10? If 5 the. Do you put anything else in the pod? Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5450961 Share on other sites More sharing options...
tychobi Posted December 25, 2019 Share Posted December 25, 2019 Scout snipers are an alternative choice for an annoying drop. Drop next to a ruin and exit right into shooting position on characters cowering behind terrain. I do not rate the cloaks but 2+ in cover is tough! Heavy bolter or missile great upgrade. Folks dont expect the tactic either. They expect the forward deploy. Ob sec to boot! Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5451071 Share on other sites More sharing options...
Raktra Posted December 25, 2019 Share Posted December 25, 2019 Grav Devastators. No penalty for dropping in and reroll 1s regardless of where they are with dev doctrine. Throw in a touch of gravitic amplification for fun, maybe some Mercy is Weakness for that extra spice. No messy 9" charge required.Sounds nasty! What squad size do you use? 5-10? If 5 the. Do you put anything else in the pod? I’ve been screwing around with having 7-8 guys in the squad and dropping them in for my “hard” list. Yeah they’re likely to all be murdered in panic retaliation, but on the occasions where I can completely remove threats within LoS of them, whatever little resistance is left can be absorbed by the spare bolter guys and leave me with another turn of heavy firepower. Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5451119 Share on other sites More sharing options...
IronDreddKnight Posted December 26, 2019 Author Share Posted December 26, 2019 Scout snipers are an alternative choice for an annoying drop. Drop next to a ruin and exit right into shooting position on characters cowering behind terrain. I do not rate the cloaks but 2+ in cover is tough! Heavy bolter or missile great upgrade. Folks dont expect the tactic either. They expect the forward deploy. Ob sec to boot! That’s some real outside the box thinking. I’m not 100% sold since they can already infiltrate. I do see the benefit of dropping ob secure units anywhere on the board. Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5451337 Share on other sites More sharing options...
IronDreddKnight Posted December 26, 2019 Author Share Posted December 26, 2019 Grav Devastators. No penalty for dropping in and reroll 1s regardless of where they are with dev doctrine. Throw in a touch of gravitic amplification for fun, maybe some Mercy is Weakness for that extra spice. No messy 9" charge required.Sounds nasty! What squad size do you use? 5-10? If 5 the. Do you put anything else in the pod?I’ve been screwing around with having 7-8 guys in the squad and dropping them in for my “hard” list. Yeah they’re likely to all be murdered in panic retaliation, but on the occasions where I can completely remove threats within LoS of them, whatever little resistance is left can be absorbed by the spare bolter guys and leave me with another turn of heavy firepower. Adding ablative wounds is a good idea. The grav unit is definitely something I like, I just don’t have the models (I must be the only marine player who didn’t use grav in 7th) What about sternguard in a pod? They’re strat makes them powerful sure, but they don’t synergise with IH doctrines. Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5451339 Share on other sites More sharing options...
tychobi Posted December 28, 2019 Share Posted December 28, 2019 Scout snipers are an alternative choice for an annoying drop. Drop next to a ruin and exit right into shooting position on characters cowering behind terrain. I do not rate the cloaks but 2+ in cover is tough! Heavy bolter or missile great upgrade. Folks dont expect the tactic either. They expect the forward deploy. Ob sec to boot!That’s some real outside the box thinking. I’m not 100% sold since they can already infiltrate. I do see the benefit of dropping ob secure units anywhere on the board. Thats the beauty of it. Choices! Heck combat squad em and do both. Flexibility is a Space Marine speciality. An empty pod can easy score you recon or behind enemy lines. More moving parts can breed mistakes but over all you will improve! Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5452037 Share on other sites More sharing options...
Aothaine Posted December 30, 2019 Share Posted December 30, 2019 Company Veterans w/ Storm Bolters and Storm Shields could be cool as well for chaff clearing if you are running a march of the ancients dreadnought list. Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5452820 Share on other sites More sharing options...
IronDreddKnight Posted December 30, 2019 Author Share Posted December 30, 2019 Company Veterans w/ Storm Bolters and Storm Shields could be cool as well for chaff clearing if you are running a march of the ancients dreadnought list. 5 company vets might pair nicely with 5 grav devastators. If only to fill out the pod. Aothaine 1 Back to top Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5452839 Share on other sites More sharing options...
wildweasel Posted December 30, 2019 Share Posted December 30, 2019 Or 5 Tacticals for some ObSec back up. IronDreddKnight 1 Back to top Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5453271 Share on other sites More sharing options...
Johanhgg Posted January 1, 2020 Share Posted January 1, 2020 I usually drop 8 veterans with stormshield and combi-plasma or grav and stormshields together with a captain w stormshield and an apothecary. Its a hell of a tough unit to stift. And my opponent will have a hard time choosing to focus on them or the three Dreadnoughts stomping forward. BLACK BLŒ FLY and Aothaine 2 Back to top Link to comment https://bolterandchainsword.com/topic/360749-drop-pods/#findComment-5454193 Share on other sites More sharing options...
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