Guest Triszin Posted July 24, 2021 Share Posted July 24, 2021 nob smasha squig parts are intermingled with the squighogs, so he'll be included in that eventual box set Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723097 Share on other sites More sharing options...
Brother Borgia Posted July 25, 2021 Share Posted July 25, 2021 For me, the only real question is, can you replace the head of a stompa by a Boss Bunka ? Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723363 Share on other sites More sharing options...
tentagil Posted July 25, 2021 Share Posted July 25, 2021 For me, the only real question is, can you replace the head of a stompa by a Boss Bunka ? A Stompa is the smallest of the Ork Gargants in the lore, but the biggest we've gotten a model of. The larger ones should be the same size as the Imperial Warlord Titan. Which is what the Boos Bunka is representing the head of. Doubt we will ever get a model that size, though would be cool if they eventually add them to the Titanicus game. MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723369 Share on other sites More sharing options...
Kierdale Posted July 26, 2021 Share Posted July 26, 2021 Having just finished a unit of them, I’m glad to see that Nobs haven’t lost the double-choppy option.  I am disappointed that nobz bikers aren’t in the codex anymore. Not keen on shelling out for the FW book for one unit :( Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723382 Share on other sites More sharing options...
tentagil Posted July 26, 2021 Share Posted July 26, 2021 (edited) Having just finished a unit of them, I’m glad to see that Nobs haven’t lost the double-choppy option.  I am disappointed that nobz bikers aren’t in the codex anymore. Not keen on shelling out for the FW book for one unit Nob bikers have always been a Forgeworld kit though, so it's not surprising. Hopefully they don't get shifted to full on legend status like the warboss. The improvements to Warbikers make them a lot more viable this edition though. Edited July 26, 2021 by tentagil Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723390 Share on other sites More sharing options...
jimbo1701 Posted July 26, 2021 Share Posted July 26, 2021 Does anyone have any ideas about the squigrider nob being a separate unit? It’s very unusual as the only single nob model in the book is the waaagh banner bearer and no other unit leaders come separately. The only reason I can think of is that the kit is 6 models (3 boys, the nob and 2 minions) and so this was how they allow you to have a unit of 6 boyz and not have a nob leftover. Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723409 Share on other sites More sharing options...
Warhead01 Posted July 26, 2021 Share Posted July 26, 2021 It looks like Auspex Tactical on youtube has some good videos on the Orks. Deff Koptas are looking much better than I thought they would. Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723457 Share on other sites More sharing options...
tentagil Posted July 26, 2021 Share Posted July 26, 2021 Yeah, I think I'll be running Warbikers and Deff Koptas in a speed Waaagh!!! this edition at some point. I think Buggies are in an okay spot as well. They nerfed the Kustom Jobs, but the units themselves got a boost with the new Ramshackle Rule, and the Squiq Buggy overall got buffed with the change to the Squig Launchas, though the squig mine is still a little under whelming. Scrapjets and Dragstas both still look pretty good, and while not amazing, both of the other two buggies have a little more survivability this edition. I don't think its a competitive list, but I might run 1 of each so I can buff them with some kustom jobs, and see what they can do in a casual game. Warhead01 1 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723482 Share on other sites More sharing options...
01RTB01 Posted July 26, 2021 Share Posted July 26, 2021 Does anyone have any ideas about the squigrider nob being a separate unit? It’s very unusual as the only single nob model in the book is the waaagh banner bearer and no other unit leaders come separately. The only reason I can think of is that the kit is 6 models (3 boys, the nob and 2 minions) and so this was how they allow you to have a unit of 6 boyz and not have a nob leftover. The nob on smasha squig kit is integrated into the Squighog boys so will be NOT be a separate kit.  Consequently if you want a unit of 6 Squighogs you'd need two boxes. Buying two means two nobs on smasha squigs which don't take up any FoC slots. I think this is why you can take one unit of Squighogs that allows you to take two smashas. Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723488 Share on other sites More sharing options...
frightnight Posted July 26, 2021 Share Posted July 26, 2021 Yeah, I think I'll be running Warbikers and Deff Koptas in a speed Waaagh!!! this edition at some point. I think Buggies are in an okay spot as well. They nerfed the Kustom Jobs, but the units themselves got a boost with the new Ramshackle Rule, and the Squiq Buggy overall got buffed with the change to the Squig Launchas, though the squig mine is still a little under whelming. Scrapjets and Dragstas both still look pretty good, and while not amazing, both of the other two buggies have a little more survivability this edition. I don't think its a competitive list, but I might run 1 of each so I can buff them with some kustom jobs, and see what they can do in a casual game. I ran the squigbuggy yesterday in a game, and I can tell you that between the mine, the Waaagh!, and +1S for being Goffs it tore down a hellhound in melee. The mine is situational, sure, but it was clutch for pulling off a couple of wounds. Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723695 Share on other sites More sharing options...
tentagil Posted July 27, 2021 Share Posted July 27, 2021 That is really good to hear. In general I feel like this codex really upgraded most of the buggies. I get the issue people have with how Kustom Jobs work now, but individually I feel like all the buggies were improved. andes 1 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5723936 Share on other sites More sharing options...
Warhead01 Posted July 27, 2021 Share Posted July 27, 2021 Not sure which thread this fits into best so I'll put it here.  Making my new list i noticed that Loota/Burna Spannas pay 5 points of either a KMB or rokkit where the boys pay 10 for a rokkit.  Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724024 Share on other sites More sharing options...
SirSalabean Posted July 27, 2021 Share Posted July 27, 2021 What’s the recipe for beast snagga scheme on the box? Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724033 Share on other sites More sharing options...
Guest Triszin Posted July 27, 2021 Share Posted July 27, 2021 (edited) What’s the recipe for beast snagga scheme on the box?There's a YouTube video by warhammer tv for it? I think. I'm working it out atm, at least my version I'll post my recipe soon Edited July 27, 2021 by Triszin Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724095 Share on other sites More sharing options...
andes Posted July 27, 2021 Share Posted July 27, 2021 (edited) Vince Venturella recently posted a Youtube video scheme based off of Vallejo Olive, brightened up with Yellow Ochre and Ice Yellow. I used it on one of my Stormboyz and I think it's definitely in the ballpark: Â Edited July 27, 2021 by andes Azaiel and Dosjetka 2 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724108 Share on other sites More sharing options...
01RTB01 Posted July 27, 2021 Share Posted July 27, 2021 What’s the recipe for beast snagga scheme on the box? I'm not home currently but someone shared the eavy metal recipes and I took them down. I can share tomorrow if that'd help? Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724116 Share on other sites More sharing options...
SirSalabean Posted July 28, 2021 Share Posted July 28, 2021  What’s the recipe for beast snagga scheme on the box?I'm not home currently but someone shared the eavy metal recipes and I took them down. I can share tomorrow if that'd help? yes please!! Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724189 Share on other sites More sharing options...
Guest Triszin Posted July 28, 2021 Share Posted July 28, 2021 (edited) My current recipe isGrey seer base sprayPlague contrastLight wash with coeila green shadeOrruk50/50 orruk, ogryn camoOgryn camo  here you can see this recipe  Edited July 29, 2021 by Triszin Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724243 Share on other sites More sharing options...
SirSalabean Posted July 29, 2021 Share Posted July 29, 2021 I am stubborn and stuck in the old ways with contrast I have tried to use it but always start again with traditional methods. Contrast would probably save me tonnes of time Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724501 Share on other sites More sharing options...
Azaiel Posted July 29, 2021 Share Posted July 29, 2021 Nice work! Got my box of Beast snaggas aswell. Â But I really wanted to make some warbikers, I noticed the Nobs on bikes option is gone from the codex. (I know they are in the Forgeworld book). I have 11-12 bikes at my disposal and Im now pondering if I should convert a couple to Nobs on bikes or not. What do you guys think, is it worth it? Kierdale 1 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724579 Share on other sites More sharing options...
Kaldoth Posted July 30, 2021 Share Posted July 30, 2021 (edited) *salt filled post has been self snipped. Goes back to quietly painting grot tanks* Edited July 30, 2021 by Kaldoth Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5724780 Share on other sites More sharing options...
tentagil Posted July 30, 2021 Share Posted July 30, 2021 Nice work! Got my box of Beast snaggas aswell. Â But I really wanted to make some warbikers, I noticed the Nobs on bikes option is gone from the codex. (I know they are in the Forgeworld book). I have 11-12 bikes at my disposal and Im now pondering if I should convert a couple to Nobs on bikes or not. What do you guys think, is it worth it? Â I think with the change to warbikers in the new codex they may actually be the better option now. they got cheaper, harder to hit, and a more reliable high output of ranged shots. They max unit size did drop to 9 though. So if you have 12 of them, I'd convert two of them to Nobs and you have yourself to 6 man squads of bikes. Azaiel 1 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5725003 Share on other sites More sharing options...
Warhead01 Posted July 30, 2021 Share Posted July 30, 2021 I just read that Battlescribe has update the Orks. Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5725057 Share on other sites More sharing options...
toaae Posted July 30, 2021 Share Posted July 30, 2021 I just read that Battlescribe has update the Orks.  It does. They are listed as "Orks 2021", since we live in a bizarro-world where both codices are valid. nanosquid and Warhead01 2 Back to top Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5725073 Share on other sites More sharing options...
Azaiel Posted July 31, 2021 Share Posted July 31, 2021 Â Nice work! Got my box of Beast snaggas aswell. Â But I really wanted to make some warbikers, I noticed the Nobs on bikes option is gone from the codex. (I know they are in the Forgeworld book). I have 11-12 bikes at my disposal and Im now pondering if I should convert a couple to Nobs on bikes or not. What do you guys think, is it worth it? Â I think with the change to warbikers in the new codex they may actually be the better option now. they got cheaper, harder to hit, and a more reliable high output of ranged shots. They max unit size did drop to 9 though. So if you have 12 of them, I'd convert two of them to Nobs and you have yourself to 6 man squads of bikes. Â Sounds like a solid idea, thanks! Link to comment https://bolterandchainsword.com/topic/369995-ork-updates-new-models-9th-edition-discussion/page/12/#findComment-5725216 Share on other sites More sharing options...
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