CCE1981 Posted May 24, 2020 Share Posted May 24, 2020 gravis with meltas, will only get fielded if the meltas have range. I don’t mind the range on Melta, it’s the damage that is the problem. With increased damage you have long range good damage Lascannons, Melta needs more damage. Pistols - should be d3 damage, 3 damage within half range. Meltaguns - d6 damage, 3+d3 damage within half range. Multi-meltas - 3+d6 damage, 6+d3 damage within half range. At that point they’re close range, few shots, but incredible Damage. Speculation into the Hellfuries melta weapon, it’s bigger that a meltagun, and smaller than a multi-melta. My guess it will fill the missing niche, an 18” rapid fire melta-lance. War Angel 1 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527612 Share on other sites More sharing options...
Ishagu Posted May 24, 2020 Share Posted May 24, 2020 All Gravis units need a Repulsor transport unless you're running Raven Guard. I'm expecting these to be quite good if you're willing to invest in them. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527681 Share on other sites More sharing options...
Malakithe Posted May 24, 2020 Share Posted May 24, 2020 All Gravis units need a Repulsor transport unless you're running Raven Guard. I'm expecting these to be quite good if you're willing to invest in them. The coming Impulsar spam is going to be real as heck Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527793 Share on other sites More sharing options...
PiñaColada Posted May 24, 2020 Share Posted May 24, 2020 All Gravis units need a Repulsor transport unless you're running Raven Guard. I'm expecting these to be quite good if you're willing to invest in them. The coming Impulsar spam is going to be real as heck It would be, if impulsors could take gravis bois. Ishagu 1 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527800 Share on other sites More sharing options...
Riddlesworth Posted May 24, 2020 Share Posted May 24, 2020 gravis with meltas, will only get fielded if the meltas have range. Ravenguard, white scars, repulsor transport capacity. I'm super excited for them. Master of ambush, infiltrators, strike from the shadows give plenty of options to get them where there need to be. And that's if its standard multimeltas, which we all know it wont be. Aggressors have the advance and shoot without penalty rule. Wouldn't surprise if helfuries have something similar Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527912 Share on other sites More sharing options...
jaxom Posted May 24, 2020 Author Share Posted May 24, 2020 gravis with meltas, will only get fielded if the meltas have range. Ravenguard, white scars, repulsor transport capacity. I'm super excited for them. Master of ambush, infiltrators, strike from the shadows give plenty of options to get them where there need to be. And that's if its standard multimeltas, which we all know it wont be. Aggressors have the advance and shoot without penalty rule. Wouldn't surprise if helfuries have something similar If they're an 18" range weapon they may be assault. Run them up the board turn 1, go to Tactical Doctrine turn 2 and let loose. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527928 Share on other sites More sharing options...
Dracos Posted May 24, 2020 Share Posted May 24, 2020 Keep in mind 9e is hinted at changing model and terrain interaction. There were also hints at how units in reserve was going to work. Raven Guard might have an edge but not nearly as much in the near future. I’m very excited about how this changed game dynamics. First thing you’ll see is castles/deathstars becoming popular for a minute (because it’s natural reaction when new elements are added to the game if your army has the option to sit back and shoot). Then the better players (not me) discover ways to make maneuver more effective because mission objectives are still going to win you more games than just killing stuff. I’m dying to get on the table and test the new units and edition out :) HighMarshalAmp 1 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5527933 Share on other sites More sharing options...
War Angel Posted May 25, 2020 Share Posted May 25, 2020 Then the better players (not me) discover ways to make Brave to admit that, I too fit that position. I just like to put everything I own on the table. How do we make use of them? Close combat for most of them. I imagine we will soon know more about their rules but until we do, it’s hard to say where they’ll fit into our armies. Why use 4 str 4 attacks that need to get into CC when for the same price I can have 3 at range? For now we must wait. HighMarshalAmp and Dracos 2 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5528476 Share on other sites More sharing options...
Jorin Helm-splitter Posted May 25, 2020 Share Posted May 25, 2020 gravis with meltas, will only get fielded if the meltas have range. I don’t mind the range on Melta, it’s the damage that is the problem. With increased damage you have long range good damage Lascannons, Melta needs more damage. Pistols - should be d3 damage, 3 damage within half range. Meltaguns - d6 damage, 3+d3 damage within half range. Multi-meltas - 3+d6 damage, 6+d3 damage within half range. At that point they’re close range, few shots, but incredible Damage. Speculation into the Hellfuries melta weapon, it’s bigger that a meltagun, and smaller than a multi-melta. My guess it will fill the missing niche, an 18” rapid fire melta-lance. Personally I think their melta will be an 18" assault weapon. Would work with the existing Gravis rules, being able to advance and fire without penalty would take care of alot of the range concerns, and if they stay still they would fire twice. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5529069 Share on other sites More sharing options...
Hymnblade Posted May 26, 2020 Share Posted May 26, 2020 It just occurred to me that this is actually the first Lieutenant with Storm Shield we've ever seen. Even Firstborn Lieutenants can't take them, nor Terminator armor. The only way to get an invul save on a Lieutenant is from a relic. It makes me wonder whether those actually are the 3++ storm shields we're used to. Khornestar 1 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5529632 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 26, 2020 Share Posted May 26, 2020 Geedub said is Stormshield. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5529649 Share on other sites More sharing options...
Red_Shift Posted May 26, 2020 Share Posted May 26, 2020 (edited) I'm not very familiar with the heresy rules, is volkite something you need a lot of to make use of? The article seemed to hint that they were a cawl modified pattern. Edited May 26, 2020 by Red_Shift Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5529954 Share on other sites More sharing options...
Ishagu Posted May 26, 2020 Share Posted May 26, 2020 (edited) I'm not very familiar with the heresy rules, is volkite something you need a lot of to make use of? The article seemed to hint that they were a cawl modified pattern. Volkites are typically Str5, damage 2 weapons that may have an ap modifier depending on type, with damage that bleeds over to another model potentially. These new ones could be better. Typically 1 isn't a big deal but a big squad each firing one could be potent. Edited May 26, 2020 by Ishagu Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530021 Share on other sites More sharing options...
Dracos Posted May 26, 2020 Share Posted May 26, 2020 I could be wrong but everything Ive read says Volkite = Energy version of the Bolter. Seems to have fairly equivalent AP and Str for everything from Bolt Pistol to the Autocannon. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530026 Share on other sites More sharing options...
Ishagu Posted May 26, 2020 Share Posted May 26, 2020 Yeah it's an energy weapon. Common during early Imperium, but very hard to maintain and produce so was dropped from service. Wouldn't be a problem for Cawl to whip up a few thousand of them. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530031 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 27, 2020 Share Posted May 27, 2020 In 30k there’s an entire range of Volkite (CHOOOOOOOOOOM) ranged weapons and en masse they are brutal. painting.for.my.sanity 1 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530082 Share on other sites More sharing options...
Dracos Posted May 27, 2020 Share Posted May 27, 2020 Why Storm Shields and Iron Halos? Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530120 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 27, 2020 Share Posted May 27, 2020 Good question ! Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530142 Share on other sites More sharing options...
jaxom Posted May 27, 2020 Author Share Posted May 27, 2020 Cosmetic, perhaps? Or - I hope- a multipart kit with multiple weapon options that don’t include storm shields so they’ll still have an invulnerable save? Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530185 Share on other sites More sharing options...
Red_Shift Posted May 27, 2020 Share Posted May 27, 2020 I think it's fairly safe to say all the shield guys will get volkite given the same style holsters. I was thinking that with axes instead of swords they would make pretty good Phalanx wardens or Huscarls. Getting a Salamander upgrade sprue for the Thunder Hammer is pretty tempting for the melee guys! Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530230 Share on other sites More sharing options...
Riddlesworth Posted May 27, 2020 Share Posted May 27, 2020 Brave to admit that, I too fit that position. I just like to put everything I own on the table. How do we make use of them? Close combat for most of them. I imagine we will soon know more about their rules but until we do, it’s hard to say where they’ll fit into our armies. Why use 4 str 4 attacks that need to get into CC when for the same price I can have 3 at range? For now we must wait. They've said the astartes chainswords are a specific weapon. So on top of the +1A of a chainsword, maybe we get -1Ap or +1S Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530714 Share on other sites More sharing options...
TheNewman Posted May 27, 2020 Share Posted May 27, 2020 (edited) The same community page that named those "Astares Chainswords" also confirmed that the sword-and-board guys are packing Master Crafted Power Swords. Edited May 27, 2020 by TheNewman Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530720 Share on other sites More sharing options...
CCE1981 Posted May 27, 2020 Share Posted May 27, 2020 The Shield Guard have Master-Crafted Power Swords, noted in the notes at the bottom of the release, so damage two. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530722 Share on other sites More sharing options...
Rik Lightstar Posted May 27, 2020 Share Posted May 27, 2020 The Shield Guard have Master-Crafted Power Swords, noted in the notes at the bottom of the release, so damage two. White Scar Super Doctrine gives you 3 damage and -4 ap from turn 3 onwards, that's really gonna sting. Especially as these guys have to have a minimum of 3 attacks a model and probably 4, with another on the first round. Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5530747 Share on other sites More sharing options...
StormLion Posted May 28, 2020 Share Posted May 28, 2020 So, just an idea I am toying with. Imagine a chapter master surrounded in close by 5/6 aggressors then surrounded by 5/6 of the new blade guard. Blade guard (hopefully) tank some wounds, aggressors blast away, CM providing re-rolls. All the while they are moving/advancing forward until they meet the enemy and slice/smash them. Bonus points if its WS or RG to speed em up/infiltrate them. MarshalMittermeier 1 Back to top Link to comment https://bolterandchainsword.com/topic/364079-making-use-of-new-primaris-units/page/2/#findComment-5531307 Share on other sites More sharing options...
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