Fajita Fan Posted July 22, 2020 Share Posted July 22, 2020 I’m currently painting a biiiiiiiiig GSC army and I’ve got one Ridgerunner primed and need to assemble the other. I glued magnets to my laser on that round mounting bit on the arm to swap with a missile (even thought I feel like the laser is better) and a mortar tube. RAI vs RAW: it’s obvious to me the mining laser should rotate (just given the logic of a laser on a vehicle) but it gets glued on without a rotating peg like a turret. Do you gents think we get to rotate it in game? Link to comment Share on other sites More sharing options...
Rogue Posted July 22, 2020 Share Posted July 22, 2020 Vehicles have a 360° fire arc, like everything else, right? So whether the model rotates or not, the gun can fire in any direction. But if you can model it to rotate, why not? Link to comment Share on other sites More sharing options...
Fajita Fan Posted July 23, 2020 Author Share Posted July 23, 2020 While there were no turret rules I didn’t know if excluding them meant that. Neat. Link to comment Share on other sites More sharing options...
Rogue Posted July 23, 2020 Share Posted July 23, 2020 Other way round these days. Everything can fire as if it were turret-mounted. So a tank with sponsons can fire both sponson weapons at anything it can see, even if one sponson would have to fire through the tank to do it. It's a massive oversimplification, but makes the game much easier to play. Link to comment Share on other sites More sharing options...
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