Ahzek451 Posted October 27, 2020 Share Posted October 27, 2020 (edited) Gee that picture looks familiar. Largest slabs of Blackstone in the game. Anti psyker in any way? Nope. Hah. Assuming this is yours do you reckon they need sub assembly or build and crack on? ....possibly . Sub assembly, yes....but I found a way to do it as a feature using magnets to swap weapons. Gw REALLY did not want us to be able to swap weapons on this model easy. There are 2 decent ways to go about it. The easiest to to magnetize the guns as normal, but also magnetize the 4 short slabs on the corners. I didn't do this because this will leave a noticeable long running crack for each corner of the the monolith which I plan to green stuff. I added a few extra steps..just to my OCD arse wouldn't see the cracks. I magnetized both halves of the monolith to the pipes. So each slab can come off. And then I did not glue the 4 blackstone parts. They pop on and off. I opened up the backside of each of the guns and did some special magnet tricks so that the guns pull from the inside. Why so much blackstone and no in-game effects Edited October 27, 2020 by Ahzek451 Link to comment https://bolterandchainsword.com/topic/364076-an-ancient-evil-awakens/page/37/#findComment-5623295 Share on other sites More sharing options...
Daimyo-Phaeron Lenoch Posted November 9, 2020 Share Posted November 9, 2020 =][= As an Official Note, in two weeks I will begin the Unit of the Week Series for Ninth Edition, now that the Royal Awakening event has concluded.=][= Captain Idaho and Mr4Minutes 2 Back to top Link to comment https://bolterandchainsword.com/topic/364076-an-ancient-evil-awakens/page/37/#findComment-5629154 Share on other sites More sharing options...
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