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The first character is done for my 1k list, base is still to be done. The Warsmith is next!

 

"Khyr, Oracle of Medrenguard - able to read the skeins of Fate with unnerving ease. While most in the 4th Legion regard those that dabble with the warp as distrustful creatures, Warsmith Barzok see them as useful tools"

 

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I like his cloak and staff you've really made them shine! :tu: You've done a great job of making him fit with the rest of the army yet still being different enough to show he's special, I hope I can do the same when I get round to my own Psykers :P

I like his cloak and staff you've really made them shine! :thumbsup: You've done a great job of making him fit with the rest of the army yet still being different enough to show he's special, I hope I can do the same when I get round to my own Psykers :tongue.:

 

 

Thanks Ark! I figured he wouldn't be as dirty as his brothers as he doesn't get stuck in as often :wink:

 

 

 

 I finished the Warsmith last night, that's my 1k Crusade roster done! As it's crusade I'll be adding a lot more to this force, starting with a Venom Crawler :biggrin.:

 

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Warsmith looks epic! I love Axes on characters so that's nice to see too :D Out of curiosity how long did it take you to paint him?

 

Oh I like the Venom Crawler it's a good model! Very gribbly. Too Daemonic for my IW but I do like seeing the various Daemon vehicles they are wonderful models.

Warsmith looks epic! I love Axes on characters so that's nice to see too :biggrin.: Out of curiosity how long did it take you to paint him?

 

Oh I like the Venom Crawler it's a good model! Very gribbly. Too Daemonic for my IW but I do like seeing the various Daemon vehicles they are wonderful models.

 

Thanks Ark! It took me maybe about 4 Hours total when not accounting for drying times, this scheme is nice and easy, the axe was the longest part!

I figure my warband see them as tools to unleash at the right time to get an advantage, it's not really something they like but put up with anyways :sweat:

 

Played my first 2 games of Crusade this weekend just gone and also the first 2 games  with my Iron Warriors. My poor boys got steamrolled both times, although my Warsmith died neither times and was an absolute kill-pig, there are upsides! Up against Primaris was really rough, 7 CSM only killed one primaris marine. Bring on the Codex!

 

As I'm in need of some heavier firepower, I decided to add a Venomcrawler and some brrrrrt Havocs

 

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Ah, I read about your game and thought "I wonder if it was against the new Marines?" and yep, it was :sweat: I've fought them before with my IW and 2W Marines are a world apart from puny 1W Chaos Marines. You wouldn't expect it to make such a difference but it really does. Still, the Venom Crawler looks grand and that goes a long way to being effective on the table :teehee:  The hazard stripes are just the right amount. Only seen one in action once I think and it did decently so hopefully it'll help your next game!

 

The Havocs look amazing - are they rotary cannons or counts-as? I'm not up to date with Havoc weapons at all. Ever since they changed how the squad worked and I had a sulk about it :wink:

 

Thanks Ark! It took me maybe about 4 Hours total when not accounting for drying times, this scheme is nice and easy, the axe was the longest part!

I figure my warband see them as tools to unleash at the right time to get an advantage, it's not really something they like but put up with anyways :sweat:

 

Played my first 2 games of Crusade this weekend just gone and also the first 2 games  with my Iron Warriors. My poor boys got steamrolled both times, although my Warsmith died neither times and was an absolute kill-pig, there are upsides! Up against Primaris was really rough, 7 CSM only killed one primaris marine. Bring on the Codex!

Go Warsmith! I hope he finds more success obliterating those loyalists with his new creepy crawler. Good job on those evil glowy eyes!

Ah, I read about your game and thought "I wonder if it was against the new Marines?" and yep, it was :sweat: I've fought them before with my IW and 2W Marines are a world apart from puny 1W Chaos Marines. You wouldn't expect it to make such a difference but it really does. Still, the Venom Crawler looks grand and that goes a long way to being effective on the table :teehee:  The hazard stripes are just the right amount. Only seen one in action once I think and it did decently so hopefully it'll help your next game!

 

The Havocs look amazing - are they rotary cannons or counts-as? I'm not up to date with Havoc weapons at all. Ever since they changed how the squad worked and I had a sulk about it :wink:

 

The difference between 1 and 2 W is pretty big to be honest and it's noticeable all the way down to being shot by lasguns. A First Rank Fire! Second Rank Fire! Guardsmen squad absolutely shredded a 10 man marine squad in one of my games, it was absolutely brutal!

The Crawler was amazing in the game I used it, so much so that it levelled up from that one game! Definitely going to use it more

The Havocs weapons are Chaincannons, they're only 24" range but with 8 shots, Str5 and -1ap, they definitely shred. I definitely want to add some more at some point :biggrin.:

 

Your stuff is looking good TrawlingCleaner!

 

Thank you Putrid!

 

 

 

Thanks Ark! It took me maybe about 4 Hours total when not accounting for drying times, this scheme is nice and easy, the axe was the longest part!

I figure my warband see them as tools to unleash at the right time to get an advantage, it's not really something they like but put up with anyways :sweat:

 

Played my first 2 games of Crusade this weekend just gone and also the first 2 games  with my Iron Warriors. My poor boys got steamrolled both times, although my Warsmith died neither times and was an absolute kill-pig, there are upsides! Up against Primaris was really rough, 7 CSM only killed one primaris marine. Bring on the Codex!

Go Warsmith! I hope he finds more success obliterating those loyalists with his new creepy crawler. Good job on those evil glowy eyes!

 

 

I had another 4 games this weekend, and he really smashed his way through everything he touched. He's turning into a bit of kill-pig! :sweat:

 

That’s a lot of dakka!

 

Really like seeing the progress on these guys, keep up the good work!

 

Thank you Joker!

 

Yeah the box mags are more practical/ efficient, the drum mag looks great. Overall nice conversion. I took the easy out and did mk III with FW rotor cannons myself. 

 

I love the Rotor cannons! If they were in stock when I went to build them, I wouldn't have had to conver them! :biggrin.:

 

 

I finished painting 2 Obliterators (apart from the bases)

 

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I mentioned to my friend that I wanted to make some trenchfighter style cultists for the IW, he offered 60 longcoat legs and 40 laslock rifles from Victoria Minatures and would only take the dozen or so BSF Traitorguard, I offered more but he refused them. I definitely owe him some beer!

 

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My Iron Warriors Crusade force got a great outing this weekend. I've played 4 games previously and lost all 4, I've now played another 4 this weekend and have now won 2 and lost another 2. 1 against Necrons (I won on points) and 1 against Imperial Fists. The loses were against Guard and Grey Knights. The Fists win really shocked me, I wasn't even rolling that well, the ChainHavocs just burnt through Intercessors and Eradicators. I've been wiped in every game except the Fists win, I even got wiped in the last turn against Necrons with a marine squad holding some Immortals off my back point.

 

The Warsmith is definitely a killpig with the Siegemaster's axe, everything he's been in combat with has died :biggrin.:

 

Most games have either been 500 points or 750 points as we're building up to bigger games.Even with so many brutal loses, I'm loving playing this army and I'm loving crusade. I'm getting more and more attached to my guys as I go along! :sweat:

The Oblits are great models, mine don't get on the table as much as I'd like (though this is true of every model really :P ) - they are more likely to feature in IW lists I expect :lol: Work very well as trouble consultants to drop in and say hello to a juicy target (or, hopefully, goodbye?) :tu:

 

Small games can make it hard as it highlight weaknesses of an army, but you can also learn their strengths - a good way to get to grips with a codex :)

They should add some reliable anti-tank firepower to the force but at 105 points each, they struggle to make it into some of my lists :wacko.: As the Crusade is currently at the smaller side of the points limits, it may be a little while until I can get them on the table but I'm sure I can squeeze them in somewhere!

 

My group have said that I can make my marines to 2W each, which I appreciate, the only issue is that I have no idea what that would boost the points cost of Termie and Havocs to.

Tactical marines, Rubrics and Plaguemarines all went up 3 points when they went up a wound but with terminators and Havocs I'm not sure what their analogue would be. May have to have a think about it

Yes that is the main problem - they offer quite a bit but the points are hard to fit in :sad.:

 

For point costs the difference for loyalist costs on line Marines is a reasonable comparison, so three points is hard to argue against especially with the Cult troops getting the same. You should be able to lift the points change for loyalist Terminators in the same way? Havocs are unique unfortunately so it's harder to gauge, but since they aren't much different to normal Marines - or more importantly the enhanced toughness of Plague Marines - three points for their extra wound seems fair to me.

We've settled on:

CSM up 3pts to 17

Raptors up 3pts to 18

Havocs up 3pts to 20

Terminators staying at their cost (this is the one I'm worried about)

 

CSM and Raptors are easy, they're mirrors of Loyalists, while more expensive, more special rules, strat support etc, CSM are more flexible in weapons options.

Havoc's closest analogue is the Plaguemarine, which went up by 3pts to 21

The Terminators are a bit difficult in that they're already more expensive than loylist terminators (even after SM were bumped to 3W) likely because of their flexiblity in weapons options. DG and TS terminators are 40 each with far more damage output and staying power. While they're clearly not to the level of the other traitors, they're also not worth the same amount as loyalist  with the CSM version having better strategem support and character support.

 

We're going to test out everything bar the terminators for a few games, figure out if things are too good/cheap. If they are I'm just going to scrap it all and run them as they are in the codex. If it goes well, we'll try the terminators out and see what happens. A bit of trial and error as it were!

I forgot about the Terminator discrepancy, I don't think there's any reason for them to be a different cost. I don't see how Chaos characters and Stratagems are so good that they warrant a specific points increase, or anyone else's for that matter. I think matching the points between them is fair, such that GW should be doing it too.

We're going to trial the marines, raptors and havocs first and then figure out where to go from there. Loyalists get so many free rules and good traits, I feel like CSM terminators will still have a rough time with 3W to be honest. I'll still play them because I'm loving this army :biggrin.:

 

I have a game against my friend's Dark Angels tonight (last time I played them, I had possibly the worst loss I've ever had in 40k) so will report back and will hopefully have pictures!

 

Most of the way through a predator, it's bloody heavy! Still need to do the base, finish the purple coils, a transfer or two and to weather it a bit more. She's an old bird but she scrubs up well!

 

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These are great. I love the iron warriors legion and These are colors inspiring.

 

Is that deimos an og mini-rhino or FW's later printing?

 

Thanks Wulf! They're OG, very early 40k and have stood the test of time and way older than myself :sweat: I got them from a trade from a mate of mine, they were in a bad state but have been fixed up a decent amount  

 

That's a lovely old school Predator! :thumbsup: I'd like to see another vehicle next once you've finished they look great in your IW scheme :biggrin.:

 

Thank you Ark! Ask and you shall receive :wink:

 

Predator is finished and based:

 

"Hel's Deliverance was ancient even by Traitor Legion standards. First built in the Great Crusade, the Machine Spirit of the vehicle is a blood thirsty beast that drives it's occupants mad"

 

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I got a 2nd Rhino done today, only took me 3 hours total (including dry times but not including the base, PVa takes it's sweet time)

 

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Considerably dirtier than the first!

 

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A 3rd has been started too!

 

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I got 3 games in over the weekend and tested out 2W marines and their points. 2 500 pt games ( vs Tau and Dark Angels) and a 1k vs new Orks

2W really makes such a huge difference, against Dark Angels we had a great moment where our Warlords faced off. 6 Rounds of combat and neither went down before the game ended. Even with a relic Crozius that does MW vs Heretics, my Warsmith held in there.

 

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The game vs Orks was hilarious for us both, the new Ork book is absolutely savage. T5 boys are horrific to clear, Warbosses are next level killy (his killed 5 of my 7 Units) and Lootas aren't good in combat :biggrin.: My Warsmith made 22 2+ saves without a single 1 rolled, then my terminators made 25 straight 2+ straight after, both of us were rolling with laughter

 

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Thanks Kythnos! It really is great to get out and start playing games again, if you get the chance to I really recommend Crusade. The more I play, the more attached to my army I get with the levelling up system and battle honours really reinforcing that

Thanks Kythnos! It really is great to get out and start playing games again, if you get the chance to I really recommend Crusade. The more I play, the more attached to my army I get with the levelling up system and battle honours really reinforcing that

Crusade is really fun indeed. We have been using that for the online games that we have been playing these past months. But that cannot replace putting the miniatures on the table again.

Wonderful batrep pictures! Seeing painted armies facing off on the table is a sight that never gets old :yes: I'm heartened by your Terminators resilience that's how they should be! Unfortunately it seems my Terminators often forget to turn their powered armour on :laugh.: 

 

That's also great work with the Rhino and Predator - you are mightily productive indeed! I am keen to see the third Rhino done now, and then maybe you'll do a picture with all the vehicles? That should be a most excellent picture!

 

I am curious about Crusade now, I've not even looked into it even a little bit - can you give a brief rundown of how it's gone for your group? Mind you I could count on one hand all the games I've had of 9th but hopefully that should be changing in the next month or two :tu: I need to get more games in...!

Thanks Ark! My regular opponents have wonderfully painted armies which just look amazing on the tabletop, it makes me push myself with my painting too :sweat:

With the 3rd Rhino, I'll have reached nearly 2k points (when playing with 2W marines and the points adjuested for it) but I'm far from done. I'll definitely take a group shot after the Rhino :biggrin.:

 

 

 

We houserule Crusade a tad but the rundown is:

 

You build a roster to start with, we agreed on 1k points as it's a round number (plus PL, IMO is icky) and several people were painting entirely new armies for the start of the Crusade. When you play a game with someone, you build your list from this roster eg: You play a 500 point game, you can only take units from your roster with the weapons they're equipped with in the roster.

 

There's a couple of types of points values:

 

Requision points (RP): You start on 5 RP, expanding your roster is 1RP, buying a Relic/Warlord Trait for a character is 1RP as they don't come free, healing an injured unit is 1RP, changing the equipment or the unit size is 1RP. If you have a strategem that's a once per game upgrade for a chracter or unit, like Red Butchers or Tank Ace, it costs 1 RP and they permanently keep it. There are other things you can spend them on. As the expansion of the roster is in PL in the rules, we home brewed it to 100 per 1 RP

Everyone gets 1 RP for playing, some game modes will give you more RP

 

Crusade Points: Your Roster will have a Crusade Point value depending on how many Relics, Warlord Traits, Crusade relics and crusade traits units have. For example a character with a Warlord Trait and a Relic is worth 2 Crusade points. When you play a game against someone, you tally up the difference in Crusade points, half the difference and the person with less Crusade points is refunded in Command Points. For example, I have 4 Crusade Points, you have 2, you are given one Command Point in our game. This is to balance games especially if someone joins the Crusade late or only plays a few games

 

After a game is finished you roll a dice for each dead unit, on a roll of 1 they are out of action. You can either heal them for 1RP or you can take a Battle Scars. If you take a scar you can either roll on the Scar table and get a random detrimental trait or lose the XP that unit would have for that game and D6 extra. Each battle scar is worth -1 Crusade point but unless they're the ones from the factions codex, they're very brutal. Some of the Codex ones I've seen are usually a sideways buff :rolleyes: 

 

Each unit gets 1XP for playing the game, you also get to give a Mark of Excellence and give one unit 3XP on top there are game modes that give more marks of excellence. Everyone gets 1RP for playing, there are game modes that give more RP. You check if your units have levelled up, if they have they can take a Crusade Relic or a Crusade Trait.

 

When you're playing the crusade game modes (you should, they're great fun) you replace secondary missions with Agendas. Agendas are similar to secondaries except the units that score them get extra XP.

 

The base Crusade rules are great fun and the 9th codexes that are being released also have Crusade content in there that is fluffy and adds another dimension to some armies. I'm looking forward to what else they add to it and hope they don't let it languish.

 

That's pretty much it, there's a bit of admin that I started using a Crusade app for but found that I loved doing all the note taking and tallying etc down on paper. I really recommend Crusade if you've got the group for it. You definitely could min-max stuff and find the best Crusade Trait/Relic combo but I've found that my group are all about the fluff :biggrin.:

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