Dark Shepherd Posted May 30, 2021 Share Posted May 30, 2021 Wulfen down to 22 points Both flyers down 20 points Jump Pack Wolf Guard didnt change unlike generic equivalents That seems to be all the changes to our unique units Kallas and Rune Priest Jbickb 2 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/ Share on other sites More sharing options...
Rune Priest Jbickb Posted May 30, 2021 Share Posted May 30, 2021 (edited) Chief Apothecary up 20 points. Plasma Inceptors up 5 points from the latest FAQ, bolter variant down 5 Stormspeeders are down 15 points for all variants Eliminators are down 15 points for the squad. las fusils down 5. All Gladiators down 20 points for all variants Land Raiders down 20 points for all variants Repulsors down 20 points for both variants Storm raven down 20 points Attack Bikes up 5 VG Vets - Jump pack up by 1, SS up by 1 Taken from WarhammerCompetitive Here is the summary of marine changes from the news and rumors thread (strike through my add as we don't get access to that unit). Just in case you guys aren't following along over there Edited May 30, 2021 by Rune Priest Jbickb Kallas 1 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5704957 Share on other sites More sharing options...
Jorin Helm-splitter Posted May 30, 2021 Share Posted May 30, 2021 They actually look pretty good for us. I think eliminators will be pretty decent now. That said GW always seem to FAQ these and nerf SW stuff. Bulwyf 1 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5704988 Share on other sites More sharing options...
Karhedron Posted May 31, 2021 Share Posted May 31, 2021 I just started building a squad of Eliminators before the update was announced. The Eliminator sergeant is a great model to use Morkai bolts (via the Thane stratagem) as he has BS2+. Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705268 Share on other sites More sharing options...
Dark Shepherd Posted May 31, 2021 Author Share Posted May 31, 2021 Eliminators feel like a very wolfy unit. Las fusils look like a good way to help take out light transports/heavy infantry. And theyve a 1+ save in cover so need reasonable firepower to shift Concealed positions is good too Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705316 Share on other sites More sharing options...
TiguriusX Posted May 31, 2021 Share Posted May 31, 2021 If you like vindicare assassins you can combo with SW eliminators for super kill power Put morkai bolts on the eliminators Your vindicare now gets reroll 1s to wound and removes one of the biggest flaws (everyone who runs assassins knows the feeling of rolling 1s) Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705351 Share on other sites More sharing options...
lonewolf81 Posted June 1, 2021 Share Posted June 1, 2021 I started building 3 eliminators too before the point buff with 2 las fusils and the carbine to make use of move-shoot -hide ability. I was also planning on using wulfen in the same list so yay!!! Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705760 Share on other sites More sharing options...
Madian Posted June 1, 2021 Share Posted June 1, 2021 Wulfen dropping 3pts and the likelihood of woldguard jump packs and storm shields both going up 1pt each makes Wulfen look like a potential pick over them. I'm thinking of running them with frost claws as they are basically repentia now. The trick will be getting them in considering how fragile they are. The points drop to stormwolves and land raiders isn't nearly enough to make those worthy inclusions sadly so probably going with Cunning of the Wolf. TiguriusX 1 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705836 Share on other sites More sharing options...
PeteySödes Posted June 1, 2021 Share Posted June 1, 2021 ....The trick will be getting them in considering how fragile they are..... How the mighty have fallen. Bulwyf 1 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705865 Share on other sites More sharing options...
TiguriusX Posted June 1, 2021 Share Posted June 1, 2021 Wulfen dropping 3pts and the likelihood of woldguard jump packs and storm shields both going up 1pt each makes Wulfen look like a potential pick over them. I'm thinking of running them with frost claws as they are basically repentia now. The trick will be getting them in considering how fragile they are. The points drop to stormwolves and land raiders isn't nearly enough to make those worthy inclusions sadly so probably going with Cunning of the Wolf. I am also predicting Wulfen with frost claws as the next unit the competitive players will jump on They basically have the same offensive output as WG LCs Big loss in mobility (12 fly v 8) but much better hitting power (S5 v S4) and always in assault doctrine Wulfen also have the best rule against DE...guaranteed fight on death I am waiting for BS points update before I start experimenting with units of 3 (2 with FC and 1 with TH/SS) Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5705893 Share on other sites More sharing options...
Dark Shepherd Posted June 2, 2021 Author Share Posted June 2, 2021 Wulfen dropping 3pts and the likelihood of woldguard jump packs and storm shields both going up 1pt each makes Wulfen look like a potential pick over them. I'm thinking of running them with frost claws as they are basically repentia now. The trick will be getting them in considering how fragile they are. The points drop to stormwolves and land raiders isn't nearly enough to make those worthy inclusions sadly so probably going with Cunning of the Wolf. The wolfguard change to match vanguard vets is far from certain, theyve forgotten about matching points changes for plenty of our units in the past Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706058 Share on other sites More sharing options...
Ragnar69 Posted June 2, 2021 Share Posted June 2, 2021 Plus other chapters have more ways to get them into combat so it could even be omission by purpose Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706080 Share on other sites More sharing options...
TiguriusX Posted June 2, 2021 Share Posted June 2, 2021 Wolf guard have 1 major difference from VV WG can't combat squad That makes the WWSWF option for a 10 man squad real bad for SW. In white scars and other marine armies the 10 man VV where you hide half to earn secondary points and send the other half to attack is powerful Now...did GW show recognition of the meta and do it on purpose or were they the typical screw up and copy later...who knows Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706137 Share on other sites More sharing options...
Jorin Helm-splitter Posted June 2, 2021 Share Posted June 2, 2021 I tend to think it's an oversight, it always seems like they forget to adjust our units. Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706158 Share on other sites More sharing options...
TheUnlikelyGamer84 Posted June 2, 2021 Share Posted June 2, 2021 I just started building a squad of Eliminators before the update was announced. The Eliminator sergeant is a great model to use Morkai bolts (via the Thane stratagem) as he has BS2+. how is he Bs2 when shooting morkai bolts? Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706206 Share on other sites More sharing options...
TiguriusX Posted June 2, 2021 Share Posted June 2, 2021 I just started building a squad of Eliminators before the update was announced. The Eliminator sergeant is a great model to use Morkai bolts (via the Thane stratagem) as he has BS2+.how is he Bs2 when shooting morkai bolts? When is the last time you checked the eliminators datasheet? They all have BS2 now. I always swap the SGT to the carbine that lets you move and fire. So he hits on 2s with his morkai bolts and the snipers (or las fusils) are never left out in the open Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706224 Share on other sites More sharing options...
NatBrannigan Posted June 2, 2021 Share Posted June 2, 2021 Morkais bolt Eliminators, it’s genius! Sold Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706291 Share on other sites More sharing options...
TheUnlikelyGamer84 Posted June 2, 2021 Share Posted June 2, 2021 I just started building a squad of Eliminators before the update was announced. The Eliminator sergeant is a great model to use Morkai bolts (via the Thane stratagem) as he has BS2+.how is he Bs2 when shooting morkai bolts? When is the last time you checked the eliminators datasheet? They all have BS2 now. I always swap the SGT to the carbine that lets you move and fire. So he hits on 2s with his morkai bolts and the snipers (or las fusils) are never left out in the open Admittedly it’s been awhile. Guess they never changed BattleScribe because it still shows BS3. When did they change it? Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706310 Share on other sites More sharing options...
Rune Priest Jbickb Posted June 2, 2021 Share Posted June 2, 2021 I just started building a squad of Eliminators before the update was announced. The Eliminator sergeant is a great model to use Morkai bolts (via the Thane stratagem) as he has BS2+.how is he Bs2 when shooting morkai bolts? When is the last time you checked the eliminators datasheet? They all have BS2 now. I always swap the SGT to the carbine that lets you move and fire. So he hits on 2s with his morkai bolts and the snipers (or las fusils) are never left out in the open Admittedly it’s been awhile. Guess they never changed BattleScribe because it still shows BS3. When did they change it? My BattleScribe says BS2... is your BattleScribe not up to date? I think they've been that way quite a while. Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706313 Share on other sites More sharing options...
Karhedron Posted June 2, 2021 Share Posted June 2, 2021 They went to BS2+ in the 9th edition codex so over 6 months ago. Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706325 Share on other sites More sharing options...
TheUnlikelyGamer84 Posted June 2, 2021 Share Posted June 2, 2021 (edited) I was mistaken. It does say bs2. I was looking at weapon skill. In my defense I usually only worry about WS as a diehard melee fan Edited June 2, 2021 by TheUnlikelyGamer84 Link to comment https://bolterandchainsword.com/topic/370460-space-wolves-points-changes/#findComment-5706331 Share on other sites More sharing options...
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