greatcrusade08 Posted August 18, 2021 Share Posted August 18, 2021 2 outrider detachments [blood axe] detachment 1: [HQ] Makari [Troops] 10 gretchin 10 gretchin [Fast attack] 5 grot tanks -2 rockets 5 grot tanks -2 rockets 5 grot tanks -2 rockets [Heavy Support] 3 killa kan 3 mek guns -2 kustom meg cannon -1 traktor cannon detachment 2: [HQ] Shokk attack gun [Troops] 10 gretchin 10 gretchin [Fast attack] 5 grot tanks -2 rockets 5 grot tanks -2 rockets 5 grot tanks -2 rockets [Heavy Support] 3 killa kan 2 mek guns -2 smasha guns N1SB and Noserenda 2 Back to top Link to comment Share on other sites More sharing options...
PensivePanther Posted August 19, 2021 Share Posted August 19, 2021 I've been having a real hard time justifying Grot tanks for anything other than looks. They just dont seem to have a role I couldnt fill better with Killa Kans. Now the grot mega tank, I think that unit has some potential. A shoota loadout with the More Dakka kustom job should be lobbing out a huge number of shots for the price. Even spicier, however, is the Extra-Kustom Weapon mek job on a mega tank fully decked out with kustom mega blastas. That's an extra shot with every mega blasta for just +10pts. Just ridiculous (and probably an oversight). Lastly, the speedwaaaagh's extra -1 AP should apply to grot tanks, grot mega tanks, killa kans, and mek guns. So I'd consider figuring out a way you could convert a deffkilla wartrike to be manned by a big boss grot. greatcrusade08 1 Back to top Link to comment Share on other sites More sharing options...
greatcrusade08 Posted August 21, 2021 Author Share Posted August 21, 2021 Now the grot mega tank, I think that unit has some potential. A shoota loadout with the More Dakka kustom job should be lobbing out a huge number of shots for the price. Even spicier, however, is the Extra-Kustom Weapon mek job on a mega tank fully decked out with kustom mega blastas. That's an extra shot with every mega blasta for just +10pts. Just ridiculous (and probably an oversight). am i right in thinking thats 14 D3 shots? would probably kill himself :p Link to comment Share on other sites More sharing options...
tentagil Posted August 25, 2021 Share Posted August 25, 2021 Lastly, the speedwaaaagh's extra -1 AP should apply to grot tanks, grot mega tanks, killa kans, and mek guns. So I'd consider figuring out a way you could convert a deffkilla wartrike to be manned by a big boss grot. With so many tanks, I just image a Commissar grot. I've seen a few people mod the Christmas Red Gobbo into something like that. Even better a wartrike made to look more tank like so your Grot Commissar can demand to be driven closer to hit things with his choppa. greatcrusade08 1 Back to top Link to comment Share on other sites More sharing options...
greatcrusade08 Posted August 27, 2021 Author Share Posted August 27, 2021 Lastly, the speedwaaaagh's extra -1 AP should apply to grot tanks, grot mega tanks, killa kans, and mek guns. So I'd consider figuring out a way you could convert a deffkilla wartrike to be manned by a big boss grot. With so many tanks, I just image a Commissar grot. I've seen a few people mod the Christmas Red Gobbo into something like that. Even better a wartrike made to look more tank like so your Grot Commissar can demand to be driven closer to hit things with his choppa. That idea is a thing of beauty, mind if i borrow this? LameBeard and tentagil 2 Back to top Link to comment Share on other sites More sharing options...
tentagil Posted August 27, 2021 Share Posted August 27, 2021 Lastly, the speedwaaaagh's extra -1 AP should apply to grot tanks, grot mega tanks, killa kans, and mek guns. So I'd consider figuring out a way you could convert a deffkilla wartrike to be manned by a big boss grot. With so many tanks, I just image a Commissar grot. I've seen a few people mod the Christmas Red Gobbo into something like that. Even better a wartrike made to look more tank like so your Grot Commissar can demand to be driven closer to hit things with his choppa. That idea is a thing of beauty, mind if i borrow this? Go for it, I look forward to seeing it. Link to comment Share on other sites More sharing options...
greatcrusade08 Posted September 19, 2021 Author Share Posted September 19, 2021 (edited) after a bit of fine tuning and taking into account advice above i have the following list: Outrider detachment: deathskulls Deffkilla wartrike -warlord: ard as nails 10 gretchin grot mega tank -3x kmb, 2x2 kmb -extra custom weapon grot mega tank -3x kmb, 2x2 kmb 5 grot tanks -4 big shoota -kommanda with dual kmb 5 grot tanks -4 big shoota -kommanda with dual kmb 5 grot tanks -4 big shoota -kommanda with dual kmb 5 grot tanks -4 big shoota -kommanda with dual kmb 3 killa kans -rokkit launcher, scorcha, big shoota 3 killa kans -rokkit launcher, scorcha, big shoota Patrol detachment deathskulls Makari 10 gretchin 10 gretchin 10 gretchin 5 grot tanks -scorcha -kommanda with dual scorcha its 9CP, and ill probably use 2CP to use the teleporta on the scorcha tanks. edit: not sure if kustom mega blasta on grot tanks is the way to go, may swap them for rokkit launchers, less powerful weapon, but if the kommanda takes a wound from shooting, all wounds have to be placed om him first from enemy shooting, is that right? Edited September 19, 2021 by greatcrusade08 Link to comment Share on other sites More sharing options...
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