SoulGlaive Posted November 8, 2020 Share Posted November 8, 2020 Do assault intercessors have a place in a DeathWatch force? More specifically when running a predominantly, if not pure, primaris army, I have a few of them from the indomitus box and I’m debating if I should convert them to more bolters or not. Or possibly starting a new marine side project because we all need those right? Much appreciated. Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/ Share on other sites More sharing options...
Debauchery101 Posted November 8, 2020 Share Posted November 8, 2020 (edited) They are an option that isn't necessarily a bad one bit also not one of the most optimal. Dw have veterans that can perform as good or notably better than most primaris marines. You use points to pay for that capability. Primaris have the better share of stratagem available. I have been trying to use primaris mostly for flexible roles in the army and when I need I can use a wide variety of powerful strats. I can craft some OG veterans for very specialized and powerful roles which I definitely base my strategy around. So say you want to use a lot of stalker vets with SIA and heavy bolters...you can have some assault intercessors standing by for hth support...they still cap objectives. If they are close to the vets you can use the strat to give them SW chapter tactics and most likely people don't want 5 assault Intercessors to heroically intervene at +1 to hit in melee If youre pure primaris you'll definitely want some. You can make a kill team to combat squad them but also can pay for a specialist ability which goes a long way. You basically pay 25 points to give them a LT buff. When the target is a xenos and their specialty it grants reroll all wound rolls Edited November 8, 2020 by Debauchery101 Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5628841 Share on other sites More sharing options...
Master Sheol Posted November 8, 2020 Share Posted November 8, 2020 The problem about assault intercessors iis that if you get them as a troop choice they lose the access to kill team specialism while if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat They only solution to get the assault intercessor into a kill team is to buy only 4 of them and 6 intercessors so qhen you split the squad in two the intercessor sergeant equipped for assault (pistol, ABR, power weapon) will be with the assault intercessors and the 5 remaining intercessors will be a shooty squad that stays away from close combat (like ones equipped with SBR and 1 grenade launcher) and have the role to capture objectives Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5628929 Share on other sites More sharing options...
Lemondish Posted November 8, 2020 Share Posted November 8, 2020 The problem about assault intercessors iis that if you get them as a troop choice they lose the access to kill team specialism while if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat They only solution to get the assault intercessor into a kill team is to buy only 4 of them and 6 intercessors so qhen you split the squad in two the intercessor sergeant equipped for assault (pistol, ABR, power weapon) will be with the assault intercessors and the 5 remaining intercessors will be a shooty squad that stays away from close combat (like ones equipped with SBR and 1 grenade launcher) and have the role to capture objectives If you take them as a Kill Team they also lose access to their stratagem. Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5628976 Share on other sites More sharing options...
Debauchery101 Posted November 8, 2020 Share Posted November 8, 2020 The problem about assault intercessors iis that if you get them as a troop choice they lose the access to kill team specialism while if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat They only solution to get the assault intercessor into a kill team is to buy only 4 of them and 6 intercessors so qhen you split the squad in two the intercessor sergeant equipped for assault (pistol, ABR, power weapon) will be with the assault intercessors and the 5 remaining intercessors will be a shooty squad that stays away from close combat (like ones equipped with SBR and 1 grenade launcher) and have the role to capture objectives If you take them as a Kill Team they also lose access to their stratagem. I thought if they all are the same unit type that combat squads they basically go back to those key words Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5629016 Share on other sites More sharing options...
Lemondish Posted November 8, 2020 Share Posted November 8, 2020 The problem about assault intercessors iis that if you get them as a troop choice they lose the access to kill team specialism while if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat They only solution to get the assault intercessor into a kill team is to buy only 4 of them and 6 intercessors so qhen you split the squad in two the intercessor sergeant equipped for assault (pistol, ABR, power weapon) will be with the assault intercessors and the 5 remaining intercessors will be a shooty squad that stays away from close combat (like ones equipped with SBR and 1 grenade launcher) and have the role to capture objectives If you take them as a Kill Team they also lose access to their stratagem. I thought if they all are the same unit type that combat squads they basically go back to those key words I don't see that mentioned anywhere for keywords, only abilities. Models in a Kill Team do not retain any keywords, so they couldn't be a target of the fight twice Stratagem. Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5629034 Share on other sites More sharing options...
Master Sheol Posted November 8, 2020 Share Posted November 8, 2020 The problem about assault intercessors iis that if you get them as a troop choice they lose the access to kill team specialism while if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat They only solution to get the assault intercessor into a kill team is to buy only 4 of them and 6 intercessors so qhen you split the squad in two the intercessor sergeant equipped for assault (pistol, ABR, power weapon) will be with the assault intercessors and the 5 remaining intercessors will be a shooty squad that stays away from close combat (like ones equipped with SBR and 1 grenade launcher) and have the role to capture objectives If you take them as a Kill Team they also lose access to their stratagem.I thought if they all are the same unit type that combat squads they basically go back to those key words I don't see that mentioned anywhere for keywords, only abilities. Models in a Kill Team do not retain any keywords, so they couldn't be a target of the fight twice Stratagem. Yes this is true Primaris units in this iteration of DW codex are quite nerfed compared to firtborn units in particular the ones specific of this supplement Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5629069 Share on other sites More sharing options...
McGibs Posted November 11, 2020 Share Posted November 11, 2020 if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat Can't you just give the intercessor sarge a weapon and he's functionally identical to an assault intercessor sergeant (except he can carry a rifle instead of a heavy bolt pistol)? Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5629983 Share on other sites More sharing options...
Master Sheol Posted November 11, 2020 Share Posted November 11, 2020 if you get them as part of a kill team they lose the sergeant so the only one in the squad that can have a real punch in hand to hand combat Can't you just give the intercessor sarge a weapon and he's functionally identical to an assault intercessor sergeant (except he can carry a rifle instead of a heavy bolt pistol)? YesThis is the trick i explained later Take 6 intercessors and 4 assault intercessors so you can equip the sergeant for close combat and attach him to the assault combat squad ;) Link to comment https://bolterandchainsword.com/topic/367519-assault-intercessors/#findComment-5629990 Share on other sites More sharing options...
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