Snazzy Posted August 3, 2020 Share Posted August 3, 2020 With the publication of Secondary Objectives i'd had a chance to rethink my entire approach to my traditionally character and melee list. Below is my first attempt at spreading the power around, while trying to stay true to my Corso Legion's fighting style. I'm looking for suggestions, as i think i'm still trying to make something that hits hard, but has options to try and lock up objectives. One of the main things is to teleport my Terminators onto a Primary Objective, along with the Terminator Ancient and hold on for dear life. Maybe even break the Terminators into Combat Squads to have one unit screen the other from charges. Battalion Detachment 0CP (Imperium - Adeptus Astartes - Imperial Fists) [95 PL, -2CP, 1,998pts] Configuration **Chapter Selection** Imperial Fists Successor: Long-Ranged Marksmanship, Whirlwind of Rage Chapter Ancient [-1CP] Gift of the Phalanx [-1CP] Sentinel of Terra [-1 CP] HQ Captain [6 PL, 125pts] Combi-plasma, Jump Pack, Relic blade, Siege Master, Warlord Techmarine [5 PL, -1CP, 60pts] Chainsword, Combi-melta, Fleetmaster, Servo-harness Troops Scout Squad [4 PL, 80pts] Scout Sergeant Astartes shotgun, Bolt pistol 3x Scout w/Shotgun Scout w/Heavy Weapon Heavy bolter Scout Squad [4 PL, 80pts] Scout Sergeant Astartes shotgun, Bolt pistol 3x Scout w/Shotgun Scout w/Heavy Weapon Heavy bolter Scout Squad [7 PL, 150pts] Scout Sergeant Bolt pistol, Power fist 9x Scout w/Combat Knife Scout Squad [7 PL, 165pts] Scout Sergeant Bolt pistol, Power fist 8x Scout w/Boltgun Scout w/Heavy Weapon Missile launcher Elites Ancient in Terminator Armor [5 PL, -1CP, 103pts] Pennant of the Fallen, Power fist, Storm bolter, Stratagem: Chapter Ancient Company Ancient [4 PL, 85pts] Power fist Ironclad Dreadnought [7 PL, 128pts] 2x Hunter-killer missile, Ironclad Assault Launchers, Meltagun, Seismic hammer, Dreadnought combat weapon w/Storm Bolter Ironclad Dreadnought [7 PL, 128pts] 2x Hunter-killer missile, Ironclad Assault Launchers, Meltagun, Seismic hammer, Dreadnought combat weapon w/Storm Bolter Ironclad Dreadnought [7 PL, 128pts] 2x Hunter-killer missile, Ironclad Assault Launchers, Meltagun, Seismic hammer, Dreadnought combat weapon w/Storm Bolter Tartaros Terminator Squad [18 PL, 376pts] Tartaros Sergeant Fist of Terra, Volkite charger 7x Tartaros Terminator w/Chainfist 2xTartaros Terminator w/Heavy Weapon Chainfist, Heavy flamer, Grenade harness Heavy Support Whirlwind [4 PL, 140pts] Selections: Hunter-killer missile, Whirlwind vengeance launcher Whirlwind [4 PL, 140pts] Selections: Hunter-killer missile, Whirlwind vengeance launcher Dedicated Transport Land Speeder Storm [3 PL, 55pts] Selections: Heavy bolter Land Speeder Storm [3 PL, 55pts] Selections: Heavy bolter Link to comment https://bolterandchainsword.com/topic/365664-grappling-with-9th-ed/ Share on other sites More sharing options...
Commander Nicky Posted August 24, 2020 Share Posted August 24, 2020 When considering the modus operandi of your army, what did you then have in mind? More plainly what is your battleplan? considering if you choose the secondary object(s) also... Link to comment https://bolterandchainsword.com/topic/365664-grappling-with-9th-ed/#findComment-5591235 Share on other sites More sharing options...
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