TrawlingCleaner Posted January 10, 2023 Author Share Posted January 10, 2023 (edited) Thank you Prot! I got some more work done on them last night but didn't take a photo of them unfortunately They would be reasonably expensive if I had bought all the kits specifically for this conversion! The Death Guard Plague furnaces were gifted to me by a friend when the kit released and Bile's assistant was left over from a Plague Surgeon conversion I did a couple of years ago. Everything else is spare parts from other kits as I like to recycle/upcycle bits. As I've been in the hobby a long while and I never get rid of bits, my Vehicle bits box is massive! Edited January 10, 2023 by TrawlingCleaner Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5898777 Share on other sites More sharing options...
TrawlingCleaner Posted January 11, 2023 Author Share Posted January 11, 2023 "Often referred to as a 'Forge Imp', a jovial Daemon (as much as a being of purest despair and depravity can be) that possesses smaller parts of the Forge itself rather than the Warpsmith crafted vessels they should and provokes larger daemons to follow suit" Project Onionboy Venomcrawler is complete:  As I mentioned before, he's actually quite large with the chimney sitting a couple of inches taller than the normal Venomcrawler  I also got basecoats and washes down on the big guy. The more colour he gets, the more cohesive it looks thankfully! Still loads to do Lord Abaia and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5899088 Share on other sites More sharing options...
TrawlingCleaner Posted January 13, 2023 Author Share Posted January 13, 2023 (edited) The Slow Inexorable advance of progress continues. The big guy is still WiP but I'm getting there, plenty of Forge-like heat  I've also been tooling around with Legionnaires and getting some more put together to make use of that sweet free equipment! So far I'm thinking of making a couple of Chaincannons, a powerfist or two, maybe some proper banner style icons (I'm not a fan of the new back banner style over the old bannerpole). I'm also trying to figure out a Iron Warriors esque Heavy Chainaxe too  Edited January 13, 2023 by TrawlingCleaner El_Dicko, Bouargh, Kythnos and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5899657 Share on other sites More sharing options...
TrawlingCleaner Posted January 13, 2023 Author Share Posted January 13, 2023 I've got a Tempest of War 1k tournament on Sunday at my FLGS. The list I currently have is:  Lord Disco, Flames of Spite, Gorget of Eternal Hate, MoT Warpsmith, Hatred Eternal, Techno-Venomous Mechatrendrils  10 Cultists  5 Terminators, Black Rune  Defiler, Scourge, Heavy Bolter and Combi Melta Defiler, Scourge, Heavy Bolter and Combi Melta Maulerfiend  My last list before the points changes had one less Defiler, no MoT on the Disco and a Leviathan instead. The Leviathan is good but I don't think it's 220pts + 1CP good. I can largely do the same thing with a Defiler with a bit more shooting and a bit more combat for 45pts difference. I'm also thinking of swapping out one of the Heavy Bolters for Lascannons to have one of the defilers sat as a mid/back board holder and to have a tad more ranged AT in the list. This also gives me a prime target for Methodical Annihilation with the Double models for Blast and also reroll 1 dmg roll.  The Maulerfiends always perform how I want them to without a doubt. They're either entirely ignored and allowed to rampage through enemy lines or are targetted to be brought down. At 1k points and on the smaller board (2 KT boards), it has no problems crossing the board and getting stuck in. It's fast enough to keep up with the Disco and also keep him safe.  The Terminators are becoming harder to justify at 180 points, especially as 10 Marines, 7 Chosen and 6 Possesed are the same cost. They do however stick around and will hold my mid-field with absolutely no problems. I would like to try and swap them out for Chosen but their 3+ save and no invuln makes me feel like they're not likely to hold things particularly well without having 10 models. At a higher points level, Chosen will definitely be my go-to but at 1k points, the Terminators are a real pain to deal with.  The Lord Disco has gotten some improvements since the last time I took him. I didn't have the MoT on and also had Chaos Undivided Daemon Weapon instead of the Gorget. The main problem I had previously wasn't that the Lord Disco couldn't kill, it was that he didn't really stick around when being targetted. The Gorget in particular should help here as it gives him a 1+ save and a 4+ invuln. This means with IW mini-AoC, He will have a 2+ armour save against AP -1 and -2 and then a 4+ Invuln against anything higher. Plus MoT ignores the first lot of damage. Pretty nice!  The warpsmith is such a great addition and did so much work in previous games. Either always keeping my Vehicles top bracket by healing, handing out +1 BS and then also obliterating whatever tried to come and mess with my mid-field. With Full re-rolls to hit, he should be landing about 7-8 MW a combat phase, all for 80pts!  We'll see how I go with this list, the Levi had a lot of DMG3 attacks that are fantastic in what is sure to become a SM Terminator/TEQ meta Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5899756 Share on other sites More sharing options...
TrawlingCleaner Posted January 16, 2023 Author Share Posted January 16, 2023 "Often classified as Defilers, Forgedrakes are the product of particularly difficult Daemons possessing a Warpsmith's forge, much to their dismay. Although their production may anger their makers, the destruction and fear they sow, only causes elation"  So I got the big lad done in time for the 1k tourney on Sunday:   As for the Tournament itself, in the 4 rounds I played against: Space Wolves, Votann, Sisters, Votann (same player). I won both games against Votann and lost the other two. I scored high in each and came 3rd overall and voted best Sport!  I think the Forgedrake had the worst run in those 4 games of any model I've ever owned! He whiffed 75% or more of his shots, failed to kill much and exploded in every single game. I was baffled! Hopefully I've rubbed all the Freshly painted model syndrome off!  The Warpsmith worked insanely well these games, with one game having him do 15 MW (only to a unit of of Hearthkin but it was a killer roll), I explained what he does to opponents and they all sort of nodded and said that they would look out for him etc but only when the Warpsmith hit their lines did they entirely recoil from it.  The Lord Discordant having MoT and the Gorget really made a huge difference. My opponents had trouble shifting the Maulerfiend/Defiler that was protecting him and then had a massive issue removing him too. As he has a 2+ save against all AP -1 and -2 attacks, he really sponged most of the Votann's army with no issues.  I would say that the Terminators were getting too expensive but to be honest, they did exactly what I needed them to and more. If I need them to just be a Warpsmith bodyguard or an objective holder they do it, if I need them to clear objectives they do it. It's only very large tanks like a Landfortress that they struggled punching into.  The Cultists were such a big help in all the games too. Every game they held my back point and got me Primary points. The last game VS Votann they got me 2 pts on a secondary with only 1 left alive to win me the game by 1 pt. They paid their points back easily everytime!  With the full 2k tournament coming up in less than a month's time I've got some bits to get done. Green is completed, red is to be built, orange is to be completed. My list is:  Lord Disco, Balefalmer, Flames of Spite, Gorget of Eternal Hate, MoT Master of Possession Warpsmith, Techno-venomous tendrils  5 Legionnaires, 1x Chaincannon, Powerfist, Icon 5 Legionnaires, 1x Chaincannon, Daemon blade, Icon  5 Possessed 10 Chosen, 1 Powerfist, Icon, MoS  VenomCrawler  Landraider Defiler, Scourge + twin HB Defiler, Scourge + twin HB Forgefiend, 3x Ecto Maulerfiend, Lashertendrils  I am however considering switching some bits up. Part of me wants to lean more into the Legionnaires and drop the Possessed. The Possessed are great for a tough roaming unit that can take an objective, I won't lose out on shooting if they do actions and they mesh well with the Master of Possession. However, I am quite thin on the ground in terms of Obsec. I have the killing power with Chosen in a Landraider being able to get where they need to, Engines out the wazzoo and characters, my scoring potential may be lacking. Additionally, I'm unsure whether 2 Chaincannons is needed and whether, 1 Chaincannon and 1 Missile Laucher is a better shout. With the Missile launcher I have the flexibility of firing frag and hordes, krak at big things and then also use the Skyfire missile strat for those pesky flyers that may still be hanging around in this meta.  Lots to think about!    Prot, Brother Captain Vakarian, Dr_Ruminahui and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5900434 Share on other sites More sharing options...
TrawlingCleaner Posted January 19, 2023 Author Share Posted January 19, 2023 Work continues on the list, now that Legionnaires get free equipment, it's about time they get some extra toys. Currently, all of my Champions are modelled illegally due to either having a combi-weapon or having a boltgun. I've also been musing on which weapons to give the squads, so have built a couple of guys with chaincannons, a couple with meltas. I already have 2 Plasma gunners and 2 Missile Launchers too so with these I have a lot of choice.  I've also built a Heavy chainaxe wielder using an autocannon with a GSC Saw instead of the barrels but haven't taken a photo of them yet.  I'm also currently working on a cheat sheet for the army list. This will include all the strats I can use and ignore all the ones I can't, it'll also include the rules that I always forget about (Lord disco's Corrupt vehicle and +1D vs Vehicles are prime examples):  I've gotten good at remembering everything in normal games but I think it'll be good to have a reminder next to me if I get stuck  Dr_Ruminahui and madlibrarian 2 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5901183 Share on other sites More sharing options...
TrawlingCleaner Posted January 23, 2023 Author Share Posted January 23, 2023 Cheatsheet complete: Spoiler  A lot of it is short hand but it makes sense when reading it, if I need details I'll take a look at the stratagem cards for wording. I'd ideally like to look at the Codex as little a possible and be confident in how units work, their profiles and which stratagems apply to which units as it just adds extra time to the game  I got some colours blocked in for the Legionaries, still loads to go:  Also, here's the Heavy chainaxe conversion, just an autocannon with the barrels swapped for the GSC buzzsaw:  I've also started on the "Possessed". They're not finished yet but I'm going for a Mutilator type vibe for these guys, an early stage infection of the Obliterator virus that they currently can't control fully. They create melee weapons as they're easier to control/they just prefer melee combat:  They've still got some more sculpting to do as many of their edges are a little rough but their shape is there. The bodies are Tortuga bay MK3.5 so they're a decent bit taller than normal Legionaries Prot, Lord Abaia, Doctor Perils and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5902478 Share on other sites More sharing options...
Dr_Ruminahui Posted January 23, 2023 Share Posted January 23, 2023 Those possessed are awesome - great way to do them for Ironwarriors. Are you going to clean up some of your more bulbous putty work, or are you using that to represent the early stages of the flesh growth one sees on the obliterator models?  Like the way you've done the heavy chain axe in your legionary squad. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5902677 Share on other sites More sharing options...
Prot Posted January 24, 2023 Share Posted January 24, 2023 So much good stuff going on here. Where to start?…  first off I’m pleasantly surprised you did so well vs Votann and when I played them my Termies simply melted. They just turned my fists into -1 damage, and I couldn’t rerolls wounds or take my invulns. It was so easy for him to put two grudge tokens on the Termies the battle round they arrived that it nullified my Tran:cuss:man.  good for you. But as a Wolves player ,self I, surprised you had a loss there. Was he using a lot of Wulfen/Thunder Wolves?  your funky Defiler continues to impress me and I love the little flavour fluff piece you wrote.  I just can’t get mine to work. While I’m at it,  can’t keep my plasma Forgefoe d in the list, is it really doin well for you?  Termies are debatable now for sure , but I really have trouble getting into chosen over our newly discounted Legionnaires. I’m curious what you experience with these guys. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5902741 Share on other sites More sharing options...
TrawlingCleaner Posted January 24, 2023 Author Share Posted January 24, 2023 (edited) 13 hours ago, Dr_Ruminahui said: Those possessed are awesome - great way to do them for Ironwarriors. Are you going to clean up some of your more bulbous putty work, or are you using that to represent the early stages of the flesh growth one sees on the obliterator models?  Like the way you've done the heavy chain axe in your legionary squad.  Thank you Dr! I tidied up some of the fleshy bits and made it as rounded as possible, as to try and match Obliterators etc. To be honest, my sculpting leaves a lot to be desired but I think it helps fit the look I'm going for, as you mentioned. They're almost like the early stages of the Venom symbiote infecting someone; they've still got a lot to figure out and control, they still need to absorb more weapons to figure out how to create them etc. Similar to how Obliterators, Possessed and Death Guard have their mutations, I figured they'd have areas where flesh is starting spill out a little bit  6 hours ago, Prot said: So much good stuff going on here. Where to start?…  first off I’m pleasantly surprised you did so well vs Votann and when I played them my Termies simply melted. They just turned my fists into -1 damage, and I couldn’t rerolls wounds or take my invulns. It was so easy for him to put two grudge tokens on the Termies the battle round they arrived that it nullified my Tran:cuss:man.  good for you. But as a Wolves player ,self I, surprised you had a loss there. Was he using a lot of Wulfen/Thunder Wolves?  your funky Defiler continues to impress me and I love the little flavour fluff piece you wrote.  I just can’t get mine to work. While I’m at it,  can’t keep my plasma Forgefoe d in the list, is it really doin well for you?  Termies are debatable now for sure , but I really have trouble getting into chosen over our newly discounted Legionnaires. I’m curious what you experience with these guys.  Cheers Prot! I think where the Votann list fell down was that they didn't take Railguns/ignore invulns. I had the enough Invuln saves around + mini-AoC to sponge most of their shooting as most of it was -2AP. I only take Terminators as barebones units, so the Dmg1 doesn't get affected and Votann hate -3AP . My terminators start on the board, recieve little to no buffs and just trudge onto objectives. The benefit fo having so many Daemon Engines is that, generally, there are bigger fish to fry than a 5 man terminator squad.  The Wolf game was quite surprising to me too. I definitely saw the error of my ways here though, I pinned myself in early which was exploited and pinned in further by my opponent. A Bike Chaplain and Wolf Guard with combi-melta, power fists and jumppacks managed to drop a defiler T1 and keep me pinned long enough to keep me off centre objectives for a turn. I wiped everything but lost by 2 pts, I would've won had I had 1 more turn on the center. A learning experience for sure!  To be frank, Defilers are not going to change the meta, they don't carry my list, they have turns where they do absolutely nothing... Wait, why do I love them again? They work great for me as a Jack of all trades. I can blast targets from range, hold the mid board and charge when needed. They also keep characters safe, keep the heat off other units and can be surprisingly tough to shift, 14W at T7 with the 5++(sometimes 4++) isn't anything to sniff at! They also love this SM meta we're about to be in, all the weapons I give them are at least D2, and the battlecannon loves Terminators Forgefiends are great TEQ killers. I have enough Anti-tank, Anti-monster in many different forms throughout the army so the Forgefiend is really here for the tough infantry. With the Methodical annhilation strat (2x models for purposes of blast), it's getting it's max 9 shots when shooting in to anything that has 3 or more models like Eradicators, Terminators, Destroyers, Votann bikes and Terminators etc. It's surprsingly nasty and is a prime target for either the Warpsmith or the Daemon forged Strat.  I haven't used Chosen at all yet, it's just a hunch that they may do well. 10 in a Landraider with the Black Rune should hopefully stick around for a while, although I'm not 100% sure To be frank (again), I'm not wholly sure the list works at all but it's a list that I enjoy playing and know how to use quite well. It's potentially a bit skewed enough to do me well as I think I have many tools to do the work I need to. I think my biggest weakness is getting the "I know this one paper" to translate into the game (and also not be too hard on myself too)   I got quite a lot of work done on the Possessed last night, just blocking in colours but they've now gotten past the "I've entirely these models up" stage, it's always nerve wrackign to get past that bit   The Legionaires are continuing too: Edited January 24, 2023 by TrawlingCleaner Lord Abaia, Khornestar, Prot and 1 other 2 2 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5902798 Share on other sites More sharing options...
Prot Posted January 24, 2023 Share Posted January 24, 2023 Very nice. Getting to the 'fun parts' on the models now. Â Yea my Votann game his Termies just Rick Rolled me. I had no invuln, and the damage output from his far exceeded mine and like I said those 2 'free' tokens are ridiculous combined with re-roll all to hits (Basically circumvents any toughness factor or defensive buff we have access to). Come to think of it the whole grudge thing can be thrown in the dumpster as far as I'm concerned. I could never play that army personally. Great looking models though and one of my buddies loves the aesthetic so I'll be playing them a lot more. Â I definitely appreciate you are using models that just fit your mood. I feel like my IW lean too heavily on protecting my Landraider (which I finally painted) and the Oblits. Probably better ways to spend my points/buffs but I just love those units. :) Â Â Â TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5902861 Share on other sites More sharing options...
TrawlingCleaner Posted January 31, 2023 Author Share Posted January 31, 2023  ...Or basically any unit I chose when making a list I've struggled with list paralysis for the last week or so. Have I got enough ObSec, have I got enough firepower, can I deal with hordes, can I score secondaries etc. The list varied from the original to Legionary hordes, 10 man Terminator blobs, even less troops, lot of Oblits, Dreadnought'o'rama (the list has gone through some many interations, I think I got up to 8-9 on Battlescribe). In the end, I've settled on a very similar list to the original but with some tweaks: Spoiler  ++ Arks of Omen Detachment (Chaos - Chaos Space Marines) [111 PL, 1CP, 2,000pts] ++ + Configuration + Arks of Omen Compulsory Type: Heavy Support  Legion: Iron Warriors  + HQ +  Lord Discordant on Helstalker [10 PL, -2CP, 190pts]: 1. Flames of Spite, Baleflamer, Gorget of Eternal Hate, Mark of Tzeentch, Stratagem: Relic, Stratagem: Warlord Trait, Techno-virus injector, Warlord  Master of Possession [6 PL, 105pts]: Chaos Undivided  Warpsmith [5 PL, -2CP, 80pts]: 3. Hatred Incarnate, Aspiring Lord, Chaos Undivided, Exalted power axe, Gifts of Chaos, Techno-venomous Mechatendrils   + Troops +  Cultists Mob [2 PL, 50pts] 9x Chaos Cultist w/ cultist firearm: 9x Cultist firearm, 9x Frag & Krak grenades Cultist Champion: Cultist firearm  Legionaries [6 PL, 90pts]: Chaos Icon, Chaos Undivided Aspiring Champion: Daemonblade, Bolt pistol 2x Legionary w/ astartes chainsword: 2x Astartes chainsword, 2x Bolt pistol, 2x Frag & Krak grenades Legionary w/ heavy chainaxe Legionary w/ special weapon: Meltagun  Legionaries [6 PL, 90pts]: Chaos Icon, Chaos Undivided Aspiring Champion: Plasma pistol, Power fist 3x Legionary w/ boltgun: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades Legionary w/ Reaper Chaincannon  + Elites +  Chosen [14 PL, -1CP, 230pts]: Chaos Icon, Chaos Undivided Chosen: Accursed weapon, Bolt pistol  6x Chosen: Bolt pistol, Boltgun Chosen Champion: Black Rune of Damnation, Bolt pistol, Boltgun, Trophies of the Long War Chosen w/ power fist: Bolt pistol  Possessed [7 PL, 140pts]: Possessed Champion 4x Possessed: 4x Hideous mutations  + Fast Attack +  Venomcrawler [6 PL, 105pts]   + Heavy Support +  Chaos Land Raider [14 PL, 265pts]: Combi-melta, Havoc launcher  Defiler [10 PL, 175pts]: Combi-melta, Defiler scourge, Twin heavy bolter  Defiler [10 PL, 175pts]: Combi-melta, Defiler scourge, Twin heavy bolter  Forgefiend [8 PL, 155pts]: 2x Ectoplasma cannons, Ectoplasma cannon  Maulerfiend [7 PL, 150pts]: Lasher tendrils  ++ Total: [111 PL, 1CP, 2,000pts] ++   What's changed? I dropped Mark of Slaanesh on the Chosen and one Chosen Marine and gained a unit of 10 Cultists. My reasoning being that the Chosen won't get much use out of the MoS strat and Chosen can get the Wrath of the Chosen strat (+1WS or BS). They lose always fight first but my plan with them is to try to get them in a position they can charge, kill and not be counter charged next turn. Will it work? I have no idea but at least having a plan is better than nothing. 10 cultists will only be there for objectives and actions. If all they do is score 2-3 turns of primary points, I'm over the moon which I think should be a fair trade for the loss to Chosen.  All of that continually rebuilding my lists stress and I came crawling back to the original one Onto finishing the Possessed and Legionnaries now! Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5905408 Share on other sites More sharing options...
Prot Posted January 31, 2023 Share Posted January 31, 2023 That's hilarious... not in a bad way... I just say this because I do it myself all the time.  What I love about your list is it's so different from what I'm finding works right now. Aside from not using Termies, our lists are quite different.  Even with Black Legion my Legionaries have grown to love the marks + free icon. The thing I am doing right now, that I don't see anyone using is MoT. I love it on Legionaries.  Chosen though. Wow. I know you only have 7 but I can't get mine working in my meta. Every game I just started replacing them with Legionaries and haven't looked back.. which kind of stinks because they're a fun idea.  But your Heavy slots... very cool. And the HQ's are great and fit right in with the Heavy slots. I think you Forgefiend/Deflier use is something I haven't been able to get working, but I admire that you do. They are very iconic, cool units. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5905466 Share on other sites More sharing options...
TrawlingCleaner Posted February 1, 2023 Author Share Posted February 1, 2023 Legionaries to replace the Chosen was definitely something I considered. For 10 marines with MoK, Icon, Heavy Chainaxe, Daemon blade and Plasma pistol, it's 195 pts to the Chosen's 230 for 9 models (it looks like 7 but that's just battlescribe formatting ), powerfist, icon. My thinking is that Chosen are already S5 base, AP-3 have an extra wound, have boltguns, access to the Wrath of the Chosen strat and if they get a kill are counted as being in all Wantons for the rest of the game. For 35 points, you definitely lose utility with weapons options and Obsec but you gain melee killing power and a bit more staying power. At the end of the day they are just beefier Legionaries  I'm going to give heavy Legionary lists a go after the tournament, go heavy on the infantry and leave some of the Daemon Engines at home  So the first Possessed is basically done, just some tidy ups to do:    I need to finish this guy off, do 4 more Possessed and 6 marines by next weekend. Easy right? Kythnos, WrathOfTheLion, Pirate Empress and 3 others 5 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5905680 Share on other sites More sharing options...
Prot Posted February 1, 2023 Share Posted February 1, 2023 Looks good. I've used that claw so many times in the past. I'm surprised it doesn't tip that marine over. lol (j/k)  Good choice on the face too, from the Legionarie Kill Team box?   Good luck on the rest, that's no small task! TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5905725 Share on other sites More sharing options...
Khornestar Posted February 2, 2023 Share Posted February 2, 2023 I loooooove drillhands. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5905887 Share on other sites More sharing options...
TrawlingCleaner Posted February 2, 2023 Author Share Posted February 2, 2023 19 hours ago, Prot said: Looks good. I've used that claw so many times in the past. I'm surprised it doesn't tip that marine over. lol (j/k)  Good choice on the face too, from the Legionarie Kill Team box?   Good luck on the rest, that's no small task! I was worried he'd be very one side heavy and tend to topple over but with his wide stance and 40mm base, he's surprisingly very stable! The head is from the Legionary kill team, it's not really fit all that well with my Red Corsairs or the majority of my Iron Warriors. It does fit very nicely with the Obliterator/Mutilator-lites that the Possessed will be. I love the grinning face, he's just having a blast!  6 hours ago, Khornestar said: I loooooove drillhands. Drillhands is definitely my secret favourite, just ahead of BigClaw. If you've ever played Killing Floor, he was quite heavily inspired by the Fleshpounds:   I've gotten all the Red done on the 10 models left. It's the most tedious bit so is nice to get it all done is one go. They've still got absolutely loads left to do:   Brother Captain Vakarian, Lord Abaia, Dr_Ruminahui and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5905946 Share on other sites More sharing options...
TrawlingCleaner Posted February 7, 2023 Author Share Posted February 7, 2023 The Possessed are now done bar the bases, these guys came out extremely well too!   I need to get 6 more marines done beofre Friday as I'm travelling up then, ideally I'd like to get transfers on these guys and the new marines too. The TO also asked me to either rebae the Defilers or put them on top of bigger bases (160mm round bases). This is mainly down to Defilers not usually having a base (they agreed that Defilers definitely should have bases and are a pain rules wise). TheSoulgrinders are supposed to use 160mm bases for AoS so I picked up a couple to use here which I want to get fully based and ready to go too.  I've also gotten my first round pairing, which is Goff Orks:  Ghaz Makari Boss Zagstruk Warboss on Warbike  10 Ork boyz 10 Trukk Boyz 2x 10 Grots  10 Nobz 4 Meganobz 10 Kommandos  2x 5 Stormboyz 3x Scrapjets  2x Battlewagons 1 Trukk  My list has some disadvantages against this: Speed and Board control. That's a lot of bodies that will get across the board quickly and want to get close and personal as much as Chaos does. Ghaz, Scrapjets and the Nobz of all shades are the big things to worry about here, everything else is reasonable to deal with. Whilst squads of Ork boyz and normal Nobz will be a problem for my infantry if I don't get the charge off, my Daemon Engines should be able to whether the storm. The Defilers with their scourges should come in handy here with body clearance and their battlecannons negate the Ramshackle on vehicles. The Forgefiend and the Battlecannons on Defilers will be key to take down the particularly pointy Meganobz. I can deal with Ghaz, if I can take his Battlewagon away and get him slogging across the board. It's definitely not a done deal of a game but I'm relatively confident that I can weather the storm and hold objectives. We'll see! Brother Captain Vakarian, madlibrarian, SanguinaryGuardsman and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5907699 Share on other sites More sharing options...
TrawlingCleaner Posted February 8, 2023 Author Share Posted February 8, 2023 The finish line is in sight now, the 6 marines are basically done they just need their bases finished and transfers done: Â Â On the final stretch now! Â Kythnos, Brother Captain Vakarian, SanguinaryGuardsman and 5 others 7 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5908155 Share on other sites More sharing options...
Brother Nathan Posted February 8, 2023 Share Posted February 8, 2023 some nice and interesting conversions there. possessed have certainly given me ideas! kudos. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5908284 Share on other sites More sharing options...
INKS Posted February 10, 2023 Share Posted February 10, 2023 all the models look awesome. IW jealous. haven't been able to come up with a list I love. tough times. keep the content coming TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5908876 Share on other sites More sharing options...
TrawlingCleaner Posted February 10, 2023 Author Share Posted February 10, 2023 On 2/8/2023 at 2:00 PM, Brother nathan said: some nice and interesting conversions there. possessed have certainly given me ideas! kudos. Thank you Brother! There's no such thing as stealing ideas in this hobby, just taking inspiration from! I'm looking forward to seeing what you do with the idea  4 hours ago, INKS said: all the models look awesome. IW jealous. haven't been able to come up with a list I love. tough times. keep the content coming Thanks INKS! I just like cramming all the units I love the look of/how they play in a list and see if I can make a few sensible tweaks. It sometimes goes well, sometimes doesn't but it's all learning experiences  I got everything finished, basing done, transfers on except for the two 160mm bases I need for the Defiler so I'll have some washing and drybrushing to do when I get to my hotel tonight. Nothing like a bit of last minute work! I'll of course get some photos of the army together, action shots and will do a write-up.  The Gatebreakers march to war! INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5908994 Share on other sites More sharing options...
TrawlingCleaner Posted February 15, 2023 Author Share Posted February 15, 2023 (edited) Alrighty then, I'm back from the tournament and the extra couple of days I took off to let my voice, feet and back rest (they're still sore FYI). I had an absolute blast, everyone there was lovely and welcoming and all of my opponents were fantastic. If you're UK based and are able to make it to Sanctury near Nottingham, I heartily recommend Hellstormwargaming's Events.  How did I do? My end score was: LLLLWW with 382 points total and placed 39th overall. My first win was a Bye-Round which I technically lost to the Ringer I played, so I won one game. My goal was to win at least one game so I succeded there!. Overall, I was very impressed with my list's performance and I think with some practice I would have done much better!  Game 1 was VS Orks as I mentioned above, the list was: Spoiler Hq1:Warboss on warbike ,bigboss -1cp big boss <brutal but kunning> -1cp extra gubbins< da killa claw>(115pts;6pl) HQ2: Zagstruck=110 Hq3:ghaz =300 Hq4: Makari =50 Elite1:10 nobs(170) 8 big choppas, 2 claws (10)=(180) Elite2:10 kommadoes nob with claw(5)=115 Elite3:4 mega nobs =120 Troops1:10 chopper boys with nob = (80) Troops210 grots (40pts;2pl) troops3:10 grots (40pts;2pl) troops4:10 grots (40pts;2pl) Troops5:10 chopper boys with nob <truck boys>=(80) Fast attack 1: 5 stormboys with nob(0)(50pts) Fast attack 2: 5 stormboys with nob(0) (50pts) Fast attack 3: 5 stormboys with nob(0) (50pts) Fast attack 4:scrapjet =(100) Fast attack 5:scrapjet =(100) Fast attack 6:scrapjet =(100) Transport1: Truck (70pts;4pl) HVY1:battlewagon [105] (105pts) HVY2: battlewagon [105] (105pts) 2000 pts  This game was actually livestreamed which is a first for me (I can't watch this back as I despise the sound of my own voice), this was also my first 2K game in 9th ed and my first Arks of Omen game. Courtney is also a primo Orks player, he knows exactly what he's doing and how everything plays. The deepend is long gone, we're nearing the Marianna trench right about now My secondaries were Long War, Assassination and Raise the banners. I had some good swings in this game and the LAndraider did it's job by holdign Ghaz still for a couple of turns but ultimately the Orks had the speed and the positioning to beat me out here. I made mistakes in deployment in hindsight and should have placed all my Daemon engines much more aggressively. The Orks had such little long range firepower, I could've taken what little was on the board and mushed a lot hard, a lot quicker. Losing the Lord Disco without him being able to do anything was a big mistake and likely cost the game. Mistakes happen and this was a good learning moment for me. A Fantastic game and opponent!  Game 2 VS Iron Hands: Spoiler + HQ + Lieutenant in Reiver Armour [4 PL, 65pts] Primaris Chaplain [5 PL, 75pts]: 2. Catechism of Fire, Litany of Hate Primaris Techmarine [5 PL, 85pts, -2CP]: Chapter Command: Master of the Forge, Rites of War, Stratagem: Relic, Stratagem: Warlord Trait, The Tempered Helm, Warlord + Troops + Infiltrator Squad [6 PL, 100pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant Infiltrator Squad [6 PL, 100pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant + Elites + Bladeguard Veteran Squad [10 PL, 175pts] . 4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield . Bladeguard Veteran Sergeant: Neo-volkite pistol Primaris Apothecary [5 PL, 100pts]: Chapter Command: Chief Apothecary Redemptor Dreadnought [10 PL, 185pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon Redemptor Dreadnought [10 PL, 185pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon Relic Contemptor Dreadnought [8 PL, 170pts, -3CP]: Merciless Logic, Stratagem: Hero of the Chapter, Stratagem: March of the Ancients, 2x Twin volkite culverin + Fast Attack + Storm Speeder Hammerstrike [8 PL, 125pts] Storm Speeder Hammerstrike [8 PL, 125pts] + Heavy Support + Centurion Devastator Squad [11 PL, 210pts] . Centurion: Centurion missile launcher, Two Lascannons . Centurion: Centurion missile launcher, Two Lascannons . Centurion Sergeant: Centurion missile launcher, Two Lascannons Gladiator Reaper [10 PL, 150pts]: Auto Launchers, Icarus Rocket Pod, Ironhail Heavy Stubber Gladiator Reaper [10 PL, 150pts]: Auto Launchers, Icarus Rocket Pod, Ironhail Heavy Stubber ++ Total: [116 PL, 1CP, 2,000pts] ++  Dakka, lots and lots of Dakka. This is was a great game and a great opponent but Iron Hands are a tough nut to crack when they are able to just wait for me to push up and shoot every turn. My secondaries were Long War, Assassination and Raise the banners. The Warpsmith continues to really make a name for himself, destroying a Storm speeder, character Contemptor and a wounded Gladiator to end up as one of the last remaining units I have. Game ends 100-53 to my opponent. Ouch!  Game 3 Vs Custodes: Spoiler + HQ + Trajann Valoris [8 PL, 200pts]: 1. Master of Martial Strategy, 2. Champion of the Imperium, Stratagem: Warlord Trait + Troops + Sagittarum Custodians [13 PL, 200pts] . 4x Sagittarum w/ Misericordia: 4x Adrastus Bolt Caliver, 4x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia Sagittarum Custodians [7 PL, 150pts] . 3x Sagittarum w/ Misericordia: 3x Adrastus Bolt Caliver, 3x Misericordia + Elites + Allarus Custodians [3 PL, 60pts] . Allarus w/ Castellan Axe & Misericordia Allarus Custodians [3 PL, 60pts] . Allarus w/ Castellan Axe & Misericordia Vexilus Praetor [6 PL, -2CP, 105pts]: (Emissaries Imperatus): Voice of the Emperor, Castellan Axe, Fulminaris Aggressor, Misericordia, Stratagem: Relic, Stratagem: The Emperor's Heroes, Vexilla Defensor ++ Total: [96 PL, 4CP, 1,975pts] ++  Yeah, that's a lot of Sagittarum I deployed badly in this game and should have been way more aggressive. My opponent picked up on this and speed bumped my daemon engines to stop me from moving out of my deployment but aslo stop me getting to objectives. If I'd have deployed more aggressively and psuhed onto objectives early, I would have had this game. MY secondaries were Long War, No Prisoners and Raise the banners. The Forgefiend was the standout here and picked up a Unit of Sagittarum a turn. Trajann one shot the Landraider and in turn was dealt 14 MW for the audacity of touching the Warpsmith's creations. A much closer: 85-61  Day 1 was done and I was definitely close to being at the bottom of the players. I didn't mind this at all as whilst I'm not bad by any stretch, I'm most definitely not good either. Day 1 was an absolute blast but a very long day, 3 3hr games back to back absolutely killed my feet, back, voice and brain.  Day 2 started with another Ork fight, this one was more rough than the last one as every model had ObSec. This really highlights the weakness of my list! Spoiler Clan Kultur: Deathskulls Detachment Command Cost Game Type: 5. Chapter Approved: Arks of Omen + Stratagems + Stratagem: Heroic Support: Warboss [-1CP] + HQ + Beastboss on Squigosaur [9 PL, -2CP, 160pts]: 3. 'Ard as Nails, Beasthide Mantle, Stratagem: Relic, Stratagem: Warlord Trait, Warlord Big Mek in Mega Armour [6 PL, -1CP, 95pts]: Da Krushin' Armour, Kustom Mega-Blasta, Stratagem: Extra Gubbinz, Tellyport Blasta Warboss in Mega Armour [6 PL, -1CP, 115pts]: Stratagem: Extra Gubbinz, Super Cybork Body + Troops + Beast Snagga Boyz [5 PL, 100pts] . 9x Beast Snagga Boy: 9x Choppa, 9x Slugga . Beast Snagga Nob Gretchin [2 PL, 40pts] . 10x Gretchin: 10x Grot Blaster + Elites + Burna Boyz [3 PL, 50pts] . 4x Burna Boy: 4x Burna, 4x Stikkbombs . Spanner: Big Shoota Kommandos [4 PL, 55pts] . Boss Nob: Choppa . 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs Meganobz [18 PL, 300pts] . Boss Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw Meganobz [18 PL, 300pts] . Boss Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw Meganobz [6 PL, 90pts] . Boss Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw . Meganob: Kustom Shoota, Power Klaw + Fast Attack + Squighog Boyz [4 PL, 75pts] . 3x Squighog Boy: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka Squighog Boyz [4 PL, 75pts] . 3x Squighog Boy: 3x Saddlegit Weapons, 3x Squighog Jaws, 3x Stikka Stormboyz [3 PL, 50pts] . Boss Nob: Choppa . 4x Stormboy: 4x Choppa, 4x Slugga, 4x Stikkbombs + Heavy Support + Battlewagon [8 PL, 105pts] Flash Gitz [14 PL, 200pts]: Kaptin . 9x Flash Git: 9x Snazzgun, 9x Stikkbombs Kill Rig [11 PL, 190pts]: 1. Roar of Mork, 4. Spirit of Gork ++ Total: [121 PL, 2CP, 2,000pts] ++  Their army was absolutely gorgeous and rightly won Beat painted!  I had first turn and with the opening salvo of the Forgefiend killed 7 Meganobz! It all went downhill from there as the Orks held me off of points quite easily with army wide Obsec. Only having 20 models (10 of which are cultists) with ObSec really showed in this game. My secondaries were Long War, No Prisoners and Raise the banners. Highlights include the Lord Disco one shotting the Killrig and killing the Boss on Squigosaur after being charged by it and the Chosen holding their own against 8 Meganobz and 10 Flashgitz in combat! The game ended 71-50 to my opponent, he would have scored higher but I managed to deny him points in a couple of turns with some lucky charge rolls.  Game 5 Vs Knights (Bye-Round) Spoiler 4 big knights 1 Helverin  As I played the Ringer (the person to fill in for Bye-Rounds, this is so that the Bye-Round people have someone to play and a chance to bump their score), I'm not 100% sure what their list was but it was relatively simple. My secondaries were Engage on all fronts, Bring it down and Raise the banners. I managed to pick up one knight in Turn 1 (mostly to the Chosen's bolters, Tank Hunters is ace) and heavily damage the Warlord Knight heavily. The Maulerfiend was picked up and lobbed into the Venomcrawler weakening it ready for the Warlord Knight to fall back and charge into it. I picked up the Warlord knight and another big knight in Turn 2. Turn 3 the last big knight and Helverin destroyed the Forgefiend, possessed and a couple of Legionaries. I whiffed a lot of shooting back at the big knight and left it on 3 wounds. Turn 4 the big knight destroyed a Defiler which promptly exploded and killed the other Defiler. This broke the back of the game for me I think. The Landraider chipped 2 more wounds off the Big knight before being charged and destroyed. The Warpsmith charged in Turn 5 and destroyed the big knight. Game ended 75-63 to the Knights but I was awarded the win for it being a Bye-Round. A great game and another fantastic opponent!  Game 6 Vs Black Legion Spoiler Legion: Black Legion + HQ + Dark Apostle [6 PL, -2CP, 110pts]: 1. Veteran Raider, Cloak of Conquest, Gifts of Chaos, Illusory Supplication, Mark of Tzeentch, Stratagem: Warlord Trait, Warlord . 2x Dark Disciple: 2x Close combat weapon Master of Possession [7 PL, 120pts]: Mark of Tzeentch, Mutated Invigoration, Pact of Flesh Sorcerer [6 PL, -1CP, 110pts]: Death Hex, Eye of Tzeentch, Gifts of Chaos, Mark of Tzeentch, Warptime + Troops + Cultists Mob [2 PL, 50pts] . 9x Chaos Cultist w/ cultist firearm: 9x Cultist firearm, 9x Frag & Krak grenades . Cultist Champion . . Autopistol and brutal assault weapon Cultists Mob [2 PL, 50pts] . 9x Chaos Cultist w/ autopistol and brutal assault weapon: 9x Autopistol, 9x Brutal assault weapon, 9x Frag & Krak grenades . Cultist Champion . . Autopistol and brutal assault weapon Legionaries [6 PL, 90pts]: Chaos Icon, Chaos Undivided . Aspiring Champion: Daemon blade, Plasma pistol . 2x Legionary w/ astartes chainsword: 2x Astartes chainsword, 2x Bolt pistol, 2x Frag & Krak grenades . Legionary w/ heavy chainaxe . Legionary w/ special weapon: Meltagun Legionaries [6 PL, 90pts]: Chaos Icon, Chaos Undivided . Aspiring Champion: Daemon blade, Plasma pistol . 2x Legionary w/ astartes chainsword: 2x Astartes chainsword, 2x Bolt pistol, 2x Frag & Krak grenades . Legionary w/ heavy chainaxe . Legionary w/ special weapon: Meltagun + Elites + Chaos Terminator Squad [10 PL, 195pts]: Mark of Tzeentch . Chaos Terminator: Accursed weapon, Combi-bolter . Chaos Terminator: Accursed weapon, Combi-bolter . Chaos Terminator: Accursed weapon, Combi-bolter . Chaos Terminator: Accursed weapon, Combi-bolter . Terminator Champion: Accursed weapon, Combi-bolter Chosen [8 PL, 160pts]: Chaos Icon, Mark of Slaanesh . Chosen: Bolt pistol, Combi-melta . Chosen: Bolt pistol, Boltgun . Chosen: Bolt pistol, Boltgun . Chosen Champion: Accursed weapon, Bolt pistol . Chosen w/ power fist: Bolt pistol Chosen [8 PL, 160pts]: Chaos Icon, Mark of Slaanesh . Chosen: Bolt pistol, Combi-melta . Chosen: Bolt pistol, Boltgun . Chosen: Bolt pistol, Boltgun . Chosen Champion: Accursed weapon, Bolt pistol . Chosen w/ power fist: Bolt pistol + Fast Attack + Chaos Bikers [11 PL, 175pts]: Chaos Icon, Mark of Tzeentch . Biker Champion: Power sword . 4x Chaos Biker w/ astartes chainsword: 4x Astartes chainsword, 4x Combi-bolter, 4x Frag & Krak grenades Chaos Bikers [11 PL, 175pts]: Chaos Icon, Mark of Tzeentch . Biker Champion: Power sword . 4x Chaos Biker w/ astartes chainsword: 4x Astartes chainsword, 4x Combi-bolter, 4x Frag & Krak grenades Chaos Spawn [5 PL, 125pts] . 5x Chaos Spawn: 5x Hideous mutations Chaos Spawn [5 PL, 125pts] . 5x Chaos Spawn: 5x Hideous mutations Venomcrawler [6 PL, 105pts] + Dedicated Transport + Chaos Rhino [4 PL, 80pts]: Combi-melta, Havoc launcher Chaos Rhino [4 PL, 80pts]: Combi-melta, Havoc launcher ++ Total: [107 PL, 3CP, 2,000pts] ++  This was a fight for the Wooden Spoon (last place). The Black Legions' speed took my opponent far in points early here but once I got my guns to bear and got my hard hitters into the centre, the marine bodies fell apart. This was also where it was pointed out to me that Maulerfiends always get 6 additional with the scourge and the Lord Disco fires 2D3 not D6 shots with the Baleflamer. D'oh! Both of these would have made such a huge difference in all of my games, the amount of 1s I rolled for the Lord Disco's flamer will haunt me forever. My secondaries were No Prisoners, Engage on all Fronts and Raise the banners. The Maulerfiend made combat in the centre with Termies and Bikes and slowly (4 combat turns) make his way through the units in front of him. He managed to hold the centre up whilst everything else moved up and take objectives off the Black Legion. This game ended 86-67 to me  Closing thoughts: I had an absolute blast at this event and it's defintiely got me wanting to do more. It definitely exposed problems with the list and my gap in experience. I played clean games of 40k and knew most of my rules back to front (with a few exceptions) but I was definitely lacking in which secondaries to take. I took Long War for a lot of games because I didn't really know what else to take. Most other armies are faster than mine so would be on no-mans land objectives before me was my thought. It scored me well in the first game and 4th game but otherwise struggled. All the units I took performed when I needed them to, the Defilers took me by surprise and put work in every game. The combination of theit battle cannons and heavy bolters always had targets and never failed to pump some damage out. The downside of them is that they only move 8" and have a giant footprint. I had a couple of games where I caused my own traffice jams trying to get them into Line of sight of something and nearly every game I had to stick one in Strategic reserves purely because their bases were too big to fit in deployment. The Warpsmith was such a great backline defender. I explained what it did every game and every time they were surprised! The list had the damage output, it had the staying power, it just didn't have the ObSec or speed. I think the Bastion Warlord trait has some legs in this list with the ability to stick it on the Chosen or Possessed and sit on an objective but I also think just more Obsec and bodies wouldn't hurt at all.   I also won one of the new Daemon Princes in the Raffle too which was very cool!  Edited February 15, 2023 by TrawlingCleaner INKS, Kythnos and Prot 3 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5910603 Share on other sites More sharing options...
Prot Posted February 16, 2023 Share Posted February 16, 2023 Awesome job. The army looks fantastic and seeing it all in action is really cool.  I haven't played a 3 round day in a while, and yea with my back those can be killers. (I almost never sit during my games, even if there is a chair).  I've seen Hellstorm gaming but never seen their event streamed. Where can we watch your game? I'm sure the appearance of your IW army was factor in choosing your game! You should be proud of that.  It does sadden me a bit that the 'wooden spoon' was battled for by my 2 favourite Chaos armies! lol  I noted the dense terrain set up which is fantastic for an event of that size, but this is part of the reason that I only take the Landraider, and partially this is why I often don't take Defilers. As you note, that foot print can be awkward.  I also notice a lot of 'closed' first floor ruins meaning this really favours CC armies with that much terrain.  On secondaries I do find I usually take Long war because even the points awarded for killing something on an objective are just part of the 'primary' game so the other part is a bonus if you can do it.  I'll make a small recommendation for you that has been working lately for my IW: Take Rise to Glory, and target your Warpsmith and Discolord against rewarding targets. Once you weaken a vehicle, this can be a really good setup for your character to finish the kill and take the points. It's been working for me lately, and I do find IW have trouble scoring, period.  Once again, great job, and beautiful army. And congrats on the D.P! I just bought one!  TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5910905 Share on other sites More sharing options...
TrawlingCleaner Posted February 17, 2023 Author Share Posted February 17, 2023 Thanks Prot! I had such a great time and it's really got my competitive juices flowing. I know I can do much better, I just need a bit more pratice and some list tweaks  The VOD is here, I haven't watched it back as I can't stand the sound of my own voice :   The amount of terrain was great (although hindered my large models and bases at times), the only game I was shot off the board was VS Iron Hands Game 2 and that's to be expected to be honest.  I had the realisation the day after the event that Rise to Glory would have actually scored very highly for all my games and would have largely been much better than the Secondaries I picked most of the time. I'm not sure why I wrote it off when I read it on the day, it's almost custom built for 2 very killy characters  The Daemon Prince is going straight into my Red Corsairs army as I already have a Prince for this army but it was the one model in the Raffle I wanted, it was very jammy of me! I have MESBG and AoS projects calling my name at the moment and a burning to get some bits done for my Corsairs, however I've also got some expansions I want to make to the army. Mainly in the form of another Forgefiend, a Decimator and some faster elements like Raptors and maybe some bikes. We'll see where it goes! madlibrarian 1 Back to top Link to comment https://bolterandchainsword.com/topic/370846-iron-is-only-as-strong-as-the-flesh-that-wields-it-the-arkifane/page/9/#findComment-5911193 Share on other sites More sharing options...
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