jgascoine011 Posted December 7, 2020 Share Posted December 7, 2020 It really depends on what other rules we get. This rule is pretty poor on its own. Being able to shoot into combat without penalty is ok I guess, but it’s hardly amazing. The heavy weapons on terminators might be viable now though. If bolsters can be boosted (double shoot, plague weapons and AP-4) then I guess it could be good. This seems just like a basic rule, with the better rules coming in the plague companies. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641594 Share on other sites More sharing options...
McElMcNinja Posted December 7, 2020 Share Posted December 7, 2020 I think with BS going from 4+ to 3+ and not having a penalty for shooting while in combat gives things like the defiler a strong boost. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641602 Share on other sites More sharing options...
jgascoine011 Posted December 8, 2020 Share Posted December 8, 2020 I think with BS going from 4+ to 3+ and not having a penalty for shooting while in combat gives things like the defiler a strong boost. Possibly, but with what? Its big cannon is blast so cant shoot in combat anyway, heavy flamers auto hit, then you are left with either twin lascannon or reaper autocannon, sure its nice but hardly amazing Special Officer Doofy 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641662 Share on other sites More sharing options...
Raktra Posted December 8, 2020 Share Posted December 8, 2020 (edited) I’m thinking he meant them as two separate points. As a combined thing, probably benefits the launcher drones the most, maybe mixed-arms Helbrutes. Edited December 8, 2020 by Raktra Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641681 Share on other sites More sharing options...
GreaterChickenofTzeentch Posted December 8, 2020 Share Posted December 8, 2020 I think with BS going from 4+ to 3+ and not having a penalty for shooting while in combat gives things like the defiler a strong boost. Possibly, but with what? Its big cannon is blast so cant shoot in combat anyway, heavy flamers auto hit, then you are left with either twin lascannon or reaper autocannon, sure its nice but hardly amazing Defiler can have a Twin Heavy Bolter as well. The rate of fire is high enough on that for it to possibly make a difference and the shots are D2 now. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641713 Share on other sites More sharing options...
Xenith Posted December 8, 2020 Share Posted December 8, 2020 Lascannons if youre charging tanks, flamers/HVB if you're charging infantry? Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641736 Share on other sites More sharing options...
TrawlingCleaner Posted December 8, 2020 Share Posted December 8, 2020 The changes are definitely a bit of blow in terms of how things used to play, I honestly don't think that will be the last of things to change. Looking at how the 9th books have changed how armies play, I expect a lot of things we've gotten used to/built lists around will be changed entirely/gone. MW grenades, Arch Contaminator, other WLTs, Relics etc, likely for the better of the game. We'll see what we get, I'm very hopeful that we get brought in line with everything else Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641773 Share on other sites More sharing options...
Special Officer Doofy Posted December 8, 2020 Share Posted December 8, 2020 Judging from Mortarion's datasheet, I think our mono bonus is some form of plague aura that gets bigger every turn up to 4 turns. I don't think it will have to do with MW because that could be way too strong, but it might be a -1T for enemy units thing. Purely guessing. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641776 Share on other sites More sharing options...
Marshal Loss Posted December 8, 2020 Share Posted December 8, 2020 Deadly Pathogens article Really, really cool stuff. Iron Sage and Special Officer Doofy 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641912 Share on other sites More sharing options...
GreaterChickenofTzeentch Posted December 8, 2020 Share Posted December 8, 2020 (edited) Deadly Pathogens article Really, really cool stuff. Twin Plague Spewer! WHEEEE!! As someone who used to run a Terminator Lord with the Burning Brand of Skalathrax, this has me smiling. Signature upgrades to Plague Weapons to effectively turn them into relics sounds great and is probably our equivalent of Special Issue Wargear. Not sure what the rules are for upgrading which weapons yet, but it has promise. Would be fun if it could be applied to certain characters' Blight Grenades, Hyper Blight Grenades, etc. Edited December 8, 2020 by GreaterChickenofTzeentch Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641916 Share on other sites More sharing options...
Special Officer Doofy Posted December 8, 2020 Share Posted December 8, 2020 Cool stuff! Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641926 Share on other sites More sharing options...
MasterDeath Posted December 8, 2020 Share Posted December 8, 2020 Not happy. This is the counterpart to Chapter Command. +1 S and some killyness does not compare to all the stuff SM get. I know, dont compare to C:SM (My own advice) but still... Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641943 Share on other sites More sharing options...
Raktra Posted December 8, 2020 Share Posted December 8, 2020 It’s one tidbit we’ve seen, let’s not get silly and decry the entire thing. Plaguecaster, Metzombie, Iron Sage and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641959 Share on other sites More sharing options...
Iron Sage Posted December 8, 2020 Share Posted December 8, 2020 (edited) I am chuckling a bit now. I have been mostly away from this forum for some years, but some things are always the same in the chaos section of this forum Anyway, like the article says, there will be more rules so the totality of it cannot yet be judged. I am positively surprised by this. Didn't really expect these kind of choices with points and I am overjoyed that these buffs are choices we will have and pay points and not command points for. Our melee weapons on characters will now be very strong even without relics. That is a positive. Obviously the cost of these choices will have a lot to say, so too early to judge how good this is. But it will lead to some extra utility, of that I am sure. Edited December 8, 2020 by Iron Sage Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641964 Share on other sites More sharing options...
Special Officer Doofy Posted December 8, 2020 Share Posted December 8, 2020 I hope the Lord's new powerfist is a special plague one. Would be cool. Marshal Loss and Iron Sage 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641966 Share on other sites More sharing options...
TrawlingCleaner Posted December 8, 2020 Share Posted December 8, 2020 Not happy. This is the counterpart to Chapter Command. +1 S and some killyness does not compare to all the stuff SM get. I know, dont compare to C:SM (My own advice) but still... Is it though? For me, this is a closer fit to Special Issue wargear. Yet to see so much of the codex, it's hard for me to judge! Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5641968 Share on other sites More sharing options...
Sonoftherubric21 Posted December 8, 2020 Share Posted December 8, 2020 (edited) Bare in mind the C:SM upgrades have *massive* opportunity cost involved. That is to say: When you buy that points upgrade you get a bonus for the character, and THEN have an unlocked set of relics and traits to go with it that are unique for that character. But that relic and trait still have opportunity cost involved with spending points, followed by spending CP. I would imagine that Vectors will cover the "extra relic/extra trait" aspect that you are seeking, Masterdeath. Edited December 8, 2020 by Sonoftherubric21 Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642013 Share on other sites More sharing options...
Iron Sage Posted December 8, 2020 Share Posted December 8, 2020 What would really disappoint me, is if Feel No Pain was nerfed. But I don't think it is, we know that models still have a rule by that name. It could in theory be nerfed to 6+, that would be very disappointing, but for now it looks like it is the same. I am in the middle of painting a Plague Surgeon right now so would be a shame if the resilience aspect of it was nerfed as well. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642077 Share on other sites More sharing options...
jgascoine011 Posted December 8, 2020 Share Posted December 8, 2020 I am getting kind of nervous with the previews so far. What they have showed us is just mediocre. While i hate comparing codex's, the fact is that SM are a thing, and they are the most numerous army out there. A 2D6 S6 heavy flamer is just meah. What I want to know is, do we still have arch contaminator and can we still throw grenades. If not then what do we have offensivly? Being resiliant only goes so far. Currently, DG are doing ok, but we are likely to go up in points while getting slightly more survivable. The net result will be the same survivability but loosing even more damage output which isnt great. I wish GW would just show us something cool. Normally in previews they show you the best stuff to get excited, but if this is the best stuff we are getting then its kind of disapointing Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642089 Share on other sites More sharing options...
Marshal Loss Posted December 8, 2020 Share Posted December 8, 2020 Normally in previews they show you the best stuff to get excited, but if this is the best stuff we are getting then its kind of disapointing Not always true mate - more often than not the people writing the previews seem clueless as to what's good and what isn't. Late last year when PA: Faith & Fury was being advertised, the preview articles made it look like CSM were receiving a pile of steaming garbage - and the CSM community reacted as you'd expect - yet the book ended up being the best CSM rules release in years. There's no reason to assume what we're seeing represents the book's best Gundric 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642091 Share on other sites More sharing options...
Plaguecaster Posted December 9, 2020 Share Posted December 9, 2020 I'm extremely happy about this as it'll help make my characters more unique especially since I always use a plague caster as my warlord, this helps make mine that much more better especially depending on what the other ones do Gundric 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642163 Share on other sites More sharing options...
Gundric Posted December 9, 2020 Author Share Posted December 9, 2020 Not happy. This is the counterpart to Chapter Command. +1 S and some killyness does not compare to all the stuff SM get. I know, dont compare to C:SM (My own advice) but still... I'd say it's more akin to special issue wargear, especially how they dealt with frost weapons in the space wolves supplement. Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642185 Share on other sites More sharing options...
Marshal Loss Posted December 9, 2020 Share Posted December 9, 2020 More importantly, Disgustingly Resilient is being shown tomorrow. That confirms that it is being changed. TrawlingCleaner and Iron Sage 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642305 Share on other sites More sharing options...
TrawlingCleaner Posted December 9, 2020 Share Posted December 9, 2020 That makes max size/large squads a bit more appealing, it also mentions Blight Crawlers have this rule which makes me think they're still Core. If Crawlers are Core, it means there isn't much that isn't Iron Sage and Marshal Loss 2 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642308 Share on other sites More sharing options...
Marshal Loss Posted December 9, 2020 Share Posted December 9, 2020 Good catch, I missed that little note down the bottom! Mentions tri-lobe units as well which confirms that we can still take them in units of 3. Iron Sage 1 Back to top Link to comment https://bolterandchainsword.com/topic/367195-possible-changes-in-the-new-codex/page/8/#findComment-5642316 Share on other sites More sharing options...
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